RimWorld

RimWorld

[MLP] My Little RimPony
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Update: 12 Jul @ 8:23am

Version 6.106.185 (July 12th 2025)

* Core: Added five new recipes to the Stone Exchange which allow you to sell excess stone blocks.
* Ideology: Added a recipe to the Nightmare Moon statue to request 1000 units of raw fungus at a cost of 1200 silver.
* Anomaly: Added a new recipe to the Fabric Exchange which will allow you to convert 100 dread leather into 233 cloth.
* Anomaly: Added a new recipe to Thingpone which allows you to purchase a revenant vertebrae.
1) Unlocked once you research revenant invisibility.
2) Costs 2850 silver and 1425 twisted meat.
* Odyssey: Added Nebula Veil's Space Shop.
1) Sells some DLC items in exchange for silver.
2) Requires 500 metals, 6 components, and 12 Construction to build.
3) Can be researched after completing basic gravtech.
4) Purchasing some items at this building will require your pawns to make use of their skills.
5) As always, purchasing items at this building is more expensive than acquiring them normally.
6) Nebula Veil is an original character, owned by me.
7) Nebula Veil artwork by Sweetpea-and-Friends: https://sweetpea-and-friends.carrd.co
* Odyssey: Added 3 new recipes, all accessed via Nebula's shop.
1) Purchase 100 gravlite panels (820 silver and standard gravtech research).
2) Purchase shuttle engine (3500 silver, shuttles research and 12 Intellectual).
3) Purchase sentience catalyst (500 silver and 5 Social).
* Odyssey: Added 6 new recipes to the Fabric Exchange.
1) Purchase mastodon leather (320 silver)
2) Purchase sealskin (420 silver)
3) Purchase thrumbomane (2100 silver)
4) Purchase mink fur (550 silver)
5) Purchase hippo leather (390 silver)
6) Purchase armadillo leather (340 silver)
* Odyssey: Added the chance to find a unique Rainbow Laser.
* Vanilla Achievements Expanded/Biotech: Added a new achievement.
* Vanilla Achievements Expanded/Odyssey: Added a new achievement.
* Core: Fixed the stonemason not buying stone blocks.
* Core: Increased the silver cost of requesting some items from the Nightmare Moon statue.
1) Bionic eye: 1550 silver (was 1300)
2) Bionic arm: 1550 silver (was 1300)
3) Bionic leg: 1550 silver (was 1300)
4) Bionic spine: 1550 silver (was 1300)
5) Bionic heart: 1550 silver (was 1300)
6) Bionic stomach: 1180 silver (was 1000)
7) Bionic ear: 1180 silver (was 1000)
8) Bionic tongue: 1180 silver (was 1000)
9) Bionic jaw: 1550 silver (was 750)
* Core: Requesting bionics from Nightmare Moon now requires you to provide the plasteel and advanced components normally used to make them. (1)
* Core: Reduced the amount of gold needed for requesting archotech limbs to 250 (was 500). (2)
* Core: Requesting archotech limbs from Nightmare Moon now requires you to provide plasteel and advanced components instead of bionic limbs. (2)
* Core: Reduced the cost of researching plushie recycling to 500 (was 3000).
* Core: Reduced the tech level of the plushie recycling research to Neolithic (was Medieval).
* Core: Researching how to build Tree Hugger now only requires you to research drug production.
* Core: Reduced the amount of work needed to build the Stone Exchange to 720 (was 7200).
* Core: Fixed letters related to new Tree Hugger recipes incorrectly mentioning the Nightmare Moon statue.
* Core: Making beer at the Daybreaker statue now uses half the regular amount of chemfuel (25, unless you've changed it in XML Extensions).
* Core: The texture for Screwball now remains the same regardless of which direction it is rotated.
* Ideology: Fixed the Elements of Harmony not increasing pruning speed.
* Biotech: Fixed 'XML error: Duplicate XML node name Fertility in this XML block: (massive wall of text)' error.
* Biotech: Fixed being unable to request a control sublink (standard) from the Nightmare Moon statue after researching standard mechtech.
* Anomaly: Inhumanised pawns no longer care about friendship and magic.
1) Thoughts related to the cutie pox, plushies and the party cannon no longer give mood buffs to inhumanised pawns.
2) Inhumanised anti bronies no longer complain about carrying plushies.
3) Inhumanised anti bronies no longer complain about having a harmony chip installed.
4) Inhumanised anti bronies no longer complain about being a pony xenotype.
* Dubs Bad Hygiene: Requesting bionics from Nightmare Moon now requires you to provide the plasteel and advanced components normally used to make them.
* Ponies of the Rim: Anti bronies now have a -40 opinion of ponies (was -120). (3)
* Ponies of the Rim: Anti bronies now have a -40 opinion of ponyx (was -120). (3)
* Ponies of the Rim: Anti bronies no longer consider ponies and ponyx to be physically appealing.
* Ponies of the Rim: Fixed anti bronies not having a negative opinion of ponyx.
* Ponies of the Rim: Fixed bronies not having a positive opinion of ponyx.
* Ponies of the Rim: Requesting bionics from Nightmare Moon now requires you to provide the plasteel and advanced components normally used to make them.
* Ponies of the Rim: Thoughts related to eating pony meat no longer apply to inhumanised pawns.
* Ponies of the Rim: Thoughts related to wearing pony fur apparel no longer apply to inhumanised pawns.
* Ponies of the Rim: Thoughts related to ponies no longer apply to inhumanised pawns. (Yes, that includes anti bronies hating them.)
* Vanilla Expanded Framework: Fixed 'Exception loading def from file MLP_Faction_NPC.xml: System.ArgumentException: Could not find type named VFECore.FactionDefExtension... etc' error (only appeared in 1.6).

