Noita
Modifier Madness
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Update: 31 Jul, 2023 @ 10:13am

Revert previous, script_shot still fails with certain modifiers

Update: 31 Jul, 2023 @ 8:00am

Allow more enemies to get modifiers now that script_shot is fixed by Nolla

Update: 30 Jul, 2023 @ 2:58pm

Excluded Lightning Thrower modifier because of its instakill capability

Update: 31 Aug, 2021 @ 3:07pm

Modifier drop chance default 0

Update: 29 Aug, 2021 @ 6:38am

Stability stability

Update: 25 Aug, 2021 @ 1:11pm

Added SetRandomSeed to drop_modifier.lua

Update: 25 Aug, 2021 @ 10:53am

Enemies don't drop their modifiers when using the monsters_drop_your_guns mod since that mod handles this in its own way.

Update: 25 Aug, 2021 @ 10:46am

There's now a configurable chance for enemies to drop their modifier on death. Default 1% chance.

Update: 18 Aug, 2021 @ 10:56am

Excluded a few modifiers that don't do anything. Lost Soul from New Enemies doesn't get modifiers now, because it can cause crashes with them.

Update: 11 Jul, 2021 @ 3:16pm

More stability