Crusader Kings III

Crusader Kings III

Deity Doctrine
Showing 1-10 of 23 entries
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Update: 29 Apr @ 8:56pm

-Updated for 1.16

Update: 19 Mar @ 11:59pm

-Updated for 1.15

Update: 4 Nov, 2024 @ 8:27pm

-Updated for 1.14

Update: 25 Sep, 2024 @ 4:12am

Update: 22 Jul, 2024 @ 11:53pm

-Localization files have been consolidated
-Moved pilgrimage doctrines to the clergy group to make more room for Deity doctrine in the main group

Update: 5 Mar, 2024 @ 4:45pm

-Updated for 1.12

Update: 18 Nov, 2023 @ 1:03am

-Fixed piety cost for new Judaism heretical Halakha authority doctrine

Update: 17 Nov, 2023 @ 11:17pm

-Updated for 1.11
-Afridunism is polytheistic
-Added new doctrine for Judaism to represent heretical faiths
-Possibly deity doctrines for Judaism and Zoroastrianism are limited based on each religion's special doctrines
-Rite tenet now limits deity doctrine to one similar to head of faiths (or exact same if Ecumenical Christians)
-Adjusted piety cost for switching deity doctrines (Henotheism is now considered more central and similar to most other deity doctrines)
-Decreased size of mod (removed stored images)

Update: 4 Sep, 2023 @ 1:52am

-Updated for 1.10
-Adjusted the localisation for Bon, Buddhist, Hindu, and Jain faiths based their doctrines and tenets

Update: 16 Jul, 2023 @ 2:06pm

-Changed the on action fix_deity_doctrine to dd_fix_deity_doctrine to give it a more unique name