XCOM 2
Mod Jam for LWOTC (OLD, UNSUPPORTED)
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Update: 21 Sep, 2021 @ 6:59am

- Avenger and all 3 versions of the Destroyer Commando's Energy Shield ability can no longer be used while burning/disoriented.

- Updated Bombard (SPARK ability)'s Localization to reflect that it also works with the Ordnance Launcher secondary.

Update: 21 Sep, 2021 @ 6:28am

- Another update to the Russian Localization by Aks.

Update: 21 Sep, 2021 @ 1:13am

- Fixed the range table of the Laser/Coil tier Sawed-Off Shotgun. They piggyback off of the conventional version's range table now. I tested this in my own game, but let me know if any problems pop up with them.

Update: 20 Sep, 2021 @ 12:26pm

- The TooHeavyForPull condition is now functioning properly. It has been added to Justice, Psi Pull, Pull From Harm (ability from The Hive), Tongue Grab, Tongue Pull, Bind And Crush, and Rush And Bind. None of those abilities can target MEC Troopers, Custodians, or XCOM soldiers wearing Metion Battlesuits.

- The Flame Scale Vest, Bio Viper Scale Vest, and Advanced Bio Viper Scale Vest now correctly state that they prevent damage from Viper Crush, not prevent the ability from working altogether.

Update: 20 Sep, 2021 @ 8:24am

- All Underbarrel Grenade Launchers now have 1 more radius.

- Conventional Underbarrel Flamethrower has 1 more length and width.

Update: 20 Sep, 2021 @ 7:32am

- The rocket launching abilities from Rocket Launchers 2.0 and Disposable Rocket Launchers can no longer be used if the unit is suppressed.

Update: 20 Sep, 2021 @ 6:57am

- Fixed a texture bug and potentially a sound bug with XCOM's Purge Gun and Exalted Purge Gun. Let me know if any problems still pop up with these weapons.

Update: 19 Sep, 2021 @ 9:27am

- Cryogenic Bomb ability (used by Frost Bombers and Frost Andromedons) is now disabled by Suppression and Area Suppression.

Update: 18 Sep, 2021 @ 9:13am

- Another update to the Russian Localization by Aks.

Update: 14 Sep, 2021 @ 6:20am

- Frost Zombies should no longer have Ice Shields.