Ravenfield

Ravenfield

1862 Battle of Antietam - Burnside Bridge
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Update: 6 Jan, 2022 @ 3:08pm

1862 Battle of Antietam - Burnside Bridge (Update)

Dirt trails have been extended.
Blemished terrain around union building.
Size of avoidance boxes have been further reduced.
After crossing, AI will decide to take a left or right turn or simply continue moving forward.
Added officer tents.
Added more infantry tents.

Update: 4 Jan, 2022 @ 11:31am

Small fix

Update: 4 Jan, 2022 @ 11:29am

Small fix

Update: 4 Jan, 2022 @ 11:27am

1862 Battle of Antietam - Burnside Bridge (Update)

Size of avoidance boxes have been heavily reduced which should free up fps.
Other building is now accessible.
Climbable trees now have wider branches.
Avoidance box penalty is now 52 (Does not count for player)

Update: 2 Jan, 2022 @ 3:39pm

1862 Battle of Antietam - Burnside Bridge (Update)

Fixed foliage which appeared to be floating.
Spawns have been adjusted slightly.
Confederate building is now accessible, wall paint included. (No worries billy yanks, You will also be able to enter your building within the next update)
Confederate building now has fences surrounding it.
Grass textures have been updated.
Trenches have been added.
Sun pitch has been set to 50, default in hopes of improving fps.
Any tree with a ladder and branch can be climbed for rifle shots
Fixed capture rates.
Due to performance issues, lighting and shading have been set to default. (DirectX 9 recommended)
Ammunition caissons added.
More stones have been added.
Updated sandbag locations.

Known issues: The howitzer cannon has given this map and others justice for some time. It was originally released in 2018 by flaumy, it's currently the only civil war cannon on the workshop. Sadly, there's some compatibility/behaviour issues in the beta version of ravenfield when using that item. When EA26 is released, it likely will never function the same. I recommended using the howitzer in the standard version of ravenfield. As for replacement options… I'm not very sure.. What I can assure you is that this project will not cease to exist.

Update: 31 Dec, 2021 @ 6:40pm

1862 Battle of Antietam - Burnside Bridge (Update)

Roofs of artillery platform have been adjusted.
Howitzer shells shouldn't be phasing through roofs anymore.
Colliders have been replaced with avoidance boxes.

Update: 31 Dec, 2021 @ 4:26pm

1862 Battle of Antietam - Burnside Bridge (Update)

Artillery platforms now have roofs which limits the range of artillery. (Testing)
Tall pine trees have been added to hide artillery.
Adjusted height of trees.
Leaf particles have been added back.

Known issues: Trees added in the last update have draw distance issues, This cannot be solved by me. All assets are from ravenfields default map editor.

Update: 30 Dec, 2021 @ 3:33pm

1862 Battle of Antietam - Burnside Bridge (Update)

Terrain on both sides has been smoothed and adjusted.
Machine gun placement added for customization.
Willow trees are taller.
Pine trees are taller.
All tree locations have been updated.
Updated building location on confederate side.
Night has reduced fog.
Lighting has been updated for more clarity.
Nav-mesh has been regenerated.
Artillery should be more likely to target infantry in point match.
Leaf particles will be available again in the next update/patch.

Update: 28 Dec, 2021 @ 2:23pm

Small fix

Update: 28 Dec, 2021 @ 2:21pm

Small fix