1. This change was made to bring bionic limb requests in line with mechanitor items, which you also need to provide the other materials for.
2. This change makes it much faster to request archotech limbs, as you only need to provide the materials needed to make the bionic limbs you would normally have offered before. For example, requesting an archotech leg now costs 2800 silver, 75 plasteel, 20 advanced components, and 250 gold.
3. It was far too easy to make anti bronies happy by killing ponies, so this change should nerf their mood bonuses.

Update: 11 Jun @ 4:16pm

Version 6.85.147 (June 12th 2025)

* Core: Added minor support for the upcoming RimWorld 1.6 update.
1) Please be advised that not all of the mod patches have been tested, so things *might* explode.
2) If anything does happen to explode, please contact me via the MLRP Discord server.
* Rimatomics: Added Littlepip.
* Rimatomics: Added 9 new recipes, all of which are accessed at Littlepip.
1) Due to how Rimatomics handles research, all of these recipes will be available from the start of a new game.
2) Items purchased at this building are twice as expensive than acquiring them normally.
3) Purchase 250 turbine blades (710 silver)
4) Purchase 100 uranium pellets (400 silver)
5) Purchase 10 plutonium (1200 silver)
6) Purchase 100 depleted uranium pellets (1600 silver)
7) Purchase 1 fuel rods (2000 silver)
8) Purchase 1 fuel rods MOX (4000 silver)
9) Purchase 1 rocket engine (80 silver)
10) Purchase 1 missile fuselage (80 silver)
11) Purchase 1 fission warhead (28800 silver)
* Rimefeller: Added 2 new recipes to the Daybreaker statue.
1) Convert 1000 silver to 500 synthylene
2) Convert 500 synthylene to 1000 silver
* Rimefeller: Added a new recipe to the Fabric Exchange which allows you to purchase 100 synthamide for 1000 silver (25% above market value).
* Vanilla Achievements Expanded: Added an achievement to build Littlepip.
* XML Extensions: Added the ability to configure how much stuff is needed to build Tree Hugger.
1) Minimum is 100.
2) Maximum is 1000.
3) Default is 200.
* Core: Fixed 'Failed to find RimWorld.ThoughtDef named MLRP_HarmonyChipInstalledAntiBrony. There are (x) defs of this type loaded.' error seen when Royalty wasn't enabled. Thanks to Shizuka_Na_Ikaku from the MLRP Discord for bringing this to my attention.
* Core: Fixed fanfiction clipping through bookshelves. Thanks to Siveen from the MLRP Discord for bringing this to my attention.
* Core: Fixed 'Exception while recalculating thought state for pawn <pawn name>: System.NullReferenceException: Object reference not set to an instance of an object' error spam seen when the Royalty DLC wasn't enabled. Thanks again to Shizuka_Na_Ikaku for bringing this to my attention.
* Core: Fixed a typo in the herbal cure kit description.
* Core: Fixed letter not being sent when researching gunsmithing.
* Core: Fixed letter not being sent when researching rainbow laser.
* Core: Fixed Spoiled Rich decreasing toxic environment resistance instead of increasing it.
* Core: The Stone Exchange no longer requires electricity to function, to make things fairer for early game tribal colonies.
* Core: The Fabric Exchange no longer requires electricity to function, to make things fairer for early game tribal colonies.
* Core: Building the Fabric Exchange no longer requires you to research complex clothing first.
* Royalty: Fixed the patch which allowed the Empire to use NPC faction pawns as mercenaries not working properly.
* Royalty: Fixed the alert for an anti brony with a harmony chip displaying incorrectly. Thanks to Aelanna from the RimWorld Discord for helping.
* Royalty: Fixed the harmony chip decreasing toxic environment resistance instead of increasing it.
* Biotech: Fixed a patch which was trying to give two fertility bonuses to the harmony chip.
* Biotech: Fixed the patch which allowed the Empire to use Diamond Dog faction pawns as mercenaries not working properly.
* Biotech: Converted the Sweetie Bot mechanoid call sound to .ogg format.
* Biotech: Converted the Sweetie Bot mechanoid wound sound to .ogg format.
* Biotech: Converted the Sweetie Bot mechanoid death sound to .ogg format.
* Biotech: Fixed 'Patch operation Verse.PatchOperationAdd(Defs/HediffDef[defName="MLRP_HarmonyChipInstalled"]/stages/li/statOffsets) failed' error seen when you didn't have the Royalty DLC enabled. Thanks again to Shizuka_Na_Ikaku for bringing this to my attention.
* Hooligan Faction: Drug dealers no longer have abundant stocks of the Heart's Desire flower.
* Rim War: The Diamond Dog faction now creates new settlements.
* XML Extensions: Fixed 'Patch operation Verse.PatchOperationSequence(count=45, lastFailedOperation=XmlExtensions.OptionalPatch) failed' error seen when you didn't have Vanilla Achievements Expanded enabled. Thanks again to Siveen for bringing this to my attention.

