Divinity: Original Sin 2

Divinity: Original Sin 2

Unique Loot Drops
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更新: 2021年7月16日 @ 17時54分

更新: 2021年7月16日 @ 11時56分

7.16.2021
-Reworked Thunder, Inferno, and Wicked Knife to make damage based off the damage of original hit. Wicked knife and Thunder also no longer have cooldowns and are much stronger now. Might be kind of OP, even by this mods standards, so don't be surprised if they get nerfed.
-Added 4 new items, 3 of which make up a new set. The Raider set is built around dual wielding and throwing its 2 axes Frenzy and Fury.
-Updated some visual effects
-various bug fixes
-added description to some statuses
-changed a few items to use dual wielding

更新: 2021年7月16日 @ 11時55分

更新: 2021年7月16日 @ 10時30分

更新: 2021年7月16日 @ 9時09分

更新: 2021年7月13日 @ 13時59分

7.13.3021
-Fixed bugs with StormRider Boots, Armagadeon boots, Acrobat Boots, and probably more
-updated onsavegameloaded script so new items should work with existing saves
-updated some visual effects
- added 4 new items
-temporarily removed Stormcaller from drop list since it is not working

更新: 2021年7月11日 @ 10時07分

7.11.2021
-Fixed bug where characters would lose Self:OnEquip statuses causing item effects to not work. The game now checks every equipment slot when a player controlled character enters combat and then looks up the item in a database I made of items with On Equip statuses. It then checks if the character has that status and if it is missing applies the status.

I'm not sure but I suspect that this bug is not specific to my mod, it is just very noticeable in my mod since almost every item uses Self:OnEquip. The script is JBS_CheckStatus and can be expanded to work with items from other mods by adding database entries to the story for those items in the format.

DB_JBS_WeaponStatuses( StatsID , Status );
DB_JBS_ArmorStatuses( StatsID , Slot , Status );
for weapons and armor respectively. Shield entries would go in WeaponStatuses

Finally, special thanks to WildWolfx007 for making me aware that this bug was still an issue

更新: 2021年7月10日 @ 14時31分

7.10.2021
- Added 5 new items
-Fixed error where weapons meant to have high critical damage had very low critical damage
-changed how text is displayed related to chance to proc effects
-added new visual effects to some existing items

更新: 2021年7月10日 @ 11時37分

更新: 2021年7月10日 @ 10時46分