Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Update: 29 Aug, 2021 @ 12:26am

Added additional artdef/dep files to fix buildings that were set to be civilization specific - which resulted in red exclamation marks in the game instead of proper artwork.
Updated random function to Game.GetRandNum instead of TerrainBuilder.GetRandomNumber to hopefully avoid MP desyncs.

Update: 25 Apr, 2021 @ 12:28pm

Made so feitoria and pa improvements are always buildable if the unique units that can build them are unlocked.
Fixed bug that could unlock comandante general as a buildable unit.

Update: 15 Jan, 2021 @ 10:42pm

Removed some old code that is incompatible with base game.

Update: 14 Jan, 2021 @ 8:55pm

First Release