Update: 29 Apr @ 8:39am

Version 6.69.125 (April 29th 2025)

* Core: Added two new recipe to the Daybreaker statue.
1) Convert 10000 silver into 1000 gold
2) Convert 1000 gold into 10000 silver
3) Both of these recipes use five times the regular amount of chemfuel.
* Core: Miss Harshwhinny can now be refueled using chemfuel.
* Royalty: The market value of the harmony chip is now calculated by the game.
* Royalty: Increased the steel cost of making a harmony chip to 500 (was 350).
* Royalty: Increased the plasteel cost of making a harmony chip to 500 (was 350).
* Royalty: Increased the uranium cost of making a harmony chip to 500 (was 350).
* A RimWorld of Magic: Removed brony trait conflict patches.

Update: 25 Feb @ 1:52pm

Version 6.67.119 (February 25th 2025)

* Core: Added Heart's Desire.
1) This flower is very hard to find, usually only being offered by exotic goods traders.
2) However, when ingested, it is a guaranteed cure for the Cutie Pox.
3) As a result, it is very expensive to acquire, costing 15,000 silver.
* Core: Added Tree Hugger.
1) Allows you to convert drugs into silver, and vice versa.
2) Unlocked after completing some quick research, once you finish researching all of the drug production techs.
3) Built using 200 stuff.
4) Requires 150W of power (reduced once magical power efficiency is researched).
5) Recipes can be performed by any colonist, as they count as Basic tasks.
6) Depending on difficulty and storyteller, converting drugs to silver may actually be profitable.
7) Drugs are sold to Tree Hugger in batches of 100.
8) Drugs are bought from Tree Hugger in batches of 10.
* Added 20 new recipes, all available at Tree Hugger.
1) Convert poison joke to silver and back again.
2) Convert smokeleaf to silver and back again.
3) Convert flake to silver and back again.
4) Convert yayo to silver and back again.
5) Convert wake-up to silver and back again.
6) Convert penoxycyline to silver and back again.
7) Convert go-juice to silver and back again.
8) Convert psychite tea to silver and back again.
9) Convert ambrosia to silver and back again.
10) Convert beer to silver and back again.
* Vanilla Achievements Expanded: Added achievement to build Tree Hugger.
* Core: Herbal cure kits no longer attempt to cure the Cutie Pox.
* Core: Herbal cure kits now cure animal flu, and also have a chance to cure animal plague.
* Core: Since Vanilla Expanded Framework apparently makes changes to carrying capacity, the Big Macintosh plushie has been patched accordingly.
* Core: Fixed the research tracker not informing you that the Daybreaker recipe to make 100 smokeleaf joints had been unlocked.
* Core: The following recipes are now performed at Tree Hugger instead of the Nightmare Moon statue.
1) Request luciferium
2) Request 100 neutroamine
* Core: Fixed pawns who appreciate darklight thinking that darklight Discord lamps are giving off indoor light.
* Core: Increased max hitpoints of the magic mirror to 2000 (was 500). Any that you've already built will need to be repaired. (1)
* Combat Extended: Cutie Pox now improves reloading speed by 2%.

