Crusader Kings III

Crusader Kings III

Talamu-Anu: Full Culture Expansion
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Update: 12 Jul, 2023 @ 10:13am

Patch 396
- Bug fix for missing Al-Azhar University
- Added direct links for Bagrationi family members to easily see info on them
- Bug fixes to a few nicknames
- Setup framework for new Flavourization for all Georgian titles
- New set of nicknames planned for these Flavourizations when they no longer have the titles

Update: 8 Jun, 2023 @ 8:25am

Patch 393
- Small localization fixes for some missing Easter Egg dynasties
- Removal of a repeating error caused by a Paradox file, added as a small patch for the mod itself
- Attempted to bug fix a crash caused by consummating a Grand Wedding marriage
- Some minor other bug fixes

Update: 1 Jun, 2023 @ 5:33am

Patch 391
- Fixed some defines adjusted by 1.9.1
- Included new Jewish fixes from 1.9.1
- Fixed naming conventions for Jewish faiths to all use -im
- Removed Alþingi from Hibernian, Swedish, Geatish, Gutnish, Danish, and Scanian since it's a Norwegian-Icelandic custom from 930 CE, left for Norns, Faroese, Norwegians and Icelanders
- Put the Northeast Norse pagans back into Iceland
- Fixes to Localization of African Pagan deities
- Fixed Localization of Accolades present in new Innovations
- Fully updated for adjustments made by 1.9.1
- Reverted some changes made by new patches that I did not like
- Windmills and Watermills are their pre-1.9.1 requirements so they can still be exploited
- Some minor extra fixes to bring it to 1.9.1

Update: 20 May, 2023 @ 1:24am

Patch 389
- Quick patch for weird water terrain

Update: 19 May, 2023 @ 2:59pm

Patch 388
- Patched to 1.9.0.4
- Bug fixes to things presented in Patch 1.9
- Still have to fill out some Nickname descriptions
- Mystic, Physician, etc traits have been downgraded from 3/2/1 to just lifestyle sadly
- Character in Bosnia for the Bosnian Church succession in 1066 has had traits removed so he isn't a eugenics power house, rather has high base health like Hásteinn
- Minor bug fixes to older issues
- Framework setup for future Greek replacements in culture, going to be a big update

Update: 11 May, 2023 @ 2:08am

Patch 380
- Preliminary work for setting up for patch 1.9 and new DLC
- Complete rebuild of the Latin cultures to a new structure
- Complete rebuild of the Innovation system
- Innovations are now unlocked visually by having previous Innovations
- Added descriptions to Innovations to see what they unlock
- Adjustment of time frame back to 5000 BCE instead of 476 CE
- Tribal Innovations now include everything that was discovered in the past by Ancient cultures such as the Romans, Sumerians, Egyptians etc.
- Later Innovation stages are now less important and more like checkpoints
- Full Culture History rebuild for new Innovation system
- Addition of Malta Cultures in both 867 and 1066 start dates
- Rebuild of History files for the Alani cultures
- Adjustment of several Innovation names
- Adjustment of several Cultural names
- Adjustment to cultures within Italy, Corsica, and Switzerland
- Removal of Radhanite on the map, still a Diasporic Culture
- Adjustments to Dzungaria and Zhetysu areas for more optimal play
- Addition of massive network of Scythian cultures to create backstory for the Alani and the Sakas
- Prepwork for adjustments to Chinese Innovation system
- Addition of Circassian, Abkhazian, Ingush, and Chechen cultures and their ancestors to the Caucasus
- Amazon culture is still present for fun in Pontos but is removed from Azov for now
- Maeotian culture that could be Amazons descends down into Circassian now
- Adjustment of Florentine Traditions, Prepwork for Future Italian reworks
- Prepwork for Full Greek Culture rework on the way
- Prepwork for Full Caucasus Barony rework
- Addition of Cantabrian culture for the 867 ruling class of Asturias
- Addition of several cultures stemming from Roman to the Occitan
- Addition of Aquitani but only for History purposes for now
- Adjustments to the Innovation History of every single culture in base game and what is added in this mod
- Fixes to Table of Princes being used by Hungarians
- Adjustment to several culture's Languages to reflect new History reworks
- Occitan is no longer Frankish Heritage
- Cisalpine is no longer Latin Heritage
- Addition of new Latin Gaulish Heritage for the Cisalpine Divergences
- Legionnaires can now be used by Roman cultures before Late Medieval
- Legionnaires removed from Ecclesiastical Romans to prevent Palatini use by the Pope
- Addition of Longships to most Roman and Greek cultures
- Several cultures now start in High Medieval in 1066, such as the Coptic and Georgians
- Addition of Mozarabic culture to blend the Andalusians with the Iberians
- Bretons now start with Ermine Cloaks in 1066, their signature clothing
- Cultures now properly have crossbows at decent times for Mercenary Companies and Holy Orders that seem to have them too early
- All Innovations are now tiered by the date they were first used Historically, and organized as such within the windows
- Cultural Eras now give you 5 Traditions per Era instead of just 1 to allow for more complex, unique, and interesting Cultural styles. This also aligns with how some of my cultures have up to 20 Traditions
- Men-at-Arms Innovations are buffed while having a downside that now removes your Levies by certain intervals, to encourage Men-at-Arms usage instead of massive levy amounts
- Sappers Innovation has been massively buffed, but requires the use of Bombards first
- Innovations that deal with Currency have had slightly reduced effects overall but add up to 50% instead of previous 40% Development Growth, so slight buff once you have all 4
- Gavelkind/Confederate Partition Innovation has been removed for most cultures except the Gaels and Franks
- Domain Limit Innovations now give more and more slots for personal holdings, to counteract some of the upcoming changes that Paradox is making in the next DLC
- Prepwork setup to give most holdings my mod touches, back their +2 Building size that is being removed come patch 1.9
- Return of the Innovation Reconquista that was renamed for some reason...
- Many many many many many other fixes that have been lost in all the work that's gone into this patch. I am still working on bug fixes for this because it causes a lot of conflicts with the base game, so please bear with me.

