Rivals of Aether

Rivals of Aether

Thara
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Update: 5 Feb, 2022 @ 10:32am

v2.4

take_damage is broken so I removed it until it's fixed

also poisoned minions will now explode when hit by other players

Update: 2 Aug, 2021 @ 10:21am

v2.3

Removed the version counter since Rivals now has one by default

Update: 2 Aug, 2021 @ 10:17am

Ignore this!!

Update: 11 Jul, 2021 @ 8:54am

v2.2

- Added a new hitbox to the first hit of UAIR so you can use the move out of a shorthop
- JAB startup has been decreased from 6 to 4
- Poisoned status timer increased from 250 to 350
- Decreased endlag on NSPECIAL (10 to 8)
- Added compatibility for Amber's plush

Update: 4 Jul, 2021 @ 3:27pm

v2.1

- Tweaked UAIR and DAIR hitboxes so they hit more consistently
- Fixed a bug where Thara's USPECIAL didn't reset after being hit
- Added compatibility for TCO and Agent N

Update: 2 Jul, 2021 @ 4:13pm

v2.0

VISUAL CHANGES :

- ALL sprites has been revised and improved! Most have been completely redone from the ground up to look better / be more readable
- Thara’s color palette / shading has also been revised and improved, including the alternate colors, with a bunch of new alts
- New intro animation
- New CSS hud, portrait, etc.
- Purple / Abyss visual effects are now green


MOVESET CHANGES :

The 2.0 rework patch is meant to make Thara’s design, balance and readability better. Her interactivity with minions is more intuitive, fun and viable. Her base movement was nerfed to encourage using minions to approach and move effectively (and to be consistent with base cast) and she now has disjointed moves using webs.


- FSPECIAL no longer poisons the opponent
- Using FSPECIAL on a minion will make them explode and give you an upward momentum boost (also restores your double jump)
- FSPECIAL now turns Thara into a ball that bounces off the ground (which means it doesn’t get cancelled when touching the ground anymore)
- FSPECIAL is now active for 36 frames instead of until it touches the ground
- FSPECIAL can no longer be cancelled

- NSPECIAL has been completely replaced! It’s now a slow command grab move that poisons opponents on hit. Hitting a minion with this move will make them poisoned, which makes them go faster, poison opponents on hit, and deal no damage to Thara if killed.

- USPECIAL now works like DAIR used to, but better. It also no longer resets your double jump.

- Minions explosion with DSPECIAL have slightly less base knockback and more range. Its visual effect was also changed (all the abyss visual effects have been replaced by poison effects).

- Minions now despawn after a few seconds
- If minions get killed by an opponent, Thara receives 5% damage.
- You can now spawn minions even if there’s already one on stage, but this will kill the minion and deal 5% damage to Thara.
- Minions now die if Thara dies

- USTRONG is now a disjointed vertical move using Thara’s web. The hitbox is uh, big

- DSTRONG is now a disjointed move using webs coming out of the ground next to Thara. The hitbox is also pretty big

- FSTRONG is fundamentally the same, but more exaggerated.

- FAIR is slower and no longer has a tipper, but is more readable and has a more powerful base hit. Its horizontal range is also improved

- BAIR is no longer a 2 hit move : it’s one slow but very powerful spike

- NAIR is fundamentally the same, but no longer with a very small hitbox behind Thara

- DAIR is no longer a move that varies between a recovery move and a spike : it’s now a 3-hit move that ends with a spike, similar to Etalus

- UAIR uses Thara’s Webs instead of her legs, and also have less horizontal range and more vertical range

- FTILT now makes minions go in the direction Thara’s facing

- Few tweaks on DTILT, such as more consistent hitboxes, less damage, slower startup and a better angle for combos at low percents. The hurtbox is no longer disjointed

- UTILT no longer has -1 range, because Thara shoots out a web during the attacks

OTHER :
- Init stats have been changed to better fit Thara’s archetype and be more consistent with the base cast (Base movement is overall slower than before).
- Removed the Munophone
- There’s probably a BUNCH of stuff I didn’t bother to document (or forgot), but every major change should be here

Update: 1 Mar, 2021 @ 9:16am

v1.12

Changed Thara's KBA from 0.95 to 1.05

Update: 26 Feb, 2021 @ 3:28pm

v1.11

- Fixed an issue where the second hit of DSTRONG often wouldn't connect after the first hit
- Made FTILT's range bigger, the attack window is also 2 frames longer

- You can no longer poison opponents with the third hit of JAB, or the second hit of NSPECIAL
- FSPECIAL's startup window is 4 frames higher, and the SFX has changed. The second hit also has a higher knockback angle and less knockback scaling
- You can no longer use DAIR 1 (the version that launches a spider and gives you a vertical boost) multiple times in the air. You have to touch a surface or get hit to use it again like USPECIAL and FSPECIAL

These changes are meant to make Thara's excellent recovery a bit weaker and to make it harder to earn the poison status effect.

Update: 23 Feb, 2021 @ 9:24am

v1.10

- BAIR and DSTRONG now have hitpause on their first hits
- DSTRONG second hit has slightly more range
- UTILT's second hit has slightly more range
- The damage multiplier from poison has been nerfed from 1.5 to 1.25

Update: 30 Jan, 2021 @ 5:38pm

v1.9

- Basically every attack has more hitpause, especially strong ones
- Health given by eating minions nerfed (15 to 8 and 10 to 4)
- Second down air now comes out faster
- Down tilt is a bit slower