1. I felt that 500HP was far too low, especially given the amount of materials needed to build them.

Update: 11 Jan @ 6:57pm

Version 6.44.110 (January 12th 2025)

* Ponies of the Rim: Added 1 new compatibility patch for the upcoming Batponies extension mod.
1) The thestral kingdom player faction starts off at neutral with the batpony faction added by this mod (requires Alpha Genes).
* XML Extensions: Added a new setting to configure whether or not the NPC faction is always present when starting a new colony. (1)
* XML Extensions/Biotech: Added a new setting to configure whether or not the Diamond Dog faction is always present when starting a new colony. (1)
* XML Extensions/Alpha Genes: Added a new setting to configure whether or not the batpony faction is always present when starting a new colony. (1)
* Vanilla Achievements Expanded: Added an achievement to build the Statue of the Three Villains.
* Core: Fixed new research tracker keys not being translated into German properly.
* Core: Fixed new research tracker keys not being translated into French properly.
* Core: Fixed Sunny Starscout's details not being translated into French properly.
* Core: Sunny Starscout no longer causes frequent disease outbreaks.
* Core: The Statue of the Three Villains has been moved to the Core directory.
* Core: The Statue of the Three Villains is no longer a terror structure. It never actually caused terror, and I couldn't figure out why, or how to fix it, so I decided to make it into a glorified art piece. It is still constructed via the RimPony section of the Architect menu.
* Core: The Statue of the Three Villains can now be built using metal.
* Core: The Statue of the Three Villains can now be built using wood.
* Core: Increased the beauty of the Statue of the Three Villains to 300 (was 0).
* Biotech: Fixed the harmony chip not improving fertility.
* Biotech: The Empire now uses Diamond Dog archers as well as soldiers as mercenaries for offered quests.
* Biotech: Fixed the brony gene not cancelling the negative opinion given by the unattractive and very unattractive genes.
* Vanilla Backstories Expanded: Increased the Artistic skill gain of the 'MLP Obsessive' backstory to +20 (was +10). (2)
* Vanilla Backstories Expanded: Increased the Crafting skill gain of the 'MLP Obsessive' backstory to +20 (was +10). (2)
* Vanilla Backstories Expanded: Increased the Social skill gain of the 'MLP Obsessive' backstory to +20 (was +10). (2)
* Vanilla Backstories Expanded: Pawns with the 'MLP Obsessive' backstory may now spawn with drug desire traits.
* Vanilla Recycling Expanded: Fixed the same letter being sent twice when researching complex recycling.

1. Setting these to true means you won't need to manually add the faction to the world when starting a new game. They are all set to false by default.
2. Since pawns with this backstory are incapable of many things, I wanted to make them more worthwhile to keep around.

Update: 11 Dec, 2024 @ 11:18am

Version 6.39.93 (December 11th 2024)

* Core: Letters sent by the research tracker now tell you what recipes have been unlocked.
* Core: Added a new recipe to the Daybreaker statue which lets you convert 100 gold into 833 wood.
* Royalty: Added two new recipes to the Nightmare Moon statue which let you request psychic readers and psychic harmonisers.
1) Psychic harmonizer: 1550 silver (1.5x the market value of 1030, as specified on the RimWorld wiki).
2) Psychic reader: 1500 silver (1.5x the market value of 1000, as specified on the RimWorld wiki).
3) Both recipes are unlocked once you complete the 'psychic items' research.
* Biotech: Added a new recipe to the Daybreaker statue which allows you to safely dispose of toxic waste, 250 at a time.
1) Recipe is unlocked after researching the wastepack atomizer.
2) Requires 250 chemfuel (or five times whatever you set your default to in XML Extensions).
3) Also costs 2500 silver, as Daybreaker isn't exactly going to do this sort of thing for free.
* Alpha Genes: Added a new recipe to the Fabric Exchange which allows you to purchase 100 ultima fabric for 500 silver.
* Core: Renamed the 'plushie workbench' to the 'pony workbench.'
* Biotech: The Princess Cadence plushie now increases fertility by 25% on top of her usual bonus. ;)
* Dubs Bad Hygiene: The recipe to make chemfuel from fecal sludge is now unlocked after researching biofuel refining.
* Higher Power: Increased the power output bonus given to Screwballs after researching advanced power to 50% (was 10%).
* Ponies of the Rim/Core: Saddle bags and battle saddles can now be made at the pony workbench.
* Ponies of the Rim/Ideology: Fixed bronies and anti bronies being affected by some pony supremacy related thoughts when they shouldn't.
* Ponies of the Rim/Ideology: The NPC faction can no longer use any pony supremacy memes. (Only applies when starting a new game.)
* Ponies of the Rim/Biotech: The diamond dog faction can no longer use any pony supremacy memes. (Only applies when starting a new game.)
* Ponies of the Rim/Alpha Genes: The batpony faction can no longer use any pony supremacy memes. (Only applies when starting a new game.)
* Vanilla Expanded Framework: When starting a new colony, the Core NPC faction will now start as allied if you begin the Brony Community, Brony Xenotypes or Equestrian Expedition (Ponies of the Rim) scenarios, and hostile if you begin the Renegade Alicorn scenario.
* XML Extensions: Removed the ability to edit the behaviour of factions in Rim War.

