Rivals of Aether

Rivals of Aether

Cubitt
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Update: 19 Feb, 2021 @ 3:12pm

v1.1.2 (A pretty small DSpecial patch)

DSpecial:
- Base Knockback: 6 -> 4
- Knockback Growth: 0.5 -> 0.4
- Knockback Angle: 50 -> 60

Other:
- Cubitt is now labeled as "Finished" on the Steam Workshop
(Why didn't I do this before lmao)

Update: 16 Feb, 2021 @ 2:07pm

v1.1.1

- Just an update to the MunoPhone entry for this version's patch notes

Update: 16 Feb, 2021 @ 1:42pm

V1.1

DAY ONE PATCH TIME, BAYBEEE!!

- NSpecial Despawn Bounce Timer: 10 -> 6
(When N-Special bounces on the ground, it increments a timer that determines when it despawns. In other words, we made N-Special stay out for shorter)
- FSpecial/USpecial Explosion Size: 128 -> 76
- DAir is now Jump/Dodge-cancellable after 30 frames of falling
- Hitting a balloon with USpecial no longer resets your ability to place balloons
(This is to prevent Cubitt from being able to stall infinitely in the air. He can still stall a little bit with his balloons, but nowhere to the same degree as before)
- Grounded DSpecial can now only hit opponents once while it’s active
(If the player threw grounded DSpecial up or down, the vibefruit was capable of hitting the opponent multiple times in rapid succession, dealing massive damage and often carrying them into the blast zone)
- Cubitt’s hud animations are no longer mixels
- Cubitt’s jumping sound effects are a bit quieter
- New victory background!!!

Update: 15 Feb, 2021 @ 12:18pm

v1.0

THE CUBE IS UNLEASHED!!!