ARK: Survival Evolved

ARK: Survival Evolved

Ark Omega
Showing 51-60 of 145 entries
< 1 ... 4  5  6  7  8 ... 15 >
Update: 29 Jul, 2022 @ 11:52am

**Ark Omega V2.96c Patch Notes: **

-Fixed a bug with the immortality potion not working.
-Fixed a bug with the imbue file not cooking into the mod after doing a dev kit verify.
-Soul Furnace can now hold 1000 items instead of only 300.

Update: 28 Jul, 2022 @ 10:18pm

**Ark Omega V2.96b Patch Notes:**

-Fixed the HUD icon for Cursed saying Paragon.
-The God upgrade no longer displays in the Gauntlet beacon for regular souls, preventing bosses from spawning with no stats.
-Pegos can now jump properly when ridden.
-Psychosis reworked entirely.
---When used against tamed dinos, they will no longer become wild, but will become highly aggressive. If a ridden dino is debuffed by Psychosis, you will remain mounted but will lose control, as it will becomes aggressive and start fighting on its own.
---Psychosis now deals full attack damage, so stronger hits cannot be blocked by flat damage imbues.
---Dino Beer will now prevent Psychosis.
-Flat Damage Reduction (Damage Reduced By X) imbue reworked.
---Min/Max rolls increased from 18/54 to 50/150.
---Flat Damage Reduction is calculated at the end of % reductions now, meaning it is removed from the remainder amounts (Currently only saddles).
-Tornado tick damage doubled.
-Plague tick damage quadrupled.
-Blizzard tick damage quadrupled.
-Warp attack damage doubled.
-Boogeyman roar damage multiplied by 6.
-Tsunami damage increased by 50%.
-Disruptor cooldown reduced from 60 to 45 seconds.
-Greatly reduced placement size check when trying to place a Soul Furnace to make it fit in tiny areas.
-Scroll storage can now hold 1000 items.
-Dino Mind Wipe can now stack to 1000.
-Void Vacuum can no longer be damaged.
-Roll Rat can now proc abilities from damage dealt while rolling.
-Toy Soldier can now be upgraded and rerolled in the Imbue Workbench with Unique Fragments.
-Brutal skin reworked to be darker with more shading.
-Removed a lot of static and texture artifacts from the Nightmare vision buff.
-Fixed an issue with new dino spawns not gaining the correct colors.
-Additive Curse is now somewhere between 1 and the current number of imbues instead of always 1-5 bonuses.
-Fixed some affix choice issues and min/max rolls with the Additive curse based on armor quality.
-Double Curse added (third curse). It will remove a random imbue and then double a random amount of remaining imbues.
-Cursed dinos now drop 3 items when killed, one from each of the 3 curses.
-Cursed dinos can now drop Charms when killed at a 1 in 11 chance per drop.
-Fixed an issue with the Gauntlet Beacon resetting to 10 second spawn timers when using 100 soul summons.
-Compys will no longer attack while solo, they will only attack with a pack bonus.
-Full Disclosure no longer causes aggro with the fear debuff when using the flare mode.
-Burning Idol Fairy heal also restores 1% torpor per second.
-Reduced the impulse applied by the Curse damage type by 90%.
-Ghosts created by Afterlife should no longer spawn KO.
-Reflect shield Collective functionality fixed.
-Reflect shield reflected or collective damage no longer reduces the defender bonus back to 100%.
-Area reflect functionality fixed for both the base Reflect shield and the Unique version.
-Fixed some raft movement glitching while sprinting.
-Fixed an issue where the Voidwyrm was taking 10x normal damage.
-Imbue Workbench no longer requires placement on a floor.
-Dino Mind wipe cost reduced from 3 to 2 soul shards (should also allow grinding in the Dimensional Grinder.
-Tropeognathus can no longer pick up enemies if it is any kind of boss.
-Megalosaurus can no longer pick up enemies if it is any kind of boss.
-Zero out grab weight threshold on the boss scaling buff to make any boss that uses that value unable to pick up players/dinos.
-Reduced the AoE on Earthquake down from 20 foundations to 10 in order to help increase damage concentration.
-Egg Collector converted to use Unix time, allowing it to generate eggs for single player while offline.
-Nature resistance imbues added to Saddles and Armors.
-Reactive resistance imbue chance to roll reduced by 66%.
-Damage Reduced By (flat damage) imbue for player armor increased from 3-9 min/max to 10-30.
-Damage Reduced By (flat damage) imbue now calculated last on player armor.
-Loot chests now only render in 20 foundations away (treasure buff will still render the beam at normal distance).
-Tropeognathus saddles now benefit from Armor When Equipped imbues, although the default armor index setting can potentially roll over.
-Command to run the dino wipe readded (the command is still in the admin panel on the guide).
-Pygmy armor crafting requirement is now the same as Saddle Armor.
-Hazard suit overlay no longer shows in first person mode, which also applies to the Sanctuary helmet.