Update: 25 Nov, 2024 @ 11:37am

Version 6.33.82 (November 25th 2024)

IMPORTANT: Non-Steam users are advised to perform a fresh install, as some files have been moved to different folders.

* Core: Added a new plushie slot exclusively for Starlight Glimmer plushies.
1) I don't know about you, but I often kept forgetting to tell my colonists to unequip the Starlight plushie they were wearing during the last psychic drone and re-equip whatever they had before.
2) Any Starlight plushies your colonists already have equipped should automatically unequip when you load a saved game.
3) Remember, make sure that your psycasters have an apparel policy set which forbids them from using the Starlight plush.
4) The child equippable Starlight plushie is also affected by this change.
* Royalty: Added a new recipe to the Nightmare Moon statue which lets you request psychic sensitizers.
1) Cost is 1500 silver (1.5x the market value of 1000, as specified on the RimWorld wiki).
2) Recipe is unlocked once you complete some research at a high-tech research bench.
* Royalty: Added a new research project which, when completed, will unlock the ability to request psychic items from Nightmare Moon.
* Allergies: Added Mage Meadowbrook (-25% allergic sensitivity).
* Dubs Bad Hygiene: Added a new recipe to the Daybreaker statue which will allow you to create chemfuel from fecal sludge in bulk.
1) Unlocked once you have researched septic tanks.
2) Makes 700 chemfuel from 1500 sludge.
3) Does not require any chemfuel, but requires 1500 work (five times more than other Daybreaker recipes, but half the amount it normally takes).
* Ponies of The Rim: Added 15 new compatibility patches.
1) Bronies agree with the love and tolerance meme.
2) Bronies agree with the harmonism meme.
3) Bronies disagree with the earthpony supremacist meme.
4) Bronies disagree with the unicorn supremacist meme.
5) Bronies disagree with the pegasus supremacist meme.
6) Anti bronies disagree with the love and tolerance meme.
7) Anti bronies disagree with the harmonism meme.
8) Anti bronies disagree with the earthpony supremacist meme.
9) Anti bronies disagree with the unicorn supremacist meme.
10) Anti bronies disagree with the pegasus supremacist meme.
11) Anti bronies don't care about the outcome of the oracle ritual.
12) Bronies love ponyx as much as they love regular ponies.
13) Anti bronies hate ponyx as much as they hate regular ponies.
14) Updated the description of pony fur.
15) Updated the description of pony meat.
* Vanilla Achievements Expanded: Added four new achievements.
1) Fire Hazard
2) The Healer Is In (requires Allergies mod)
3) This Isn't Funny Any More
4) You're Kidding, Right?
* Core: If you are using the Progression: Storytellers mod, Sunny Starscout will be classified as a 'Slow-paced' storyteller.
* Core: Updated the ruined plushie texture. I made it myself, so it still sucks, but at least it makes sense (unlike the old one).
* Core: Raiders will no longer target Discord lamps.
* Royalty: Requesting psychic neuroformers is now locked behind the new research.
* Biotech: Increased combat power of Diamond Dog soldiers to 75 (was 40).
* Biotech: Increased combat power of Diamond Dog archers to 75 (was 40).
* Biotech: Increased combat power of Diamond Dog alphas (leader pawn) to 90 (was 60).
* Dubs Bad Hygiene: Herbal cure kits now cure diarrhea.
* Ponies of the Rim: Bronies now get a mood debuff from wearing apparel made from pony leather, from -2 to -8 depending on the number of pieces. This mood debuff occurs regardless of pro-cannibalism traits and ideologies.
* Ponies of the Rim: Anti bronies now get a mood buff from wearing apparel made from pony leather, from +2 to +8 depending on the number of pieces. This mood debuff occurs regardless of anti-cannibalism traits and ideologies.
* Ponies of the Rim: Bronies now get -10 to mood for 1 day after eating pony meat. Occurs regardless of pro-cannibalism traits and ideologies.
* Ponies of the Rim: Anti bronies now get +10 to mood for 6 hours after eating pony meat. Occurs regardless of anti-cannibalism traits and ideologies.
* Ponies of the Rim: Uncommented the patches I added in Version 5.42.72 so that they now work.
* Vanilla Achievements Expanded: Changed the texture of the 'Fun, Fun, Fun, Fun, Fun!' achievement.
* Vanilla Achievements Expanded: Reduced the points value of the 'Feelin' Hot, Hot, Hot' achievement to 10 (was 50).
* Vanilla Achievements Expanded: Reduced the points value of the 'Give Us Something Sweet To Bite' achievement to 10 (was 50).
* Vanilla Achievements Expanded: Reduced the points value of the 'The Other Fashion Mare' achievement to 10 (was 25).
* Vanilla Achievements Expanded: Reduced the points value of the 'Mm-Hmm' achievement to 10 (was 25).
* Vanilla Achievements Expanded: Reduced the points value of the 'Namesake' achievement to 10 (was 25).
* Vanilla Achievements Expanded: Reduced the points value of the 'Miss Harshwinter' achievement to 10 (was 25).
* Vanilla Achievements Expanded: Reduced the points value of the 'Friendship Is Firepower' achievement to 25 (was 50).
* Vanilla Achievements Expanded: Reduced the points value of the 'Party Hard' achievement to 25 (was 50).
* Vanilla Achievements Expanded: Reduced the points value of the 'Fun, Fun, Fun, Fun, Fun!' achievement to 50 (was 100).
* Vanilla Outposts Expanded: Fixed 'Could not resolve cross-reference to KCSG.StructureLayoutDef named Outpost_Struct_Production (wanter=chooseFromlayouts)' error.
* Vanilla Outposts Expanded: Plushie factories now generate silver every 7 days (was 5).
* Vanilla Outposts Expanded: Weapon factories now generate weapons every 15 days (was 7.5).

