Space Engineers

Space Engineers

ACI-Rival
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Update: 22 Jan, 2021 @ 6:50am

-Misc xml changes
-Added a 500 Threat "Boss" Spawn for planetary atmospheres. Destroying All the transports nets a 20IP loss to the ACIM resource pool. Probably needs scaling back in terms of IP reward.

Update: 21 Jan, 2021 @ 10:45am

-Made edits to predictor behaviour. Remote block will not blow up on behaviour change.
-Added two levels to Strike force groups.
-Misc edits.

Update: 20 Jan, 2021 @ 10:04pm

- Made behaviour changes to the f7-A and Sentry PD spawngroups. They now perform closer to what was intended.
- Added a despawn timer to convoys. They will despawn after 1 hour. This is to prevent useless convoys sitting around forever after they had been made useless, assuming the remote block is still functional.
- Convoy grids should no longer hang in the air. (Ty for the tag joehelp)
- Added support for Jakaria's Water Mod. This will only apply to installations/convoys as boats/subs are out of the scope of this mod.
-More misc changes.

Update: 20 Jan, 2021 @ 10:00pm

Update: 20 Jan, 2021 @ 8:11am

-Made changes to the F10-Hunter & Predictor wings so there is less stalling and belly flopping the ground. They now act closer to intended.

Update: 19 Jan, 2021 @ 11:29pm

-Arx light outpost remote block exploding on spawn fixed.

Update: 19 Jan, 2021 @ 10:54pm

-Fixed strike groups spawning as cargo ships. This was unintentional as I forgot to remove the spacecargoship tag.
-Other Misc Xml changes.

Update: 19 Jan, 2021 @ 4:01am

-More misc Xml Changes.

Update: 18 Jan, 2021 @ 11:23pm

-Forgot to add some spawn requirement values. They are in now. >.<

Update: 18 Jan, 2021 @ 11:12pm

-More misc Xml changes.
-Releasing to the workshop.