Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World DELUXE
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Update: 8 Apr, 2023 @ 2:04pm

Bug/Hotfix: Disabling extra goody gut rewards which may be causing exceptions/CTDs post Leader Pass.

Update: 6 Apr, 2023 @ 8:13am

Add Rulers of England.

Update: 27 Nov, 2022 @ 1:46pm

Add Abe Lincoln.

Update: 13 Sep, 2022 @ 8:39am

1. Adjust WC resolutions making eco related resolutions available earlier. A couple removed.

Update: 22 Jul, 2022 @ 4:41am

Chemamull can be placed on forest.

Update: 1 Mar, 2022 @ 5:44am

1. Fixed tundra.
2. Ice shelf refactoring.
3. TSL logic refactoring.

Update: 10 Jan, 2022 @ 4:34am

Update map script for balance and aesthetics: Terrascaping 2.0
1. Use radial variance fractal for terrain banding.
2. Geographhically accurate terrain representation.

Update: 6 Jan, 2022 @ 11:22am

BUGFIX Preserve district scoring.

Update: 5 Jan, 2022 @ 12:36pm

1. Add appeal to Colossal Head and Polder I
2. Include missing changes to Vikings DLC for GS.
3. Misc. AI fixes for Naturalists, Nau, Rough Rider and Conquistadors (to build and settle).

Update: 3 Jan, 2022 @ 2:16pm

1. Distinguish between land and sea polders with roman numerals.
2. Misc. polder related bugfixes and adjustments.