Update: 2 Nov, 2024 @ 5:12pm

Version 6.9.56 (November 3rd 2024)

* Combat Extended: Added harmony lasers (Sabot) as a new ammo type for the rainbow laser and Sweetie bot turrets/mechs.
1) 15 base damage, 180 speed, 64 sharp armour penetration and 114 blunt armour penetration.
2) Crafted in batches of 500 using 40 steel and 20 uranium.
3) Recipe is unlocked after magical ammunition is researched.
* Dubs Bad Hygiene: Added two new recipes to the Nightmare Moon statue to request bionic bladders and hygiene enhancers for 2000 silver each.
* Vanilla Achievements Expanded: Added an achievement to stockpile 10,000 rounds of Sabot harmony lasers.
* Core: Herbal cure kits now have a 10% chance of curing the plague.
* Core: Split the Daybreaker tip into two separate entries, as the original was too long to be displayed properly.
* Core: Fixed being able to make poison joke joints before researching drug production.
* Core: Increased the number of herbal cure kits produced at a time to 2 (was 1).
* Core: Increased combat power of elite brony mercenaries to 100 (was 50).
* Biotech: Researching how to gestate Sweetie Bot mechanoids now requires standard mechtech (was high). This is a change I forgot to make when I changed their gestation recipe to use standard subcores instead of high subcores.
* Biotech: Requesting deathrest capacity serums from Nightmare Moon no longer requires hemogen, but the silver cost is now 2000 (was 1250).
* Anomaly: The texture for Thingpone now remains the same regardless of which direction it is rotated.
* Combat Extended: Rainbow Dash now reduces suppressability by 5% on top of her other bonuses.
* Combat Extended: Fixed 'Config error in MLRP_WeaponisedArrogance: is a bullet but has no damageDef' error.
* Combat Extended: Increased sharp piercing of AP harmony lasers to 32 (was 25). (1)
* Combat Extended: Increased blunt piercing of AP harmony lasers to 58 (was 35). (1)
* Combat Extended: AP harmony lasers now have a speed rating of 151. (1)
* Combat Extended: Fixed NPC faction settlements, bulk goods traders and combat suppliers not stocking Cadence javelins. (2)
* Combat Extended: Fixed NPC faction settlements, bulk goods traders and combat suppliers not stocking harmony lasers. (2)
* Combat Extended: Fixed NPC faction settlements, bulk goods traders and combat suppliers not stocking tennis balls. (2)
* Combat Extended: Fixed NPC faction settlements, bulk goods traders and combat suppliers not stocking wooden bullets. (2)
* Combat Extended: Fixed Sweetie Bot mechanoids being unable to see in the dark.
* Combat Extended/Vanilla Achievements Expanded: Updated the texture of the 'A Whole Lotta Love' achievement to be less blurry.
* Combat Extended/Vanilla Achievements Expanded: Updated the texture of the 'Wimbledon This Ain't' achievement to be less blurry.
* Combat Extended/Vanilla Achievements Expanded: Updated the texture of the 'Hazardous Harmonious Materials' achievement to be less blurry.
* Combat Extended/Vanilla Achievements Expanded: Updated the texture of the 'Splinters, Splinters Everywhere' achievement to be less blurry.
* Combat Extended/Vanilla Achievements Expanded: Reduced the points value of the 'A Whole Lotta Love' achievement to 10 (was 50).
* Combat Extended/Vanilla Achievements Expanded: Reduced the points value of the 'Wimbledon This Ain't' achievement to 20 (was 50).
* Combat Extended/Vanilla Achievements Expanded: Reduced the points value of the 'Hazardous Harmonious Materials' achievement to 25 (was 50).
* Combat Extended/Vanilla Achievements Expanded: Reduced the points value of the 'Splinters, Splinters Everywhere' achievement to 10 (was 50).
* Combat Extended/Vanilla Achievements Expanded: Moved ammo related achievements to the 'MLRP - Weapons' tab.
* Vanilla Achievements Expanded: Changed the texture of the 'Special Delivery!' achievement.
* Vanilla Factions Expanded - Deserters: The texture for Spitfire now remains the same regardless of which direction it is rotated.
* Vanilla Recycling Expanded: Fixed incorrect job string for the make trashbrick recipe at the Daybreaker statue.
* XML Extensions: Removed the ability to change the range of aggro turrets. (3)
* XML Extensions: Removed the ability to change the accuracy of aggro turrets. (3)
* XML Extensions: Removed the ability to change the shots fired per burst of aggro turrets. (3)

