XCOM 2
Mod Jam for LWOTC (OLD, UNSUPPORTED)
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Update: 18 Aug, 2021 @ 5:37pm

- The MG and BM tiers of the Incinerator now say in their Summary Localization that they are only for SPARKs and MEC Troopers.

Update: 18 Aug, 2021 @ 5:07pm

- Biozerkers now have a dummy passive that makes their Armor Generation ability transparent to the player.

- A free Insulated Weave is no longer given to the player at campaign start.

- A free Hollow Point Rounds is no longer given to the player at campaign start.

Update: 18 Aug, 2021 @ 10:46am

- Biozerker's reaction attacks can no longer trigger while suppressed.

Update: 18 Aug, 2021 @ 9:07am

- Advent Assault Troopers can no longer take "high priority" shots, therefore they SHOULD prioritize the highest percentage shots.

Update: 18 Aug, 2021 @ 4:47am

- All Frost Legion units (most notably the Necromancer) get only 1 AP on scamper now.

- Frost Necromancers can no longer use Frost Corress (free action Zombie summoning of a Zombie that doesn't die if the Necromancer does) UNLESS the Necromancer has already taken HP damage.

Update: 17 Aug, 2021 @ 1:06pm

- New Ammo type: Hollow Point Rounds. Buildable from the start of the campaign in Engineering for 5 Supplies each, these give +1 damage and -2 Armor Pierce to your gun(s). Designed to help classes like Akimbo deal more damage early, but they will get less and less useful as your campaign progresses and more armored enemies show up.

Update: 17 Aug, 2021 @ 6:53am

- Added LWOTC's changes to Poison Spit to the Flame Viper's Flame Spit, should hopefully prevent such crap as the Flame Vipers spitting through walls while idling on yellow alert. This change was also added to Bitterfrost Spit, Freeze Spit and Toxin Spit.

- Added Bushing Rush to the list of Gun Raise Animation abilities.

Update: 17 Aug, 2021 @ 5:30am

- One more update to make absolutely sure Insulated Weave spawns properly (I've tested this myself and it should be showing up now).

Update: 17 Aug, 2021 @ 4:33am

- Added missing line of code to actually make the AddLootTables function actually activate.

Update: 17 Aug, 2021 @ 3:57am

- I redid the config and added code associated with the Steal Corpses Covert Action. The downside to this is Mod Jam can no longer mess with the base LWOTC Corpse drop chances (so no more reducing the odds of basic Trooper Corpses, or taking away the chance for specific RollGroups to drop nothing), but at the very least there's a good chance this will un-break the Steal Corpses Covert Action. I also added drops that were missing from the previous incarnation.