Update: 24 Jul, 2022 @ 9:11pm

**Ark Omega V2.96 Patch Notes: **

**Dinos: **
-Fixed an issue with Singularity not dealing damage.
-Doubled the damage on Barrage Projectiles.
-Fixed an issue with Amargasaurus not gaining the buffs in single player until after tamed for players who still refuse to disable hibernation like the steam page and FAQs say.
-Fixed the added multiplier that was making Astrocetus and Astro Wyvern do multiple times their intended bomb damage.
-Most variants without proper gods now have a god instead of being defaulted to Achatina.
-Astral god changed to Enforcer so that the Voidwyrm could become the Cosmic God.
-Rampage God changed back to Megapithecus.
-Rage God changed back to Ferox.
-RexDodo now has Rex AI and not Dodo AI.
-Cooldown on Explosive variant reduced from 15 seconds to 10 seconds.
-Supernova Stamina cost reduced from 40% to 25%, and cooldown reduced from 20s to 15s.
-Bulbdog movement speed increased 50%.
-Wild UGG variants (No-Tame) will now drop items from either item group.
-Changed the way Unstable and Reactive deal reactive damage, so kill messages are displayed correctly and kill credit is handled correctly.
-Fixed Rubble Golem rock throw damage scaling.
-Tweaks made to the rage group variant so that its AI doesn\'t fail.
-Dragon\'s breath damage doubled to deal correct damage.
-Brimstone\'s Supernova and Rampage abilities are now on separate keys.
-Brutal Bleeds percent increases: Boss/Titan 0.55% -> 1%, Gods 0.30% -> 0.75%, GG and UGG -> 0.15% -> 0.25%
-Voidwyrm damage reduction reduced from 65% when wild to 30%, but also gains it while tamed.

**Items: **
-Early Set Tokens added, craftable in the omega workbench, giving a random set item when used.
-Multi-Tool is now 5 Obsidian to craft instead of 20.
-Cosmic grenades no longer require the engram to equip.
-Immortality potions can now be used while falling (being trapped in a tornado/singularity counts as falling).
-Paragon breakers can no longer stack (force override).
-Omega souls can no longer stack (force override).
-Fortitude Imbue added to player armor.
-Malice no longer applies a rage debuff to targets, but instead applies an aggro debuff to force things to target it. Works on your own tames also.
-Weapon imbue wipes removed.
-Tweaked the mesh on the Item Frag structure to cut out some more MB of mod size.
-Omega Glider added.
-Flashbang grenades are now Psychosis grenades.
-Fixed an issue with Nightmare group variant bosses not triggering their boss functions on setup due to a failed AI check.
-Rescaled the drop chances on all Mek pieces to match the Mek Head drop rate.

**Structures: **
-Swapped out the mesh for the Soul Furnace to cut down mod size by 20 MB.
-Fixed a bug with the void vacuum doing misc area checks client side.
-Dimensional Grinder now requires Oil instead of Polymer to craft.
-Egg Collector no longer generates eggs for dinos in stasis, but it will still collect dropped eggs.
-Egg Collector can now \'integrate\' nearby female dinos, passively generating eggs for that egg type without mate boost.
-Current Egg generation info is stored on the item if the egg collector is picked up so nothing is lost.
-Eggselerator module crafting cost reduced from 50 soul shards to 25.
-Gauntlet Beacon can now summon gods via God Module crafted in the Soul Grinder.
-Soul Compressor can now compress Boss/God souls.
-Soul Magnet can now pull Boss/God Souls from the Soul Compressor.
-Soul Compressor will store soul data on it if picked up, to allow it to be placed back down.