1. This change should put AP harmony lasers on par with AP charged rifle ammo.
2. You may need to wait for a restock or a fresh trade caravan.
3. This was causing some weird things to happen with Combat Extended. You'll have a ton of unused variables to get rid of.

Update: 10 Oct, 2024 @ 8:53pm

Version 6.5.23 (October 11th 2024)

* Higher Power: Added a patch which will increase the power output of Screwballs by an additional 10% once advanced power is researched.
* Combat Extended: Added a recipe to the Nightmare Moon statue which lets you request 100 units of FSX in exchange for 1130 silver.
* Combat Extended: Added a recipe to the Nightmare Moon statue which lets you request 100 units of prometheum in exchange for 900 silver.
* Vanilla Backstories Expanded: Added French localisation.
* XML Extensions: Added the ability to configure how many materials are given when recycling destroyed plushies.
1) Minimum: 75
2) Maximum: 150
3) Default: 75
* Core: Fixed some C# keys not being localised into German properly.
* Core: Plushie traders now carry up to 3 ruined plushies.
* Core: Ruined plushies are now flammable.
* Core: Researching the ability to request archotech items from Nightmare Moon now requires you to have researched bionic replacements first.
* Core: Fixed duplicate word in fanfiction quality description.
* Core: The texture for the Daybreaker statue now remains the same regardless of which direction it is rotated.
* Core: The texture for the Nightmare Moon statue now remains the same regardless of which direction it is rotated.
* Core: The texture for the Fabric Exchange now remains the same regardless of which direction it is rotated.
* Core: The texture for the Stone Exchange now remains the same regardless of which direction it is rotated.
* Biotech: Fixed ruined plushies not being dropped by Diamond Dogs.
* Biotech: Ruined plushies are now exclusively dropped by Diamond Dogs.
* Biotech: Diamond Dogs no longer drop jade, plasteel, steel and uranium.
* Combat Extended: Fixed Sweetie Bot turrets not firing properly.
* Combat Extended: Fixed a rare bug which would prevent you from building or reinstalling Sweetie Bot turrets.
* Combat Extended: Fixed missing ammo in the Brony Community scenario.
* Combat Extended: Patched the request antigrain warhead recipe at the Nightmare Moon statue to use mod-relevant terminology.
* Combat Extended: Increased the amount of blunt/sharp/heat protection provided by the Shining Armour plushie to 5/5/0.3 (was 1/1/0.15).
* Combat Extended: The Shining Armour plushie now provides protection to the torso as well as the waist.
* Combat Extended: Fixed wooden bullets showing as not being patched. They have a base damage of 1, and a sharp AP rating of 3.
* Combat Extended/Biotech: Increased the amount of blunt/sharp/heat protection provided by the child Shining Armour plushie to 10/10/0.6 (was 2/2/0.3).
* Combat Extended/Biotech: The child Shining Armour plushie now provides protection to the torso as well as the waist.
* Combat Extended/Biotech: Fixed missing ammo in the Brony Xenotypes scenario.
* Vanilla Factions Expanded - Deserters: Reduced the amount of standard intel given by the request intel recipe to 10 (was 25). The cost is unchanged.

