Starbound

Starbound

Elektrolite - Fps Improvement
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Update: 7 Jan, 2021 @ 9:41am

Minor fix.

A user complained about the time wait client that could cause his friend to not be able to connect.The time wait client fixe as been made in the universe server with this patch.Also the user complained about the timeout, after investigation the timeout changes are reverted to the vanilla version since version 1.5.8 of the mod.

- modifcation to the universe server.

Update: 4 Jan, 2021 @ 9:57am

The Origin update.

This update was to find the same performance without affecting a single graphical aspect of the game.People who want a specific modifcation will be able to download the community exclusive addons.Also the use of shadow addon is now deprecated , since the mod it self use vanilla shadow.

The mod kept:

- client modification.
- universe server modification.
- world template modification.
- world server modification.

The mod did not kept:

- rendering modification
- weather splash on ground modification.

The mod as subish significant modification:

- reworked client.
- reworked universer server.
- reworked world server.

Update: 1 Jan, 2021 @ 6:29pm

minor modification:

- modification, return the text particules to their vanilla form.
- update fskip (patch the client).
- release addon Smaller text particules for those who want it.

Update: 1 Jan, 2021 @ 9:07am

The Dc patch.

A user complained about not have been correctly updated, and don't see text damage.This patch is a just in case the mod would not have been correctly updated.If the error is still happening pleasemake sure you don't use No text particules ( this addon remove text damage) or make sure that the other mods you installed don't apply that feature aswell.

Update: 31 Dec, 2020 @ 7:44pm

minor edit :

- readd text number damage to the mod.
- updated fskip (patch client)
- created an addon to remove text particules , that was in the previous mod versions.

Update: 30 Dec, 2020 @ 8:58pm

The Glitch update.

The glitch update was to improve the loading terrain by playing around the player range generation.The initial generation as been reduced a bit.I came back to my decision of remove frameskip modification and raise just by one of what the vanilla value is and it work well.I also updated the addon with a bit more frameskip then this the current mod for lower end pc's.

- modification to the client
- modification to the world server
- update addon fskip (that patch the client).

Update: 30 Dec, 2020 @ 5:14pm

Minor mistake:

I take it i selected by mistake the wrong build, sincerly sorry for that.I was suppose to upload The shadow addon and i uploaded an old build.Don't worry i fixed it instantly, just want to be honest with my fellow.I feel ashamed.

Update: 30 Dec, 2020 @ 5:01pm

Update: 30 Dec, 2020 @ 12:27pm

Minor edit:

- editing rendering opengl20 to not have a lightmultiplier, this doesnt affect the gameplay.Exept that the shadows are not polyshed & the colors seems less bright.

- editing the client , from now the client do not skip anymore framerate.This will reduce the some flickering during combat.It was there before to gain some fps over animations.The mod doesn't need to use this method anymore.This will improve your gameplay experience.

Update: 29 Dec, 2020 @ 11:03pm

The Poptop update:

This update was consisting on improving the mod overall with various of small fixes & adding modification to the universe server.I suggest starting a new world , may some config don't apply untill.

- modification to the client.
- modification to the rendering.
- integrating modifcation of universe server.
- modification to the world template.
- modification to the world server.

- removing particles modifcation from the mod.

p.s The update name come from the fact that before release the update , i went to test it.The test was to beat an Adult Poptop with a sword only no healing. ( you know the big monster in the mines).