Don't Starve Together

Don't Starve Together

Heavy Weapons Guy: The Reimagining (TF2)
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Update: 5 Mar, 2023 @ 9:02am

Version 1.45
- Nerfed default Minigun's slow down applied to its targets from 75% to 70%;
- Added new dialogue lines for when the player would use an Ammo Box on a full Minigun;

- Added a new minigun: Huo Long Heater!
* Deals 25 damage per bullet;
* While equipped: slows the holder down by 30%;
* While spun up: Consumes 1 ammo and spawns a [Ring of Fire] around the holder every 0.75 seconds;
* Bullets shot by Huo Long Heater slow down the target's movespeed by 35%;
* Bullets shot by Huo Long Heater have 10% chance to stun the target (by "stun" I mean "make the target play its 'hit' animation");

- [Ring of Fire] properties:
* Is not actual fire and does not produce spreadable fires;
* Deals 15 damage to nearby non-follower creatures (and to players in PvP);
* Produces short-distance light;
* Increases body temperature of nearby players (including the holder);
* Increases temperature of nearby Thermal Stones (also, the ones in the holder's inventory);
* Dries up nearby creatures and players (including holder's inventory items).

- Added "BLU" skin to Huo Long Heater;
- Added new mod configuration settings for Huo Long Heater;
- Added new mod config section - "MINIGUN" has been split into "MINIGUN" and "ALL MINIGUNS".

Update: 23 Feb, 2023 @ 10:21am

Version 1.45
- Fixed an issue with minigun making random pauses while shooting and while the left mouse button was held.

Update: 22 Feb, 2023 @ 10:03pm

Update: 22 Feb, 2023 @ 10:00pm

Update: 22 Feb, 2023 @ 9:55pm

Version 1.43
- Fixed an issue where game could sometimes crash while firing the minigun and getting attacked at the same time.

Update: 21 Feb, 2023 @ 7:42am

Version 1.42
- Greatly improved minigun bullet spread consistency when clicking targets in varied distances on the map;
- Added new "aim assist" mechanic to minigun - it will make targetting entities in the world easier;
- Added 2 new mod settings under the "[MINIGUN]" section:
* Bullet Spread Intensity - Controls the how much the minigun's bullets change their trajectory. This works only when "Minigun Bullet Spread" is enabled.
* Minigun Aim Assist - Controls to which targets the minigun aim snaps automatically, while hovering over entities in the game with mouse cursor. By default the game only assists targetting creatures (including bosses).
- Fixed an issue where players using gamepad controllers could not shoot the minigun at the targets.

Update: 19 Feb, 2023 @ 12:09pm

Version 1.41
- Disabled entity highlighting while using minigun to avoid player confusion while minigun targetting.

Update: 19 Feb, 2023 @ 9:30am

Version 1.4
- Fixed a bug where Heavy would not face the same direction that he's shooting the minigun in when movement prediction was enabled;
- Fixed an issue where minigun's "Unequip" action prompt did not appear while hovering over entities.

Update: 19 Feb, 2023 @ 4:50am

Version 1.39
- Added brand new walk animations while minigun is equipped;
- Heavy now always shoots in the direction the orange lines point to instead of sometimes shooting at the entity under the cursor;
- Fixed a bug where minigun could not shoot over the ocean while there was no entity to shoot at;
- Fixed a bug where players could perform actions via the Action Button (spacebar) while holding a minigun and walking at the same time;
- Fixed a bug where Heavy would re-enter his spun up minigun state while unequipping items other than the minigun;
- Fixed a bug where other players than Heavy would display broken strings of text while using Killing Gloves of Boxing.

Update: 14 Feb, 2023 @ 10:46pm

New update released. Version 1.38
Changes:
- Fixed animation error where character's hand would be flipped horizontally during upward critical punch while wearing Killing Gloves of Boxing;
- Altered Killing Gloves of Boxing critical BLU color to match more with TF2;
- Added new sparking animations to Killing Gloves of Boxing for when they are critboosted (both in-hand and on-ground animations);
- Minigun now ejects empty shells during its shooting animation while it's not empty (it's a graphical effect only);
- Minigun now has a muzzle flash effect during shooting animation while it's not empty;
- Heavy now has all character-specific lines of text updated, as of current version of the game (huge thanks to Mathem99 for that!).