Teardown

Teardown

NGNT Nuclear Facility
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Update: 8 Apr, 2021 @ 3:39am

- Added a blue light column suggested by player J. Crowley

Update: 7 Apr, 2021 @ 4:21am

- Edited some code
- Increased the explosion setting on the core slightly

Update: 6 Apr, 2021 @ 4:46pm



EXTREME PERFORMANCE IMPROVEMENTS!

Lag was once a thing.
Murdoc did his scripting thing.
Lag is not a thing.


Murdoc wrote some code that removes chunks of objects within a certain mass. This is the main script that removes the lag.

I then basically wrote an (n) function. I had to do this so the script could stop running within a certain amount of time, and keep from restarting again.

This improvement can be tweaked some more if need be.

- Also re-added the smoke that appears after the reactor blows up



Update: 6 Apr, 2021 @ 4:40pm

- Fixed some floating objects

Update: 6 Apr, 2021 @ 4:35pm

also null

Update: 6 Apr, 2021 @ 4:25pm

null

Update: 6 Apr, 2021 @ 3:42pm

null

Update: 5 Apr, 2021 @ 9:23am

Hollow core

Update: 5 Apr, 2021 @ 2:56am

Description change

Update: 4 Apr, 2021 @ 4:37pm

- Started to build a second building, not yet implemented
- Built and added a completely dynamic (of course) catwalk to the second building
- Still in the works