Killing Floor

Killing Floor

AutoCallOut - [v1.3.4]
Showing 1-8 of 8 entries
Update: 27 Aug, 2021 @ 12:56pm

Release v1.3.4

[fix] Missing bool value to fix SC sounds not playing after new wave

Update: 27 Aug, 2021 @ 4:07am

Release v1.3.3

- [fix] Sounds not playing on first spawn after new wave

Update: 26 Aug, 2021 @ 8:59am

Release v1.3.2

- [critical-fix] Infinite sounds playing

Update: 26 Aug, 2021 @ 8:16am

- Fixed a wrong variable name in the config

Update: 26 Aug, 2021 @ 8:12am

Release v1.3.1

- Made int config vars to floats

Update: 26 Aug, 2021 @ 5:28am

Release v1.3

- Code formatting fixes
- Added not config var (bPlayEverySpawn) to set if you want to play sounds on every single SC or FP spawn
- Edited default config vars
- Updated .uz2 in the release .zip

Update: 3 Apr, 2021 @ 6:08am

Release v1.2

- [misc] Thanks to NikC-, removed useless init from PostBeginPlay()

Update: 2 Apr, 2021 @ 3:48pm

Release v1.1

- Initial Public Release