Don't Starve Together

Don't Starve Together

Heavy Weapons Guy: The Reimagining (TF2)
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Update: 13 Feb, 2021 @ 10:32pm

Changes:
- Fixed game crash when examining Wormwood,
- Minigun bullets will now properly hit and disappear when colliding with objects they cannot perform calculations on;
- Minigun's cooldown will now properly reduce while skipping through time periods with console commands or special items (LongUpdate).

Update: 11 Feb, 2021 @ 11:10pm

Changes:
- Tropical Experience mod compatibility:
* Heavy now plays correct animations aboard the modded boats;
* Limpet Rocks are now unaffected by Minigun (due to crashes);
* Heavy does not get damaged by Jellyfish when shooting them with Minigun.

Update: 9 Feb, 2021 @ 11:08pm

Changes:
- Fixed a bug where bullets could not damage workable objects (trees, boulders, etc.);
- Fixed a bug with skins compatibility for Chicken Kiev skin.

Update: 9 Feb, 2021 @ 1:15pm

Changes:
- Fixed a bug where bullets sometimes would not disappear while hitting targets;
- Ammo Box can now be used simply by right-clicking it in inventory while Minigun is equipped;
- Minigun's bullets are now ignored by mouse cursor. No misclicks when there's a lot of bullets flying around!

Update: 9 Feb, 2021 @ 10:09am

Changes:
- Fixed a bug where certain Minigun targets would not spawn the hit FX when getting shot;
- Fixed a bug where shooting players or their followers on non-PvP servers would apply the slowdown debuff;
- Killing Gloves of Boxing now provide protection when picking spiky objects (e.g. cacti). Each picking consumes 1 use of gloves. If you have other equippables which grant thorn protection, no usage consumption will be applied;
- Killing Gloves of Boxing are now unaffected by disarm caused by Bearger and Moose/Goose.

Update: 8 Feb, 2021 @ 10:37pm

Changes:
- Entirely re-coded the Minigun damage/work system into its own specialized component;
- Fixed a bug where Minigun's target would have the speed debuff applied permanently;
- Minigun will now damage players, their followers and structures when PvP is enabled. Damage from Minigun in PvP is halved. The PvP damage mult is configurable in mod settings;
- Minigun can now hit active Tentacles;
- Minigun can now hit Pig Heads and Merm Heads.

Update: 7 Feb, 2021 @ 1:19am

Changes:
- Added more mod config options. You can now customize:
* Ammo Box recipe ingredients;
* Amount of Ammo Boxes you get per craft;
* Ammo Box stack size;
* Killing Gloves of Boxing damage;
* Killing Gloves of Boxing uses;
* Minigun ammo consumption per each bullet shot.
- Ammo Box is now usable as fuel for Winona's Generator.

Update: 6 Feb, 2021 @ 7:26am

Changes:
- Added a new skin to Heavy: Chicken Kiev! Enjoy having a bird head.

Update: 5 Feb, 2021 @ 12:42pm

Changelog:
- Fixed incorrect version being displayed in mod's description.

Update: 5 Feb, 2021 @ 12:38pm

Changelog:
- Changed default damage value of Heavy to x1.75. Damage multiplier will reset itself after this mod updates.