Thanks for reading, have a nice day :)

Update: 7 Dec, 2022 @ 12:14pm

Patch 268 (for future reference, this # is defined by how many days I adjusted parts of the mod, added from the last)
- Update to patch 1.8 (Robe)
- Addition of proper rulers for Kingdom of Sorbia in 867
- Reworks of Polabian cultures
- History adjustments for new Kingdom of the Polabians
- Direct Localization for Obodrite/Veleti/Lutici/Sorbia rulers to distinguish them from other Slavs
- Adjustment of full Landed Titles file, may cause compatibility issues with other mods
- Barony structure adjusted for Transcarpathia, may be reworked later
- Addition of new Galicia-Volhynia decision
- Russia is unified under one title to prevent Kingdom fragmenting from 867, other Kingdoms will later be founded by decisions. Galicia is the first
- Adjustment of Barony structure in Sami area to allow for proper Rus' borders
- Fixes to Obodrite family and history of the Kingdom of the Obodrites, as well as Nakonid cadet branch
- Addition of Hall of Heroes to several areas, still kind of bugged for now for the Norse
- Theocracy of Rugia added
- Two Nakonid characters in Denmark and Saxony added to 1066, historically combating the Usurper in 1066
- Addition of secondary Kingdom in Scotland, for King of the Scots and Picts
- Addition of several new Duchies based on historical Pict regions
- Addition of Kingdom of Alt Clut, still needs history to align for them
- Extension of Brittonic dynasty Manaw Gododdin back to 0 CE
- Addition of Brittonika branch culture out to the other Brythonics
- Adjustment of several Welsh/Cornish characters
- Addition of King Arthur like contemporary for Divine Blood amongst house of Gwynedd
- Slight adjustments to culture in region
- Framework to customize all of Italy
- Merger of Yngling, Skoldung, and several other dynasties into the house of the Jotnar
- Addition of several titular titles for Fairhair's history
- Historical changes to parts of Sweden and Norway to allow for historical titles and more Thanes
- Addition of Faroe duchy distinguished from Northern Isles in 1066
- Merger of new Scottish duchies in 1066 start, removing the Kingdom of the Picts
- Borders of Wales slightly adjusted to make Anglo-Saxon rule of Offa's Dyke as trespassing, allowing Welsh to fight back easily
- Adjustment of Welsh capital
- Isle of Mann is now part of Wales
- Kingdom of Mann historically already formed in 1066 De Jure wise to make it easier for characters, this adjustment may be reversed in the future
- Kingdom of Galicia-Volhynia is part of West Slavia now, to show Polish-Lithuanian Commonwealth in the future
- Capital of Galicia-Volhynia adjusts based on the historic dates of when it was founded, bounding between Volodymyr, Halych, Chelm, and Lviv
- Adjustment of Holstein De Jure, along with March of Mecklenburg and the Lutici Federation
- Addition of Morgannwg Dynasty for House of Gwent in Wales
- For now, Balkan South Slavs have all the tools to maximize their Hill/Mountain terrain, may be adjusted later
- Culture of Serbians are now formed from the Sorbs
- House of Rashka is now merged with the House of the Sorbs
- Many many many many other changes that have just been lost in my rapid work, more to come in the future :)

Update: 19 Sep, 2022 @ 10:25am

Patch 237
- Updates to Vlach traditions

Update: 18 Sep, 2022 @ 6:48pm

Patch 236
- Addition of playable Amazon character in Armeniac
- Addition of Galatian culture for Anatolian History, specifically Lykaonians
- Fixes to Carpathian, Russian, and Byzantine cultural names
- Vlachs can now use the Reform Dacia decision (by request)
- Customization of Vlach, Dacian, Thracian and Galatian cultural traditions to utilize all 8 or 10 slots
- Historical fixes for culture in Bulgaria/Thessalonika
- Removal of Trojan in 1066, still in 867
- Addition of wandering Dacian (Hellenic) characters in 867
- Fixed Carpathian CoA to the Dacian one
- Several stability fixes
- Bug Fixes
- Setup framework to work on Byzantines more

Update: 12 Sep, 2022 @ 8:05pm

Patch 232
- Major bug fixes, still have several to go
- Fixed Suenik county issues
- Major stability patch for 1.7.0 and its successor patch