XCOM 2
Mod Jam for LWOTC (OLD, UNSUPPORTED)
Showing 1-10 of 353 entries
< 1  2  3 ... 36 >
Update: 15 Dec, 2021 @ 8:38am

- All Custodians across all difficulties now have a Sight radius of 27 (the same as an XCOM soldier). This is a buff for some, and a nerf for others. Previously, they varied from 20 to 30 Sight radius based on their type and the campaign difficulty.

Update: 14 Dec, 2021 @ 8:02am

- Swapped Secondary Shot for Short Shot on the Bio MEC Trooper's Shotgun, so they only fire it at close range (4 tiles in this case), as for some reason the hard range limit on their weapon didn't actually do anything. Their AI has been tweaked accordingly.

Update: 14 Dec, 2021 @ 5:53am

- The Black Market and Rescue VIP missions now offer SSGTs starting at FL 15, and TSGTs starting at FL 20.

Update: 14 Dec, 2021 @ 5:28am

- The Laser and Coil tier variants of the Hunter Rifle are now available. You'll need the Pathfinders mod active in order to see them. They also have Bayonet and Underbarrel support. (Let me know if the Bayonet/Underbarrel positioning doesn't look right and I'll fix it.)

- All Hunter Rifle variants now have 10 innate crit chance.

Update: 9 Dec, 2021 @ 8:15am

- All Custodian variants should no longer spawn from dropship reinforcements; they should only spawn from portals now.

- The Laser and Coil tier Combat Knives now have AbilityDescName filled in for their Localizations.

- Another update to Aks' Russian Localization.

Update: 6 Dec, 2021 @ 2:10am

- The Psionic Reaper has been cloned for the purposes of ensuring it has no attachments on it. The new Template name is "PsionicReaper_LW". The original Psionic Reaper has been disabled via XComLW_Overhaul as well as WSR. None of the requirements or stats have been changed.

- PsionicReaper_LW is created and tweaked via Template Master in the Advent Warlock folder. It still uses the psionicreaper weapon category, and as such still has the same restrictions on who can equip it (i.e. only humanoid soldiers with The Gift, as well as Psi Operatives).

- Banish and Unload can no longer be used with the Psionic Reaper. This is done through Ability To Slot Reassignment.

- Localizations for the Psionic Reaper have been updated to reflect its current behavior.

When you get this update, your existing Psionic Reapers may disappear; use the console command additem psionicreaper_lw 1 to add a replacement to XCOM HQ's inventory, or replace '1' with another number equal to however many you want.

Update: 5 Dec, 2021 @ 10:37pm

- Added a 20 Aim bonus to Ballistic Shields via Template Master. This should only apply to their bash attacks, not to your primary weapon or anything else.

Update: 4 Dec, 2021 @ 9:47am

- Added missing Mobility penalty to Bio Shield. It uses the same value as other Shields do.

Update: 1 Dec, 2021 @ 8:48am

- An update to Aks' Russian Localization.

Update: 30 Nov, 2021 @ 10:44am

- Fixed a bug with Close Combat Specialist not properly firing during turns other than the unit's own.