Intruder

Intruder

Phil's Tower
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Update: 23 Dec, 2022 @ 1:53pm

Very Important Stuff:

  • Added two medkits on Floor 5 and one on the Van.
Less Important Stuff:
  • Adjusted desk banana.

Update: 22 Nov, 2022 @ 8:26pm

Very Important Stuff:

  • Enabled screen space reflections.
  • Illuminated the construction site for visibility.
  • Added orange glowsticks near key areas of the map. They can be disabled by interacting with them in case they're giving away your position.
  • Blocked a window on Floor 5 to prevent launching mortar shells inside due to mortars being deadly now.
Semi Important Stuff:
  • New volumetric light shaders that improve the visuals of the map.
  • Updated the vehicle models.
  • Updated some textures.
  • Added background terrain, extended the road and added more streetlights.
  • Trees slightly sway in the wind.
Less Important Stuff:
  • Small visual adjustments.

Update: 2 Jul, 2022 @ 6:23pm

Semi Important Stuff:

  • Fixed a small gap between the crates and half wall in Guard spawn.
  • Fixed the elevator doors allowing stickies.
  • Fixed the objective screen.
    Less Important Stuff:
    • Fixed the lighting on a traffic cone.
    • Fixed the coloring on the elevator floor names.

Update: 24 Jun, 2022 @ 12:39am

Very Important Stuff:

  • Fixed the Heavy Armor not having glowing goggles.

Update: 23 Jun, 2022 @ 6:43pm

Very Important Stuff:

  • Added 2 sets of Heavy Armor inside Guard spawn.
Semi Important Stuff:
  • Replaced the weapon display racks inside Intruder and Guard Spawn (Thanks Ploy).
  • Added Poly's military crates.
Less Important Stuff:
  • Replaced the fridge model.
  • Replaced the fire extinguisher model.

Update: 11 Mar, 2022 @ 6:26pm

Very Important Stuff:

  • Added Poly's plants!
  • Made the smaller window shutters open 30 seconds into the round to prevent super early mortar snipes into Guard spawn.
  • Made the external railing poles smaller and gave them bullet penetration.
Semi Important Stuff:
  • Updated the objective screen.
  • Replaced the external building texture.
  • Adjusted the wall texture inside the bathrooms.
  • Replaced a carpet texture that had some terrible anti aliasing issues.
Less Important Stuff:
  • Adjusted and improved the lighting and reflection probes.
  • Fixed some very small visual bugs.

Update: 30 Nov, 2021 @ 3:57pm

Very Important Stuff:

  • Added Poly's custom doors.
  • Added ActionMan's custom fading shader. This is now used on the boundary barriers of the map instead of the instant LOD fence.
  • Fixed the billboard trees having a glowing white outline and weirdly following your camera on the Y axis.
  • Improved FPS when outside the Tower.
  • Slightly increased the brightness outside the Tower.
  • Increased the brightness on the outside ledge texture to improve visibility.
Semi Important Stuff:
  • Fixed the Floor 2 Security Camera being occluded due to the Unity 2020 update.
  • Moved the vent on Floor 1 to make jumping into it easier.
  • Increase the quality of all the reflections, especially near the elevator doors.
  • Adjusted the lighting on some of the floors outside the building.
  • Increased the brightness and angle of the street lights.
  • Added a sound effect for when a Security Camera is disabled.
  • Updated the pickup truck models.
  • Changed the skybox.
Less Important Stuff:
  • Replaced the keypad model (expect for the ones in the elevator) with a slightly different model. You probably can't tell the difference.
  • Adjusted the position of some weapon pickups.
  • Added street lights that span across the entire sidewalk.
  • Increased the bloom on the Security Camera recording light to increase visibility.
  • Added bloom to some light sources that were missing it.
  • Fixed some weird coloring on some of the models.
  • Adjusted some textures.

Update: 5 Aug, 2021 @ 9:20pm

Very Important Stuff:

  • Fixed the Loadouts being completely broken.
  • Fixed the Hack Indicator Screen being completely broken.
Semi Important Stuff:
  • Fixed some text being very hard to read.

Update: 5 Aug, 2021 @ 11:54am

Extremely Important Stuff:

  • Unity 2020 Update! 🎉

Update: 22 Jul, 2021 @ 8:13pm

Very Important Stuff:

  • Fixed a method to ragdoll jump onto the Floor 2 balcony.
Semi Important Stuff:
  • Added 2 crates outside the Floor 1 windows to partially replicate the angle you'd get while standing on the white truck.
Less Important Stuff:
  • Added crates in front of the Box Truck by the Intruder Van
  • Moved the white truck.