Update: 31 Aug, 2024 @ 3:10pm

Version 6.0.0 (August 31st 2024)

* Added French localisation. Ajout de la localisation en français.
1) Les traductions ont été effectuées via DeepL. Si elles sont incorrectes, merci de me le faire savoir via mon serveur Discord.
2) Thanks to Thrawn, IL Whisperer from the official RimWorld server for helping me fix some localisation issues.
* Core: Removed support for version 1.4 of RimWorld.
* Core: Removed character quotes from the lists of tips.
* Core: Added ruined plushies.
1) Made of various materials.
2) Anti bronies have a chance of having up to two among their possessions.
3) Can be recycled to recover 75 of whatever material it is made from (once the research is complete).
4) Can be looted from tribals, outlanders, pirates, imperials (Royalty) and Diamond Dogs (Biotech).
5) If you have my Hooligans faction mod enabled, they'll drop them as well.
6) I know the texture is crap; it's just a placeholder until I can find something better.
* Core: Added a recipe to the Nightmare Moon statue which lets you request reinforced barrels.
1) Costs 900 silver.
2) Becomes available once you research mortars.
* Core: Added a recipe to the Daybreaker statue which lets you bulk manufacture wort.
1) Makes 25 wort at the cost of 125 hops.
2) Does not require chemfuel.
3) Unlocked when brewing is researched.
* Core: Added some more names to the list for NPC brony faction pawns.
* Biotech: Added Diamond Dog archers.
1) Equipped with plate armour, like their melee counterparts.
2) Armed with a greatbow if Anomaly isn't enabled; if it is, they will use nerve spikers instead.
* XML Extensions: Added an option to change the texture of the Twilight Sparkle plushie back to the old one.
* Core: Changed the texture of the Twilight Sparkle plushie.
* Core: The plushie recycling recipe has been updated to work with ruined plushies; you can no longer use it to recycle intact ones.
* Core: The research tracker has been moved to the main DLL file; as a result, Harmony is now required to use this mod.
* Core: Removed Manifest.xml file.
* Core: Reduced the number of times thought effects from party cannons can be stacked to 1 (was 3).
* Core: Reduced the pain reduction of plushies to 5% (was 10).
* Core: Nightmare Moon is no longer accepting item returns.
* Core: Fixed an issue which could cause a pawn to have both the brony and anti brony traits at once.
* Core: Fixed the bulk psychite tea recipe at the Daybreaker statue not being unlocked when the relevant research was completed.
* Core: Fixed incorrect description for the request rice recipe at the Nightmare Moon statue.
* Core: Fixed incorrect description on the convert uranium to silver recipe.
* Core: Fixed incorrect label on the purchasing bluefur recipe.
* Core: The Stone Exchange no longer breaks down.
* Core: The Fabric Exchange no longer breaks down.
* Core: Pawns with the psychically dull and psychically deaf traits are no longer immune to the mood-boosting effect of the party cannon.
* Core: Changed the sound heard when equipping a rainbow laser.
* Royalty: Increased the length of time pawns you use the improve relations psycast on will wander around for to 10 seconds (was 3).
* Royalty: Increased the radius that pawns you use the improve relations psycast on will wander around in to 6 (was 9).
* Anomaly: All Thingpone recipes now require half the amount of twisted meat as they do silver, since I felt it was too easy to get stuff.
1) Deadlife shell: 30 silver and 15 twisted meat.
2) Voidsight serum: 90 silver and 45 twisted meat.
3) Metalblood serum: 300 silver and 150 twisted meat.
4) Juggernaut serum: 300 silver and 150 twisted meat.
5) Mind-numb serum: 120 silver and 60 twisted meat.
6) Ghoul resurrection serum: 90 silver and 45 twisted meat.
* Anomaly: Increased twisted meat cost of acquiring a shard from Thingpone to 500 (was 250).
* Addictol: The patch for this mod now only checks for the 1.5 version by Ganjaman.
* Combat Extended: Updated a few patches.
1) Aggro turrets: Removed recoil.
2) Rainbow Laser: Added recoil.
3) Sweetie Bot mechanoid: Removed duplicate patches.
4) Sweetie Bot turret: Removed recoil.
5) Tennis ball launcher: Added recoil.
6) Tennis ball launcher: Izzy's horn now has poking capabilities.
7) Wife thrower: Removed recoil.
* Harmony: Fixed letter not being sent when researching drug production.
* Harmony: Fixed letter not being sent when researching psychite refining.
* Harmony: Fixed letter not being sent when researching psychoid brewing.
* Harmony: Fixed letter not being sent when researching wake-up production.
* Harmony: Fixed letter not being sent when researching go-juice production.
* Harmony: Fixed letter not being sent when researching penoxycyline production.
* Ponies of the Rim: Fixed typo in anti brony trait description.
* Ponies of the Rim: Ponies added by this mod can no longer spawn as any of the xenotypes added by MLRP, nor with any of the genes. Any pawns that already exist in your colony with either will remain as they are.
* Vanilla Recycling Expanded: Fixed being able to make trashbricks at Daybreaker before researching complex recycling.
* Vanilla Recycling Expanded: Buying and selling trashbricks at the Stone Exchange now requires you to research complex recycling.