**Other:**
-Fixed reference issues with the Soul Grinder and Reactive damage types.
-Reparented multiple UIs to try to solve the main server crashes.
-Fixed Object/FName hangups from multiple UIs.
-Fixed a few bad material references that were adding a few MB of bloat to the mod.
-Reparented a handful of materials and decreases the texture resolution on others to further decrease mod size.
-Custom material swapping functions are only ran client side now to prevent server sided material pileups.
-Fixed an issue with dynamic items not dropping for non-english languages.
-Fixed an issue with cursed items able to be modified after cursing, causing crashes.
-Rank number is shown on the No-Tame scoreboard for each row.
-PoopEggs no longer increases boss difficulty.
-Fixed the IsChildOf() crash related to a corrupted file in the editor.
-Fixed a crash that happens whenever the Arctic Titan tries to use its ice spike attack.
-Miracle added to allow wild dinos to spawn with 1 Paragon level.
-Drop down boxes added for Tiers on soul summoning commands in the guide.
-Custom dino wipe command will no longer wipe KO dinos.
-Sped up the custom dino wipe command by 35%.
-Fixed an issue where Necromancer could revive a single scout multiple times.

**New variants:** Cursed (Lucky), Druid (Mythical), Overseer (Summoner).
**Unique Saddles added**: Deinonychus, Bulbdog, Megalania.
**New dino added:** Giant Queen Bee.
**New Unique dino added**: Lolipop (Queen Bee)

Update: 24 Jul, 2022 @ 9:09pm

**Ark Omega V2.96 Patch Notes: **

**Dinos: **
-Fixed an issue with Singularity not dealing damage.
-Doubled the damage on Barrage Projectiles.
-Fixed an issue with Amargasaurus not gaining the buffs in single player until after tamed for players who still refuse to disable hibernation like the steam page and FAQs say.
-Fixed the added multiplier that was making Astrocetus and Astro Wyvern do multiple times their intended bomb damage.
-Most variants without proper gods now have a god instead of being defaulted to Achatina.
-Astral god changed to Enforcer so that the Voidwyrm could become the Cosmic God.
-Rampage God changed back to Megapithecus.
-Rage God changed back to Ferox.
-RexDodo now has Rex AI and not Dodo AI.
-Cooldown on Explosive variant reduced from 15 seconds to 10 seconds.
-Supernova Stamina cost reduced from 40% to 25%, and cooldown reduced from 20s to 15s.
-Bulbdog movement speed increased 50%.
-Wild UGG variants (No-Tame) will now drop items from either item group.
-Changed the way Unstable and Reactive deal reactive damage, so kill messages are displayed correctly and kill credit is handled correctly.
-Fixed Rubble Golem rock throw damage scaling.
-Tweaks made to the rage group variant so that its AI doesn\'t fail.
-Dragon\'s breath damage doubled to deal correct damage.
-Brimstone\'s Supernova and Rampage abilities are now on separate keys.
-Brutal Bleeds percent increases: Boss/Titan 0.55% -> 1%, Gods 0.30% -> 0.75%, GG and UGG -> 0.15% -> 0.25%
-Voidwyrm damage reduction reduced from 65% when wild to 30%, but also gains it while tamed.

**Items: **
-Early Set Tokens added, craftable in the omega workbench, giving a random set item when used.
-Multi-Tool is now 5 Obsidian to craft instead of 20.
-Cosmic grenades no longer require the engram to equip.
-Immortality potions can now be used while falling (being trapped in a tornado/singularity counts as falling).
-Paragon breakers can no longer stack (force override).
-Omega souls can no longer stack (force override).
-Fortitude Imbue added to player armor.
-Malice no longer applies a rage debuff to targets, but instead applies an aggro debuff to force things to target it. Works on your own tames also.
-Weapon imbue wipes removed.
-Tweaked the mesh on the Item Frag structure to cut out some more MB of mod size.
-Omega Glider added.
-Flashbang grenades are now Psychosis grenades.
-Fixed an issue with Nightmare group variant bosses not triggering their boss functions on setup due to a failed AI check.
-Rescaled the drop chances on all Mek pieces to match the Mek Head drop rate.

**Structures: **
-Swapped out the mesh for the Soul Furnace to cut down mod size by 20 MB.
-Fixed a bug with the void vacuum doing misc area checks client side.
-Dimensional Grinder now requires Oil instead of Polymer to craft.
-Egg Collector no longer generates eggs for dinos in stasis, but it will still collect dropped eggs.
-Egg Collector can now \'integrate\' nearby female dinos, passively generating eggs for that egg type without mate boost.
-Current Egg generation info is stored on the item if the egg collector is picked up so nothing is lost.
-Eggselerator module crafting cost reduced from 50 soul shards to 25.
-Gauntlet Beacon can now summon gods via God Module crafted in the Soul Grinder.
-Soul Compressor can now compress Boss/God souls.
-Soul Magnet can now pull Boss/God Souls from the Soul Compressor.
-Soul Compressor will store soul data on it if picked up, to allow it to be placed back down.

**Other:**
-Fixed reference issues with the Soul Grinder and Reactive damage types.
-Reparented multiple UIs to try to solve the main server crashes.
-Fixed Object/FName hangups from multiple UIs.
-Fixed a few bad material references that were adding a few MB of bloat to the mod.
-Reparented a handful of materials and decreases the texture resolution on others to further decrease mod size.
-Custom material swapping functions are only ran client side now to prevent server sided material pileups.
-Fixed an issue with dynamic items not dropping for non-english languages.
-Fixed an issue with cursed items able to be modified after cursing, causing crashes.
-Rank number is shown on the No-Tame scoreboard for each row.
-PoopEggs no longer increases boss difficulty.
-Fixed the IsChildOf() crash related to a corrupted file in the editor.
-Fixed a crash that happens whenever the Arctic Titan tries to use its ice spike attack.
-Miracle added to allow wild dinos to spawn with 1 Paragon level.
-Drop down boxes added for Tiers on soul summoning commands in the guide.
-Custom dino wipe command will no longer wipe KO dinos.
-Sped up the custom dino wipe command by 35%.
-Fixed an issue where Necromancer could revive a single scout multiple times.

**New variants:** Cursed (Lucky), Druid (Mythical), Overseer (Summoner).
**Unique Saddles added**: Deinonychus, Bulbdog, Megalania.
**New dino added:** Giant Queen Bee.
**New Unique dino added**: Lolipop (Queen Bee)

Update: 12 Jul, 2022 @ 10:31am

**Ark Omega V2.96h Patch Notes:**

-Paragon soul drops from bosses/gods fixed.
-Omega Rafts can move backwards.
-Gigas can now be picked up.
-RexDodo mass increased 400% to lower the knockback it takes from attacks.
-Uncontrollables will not item collect from victims by default.
-Spawn commands for omega, boss, god, and group god souls disabled (use the guide to spawn them).
-Command added to help server owners track down anything on the map. Cheat Scriptcommand FindAll (Filepath)
-Command added to disable the above command so you\'re not stuck with icons forever. Cheat Scriptcommand StopFind

Update: 12 Jul, 2022 @ 12:09am

**Ark Omega V2.96g Patch Notes:**

-Fixed an issue with Raft Armor not being craftable.
-Fixed issues with nearly all item drops not functioning correctly.
-Fixed an issue with the Unique Alpha Karkinos saddle allowing you to create minions after dismounting.

Update: 11 Jul, 2022 @ 9:29pm

**Ark Omega V2.95f Patch Notes:**

-Virus renamed to Viral.
-Updated spawn system with improved functionality and processing times.
-75-80% reduction in spawn lag!
-Fixed an issue with Singularities not picking up dinos.
-Fixed an issue with Mek\'s not getting variants after the swap to the costume slot.
-Fixed an issue with Unique Saddle replication not working reliably.
-Fixed an issue with UGG variants running additional AoE functionality checks that weren\'t necessary.
-Fixed a lag issue caused by Uncontrollable dinos.
-Fixed an issue with a Skeletal mesh being cached in memory for every variant that spawned.
-Additive meshes for certain god skins and unique dino skins are no longer created on the server.
-Additive meshes for Spectral and Stalker camo and Meltdown glow are no longer created on the server.
-Omega Raft added as Eric\'s Tournament reward. Has a 300 slot inventory, saddle and costume slot for future upgrades.
-Raft Armor added that can be imbued and increase defenses of the Omega Raft.
-Mid Game weapons no longer unlock from killing base tier creatures.
-Fixed issues with the Spawn Chance % option in the Admin Panel not persisting through server restart.

Update: 8 Jul, 2022 @ 2:34pm

**Dinos:**
-Fixed the damage increase on Rock Elemental and Rubble Golem projectiles as a side effect of the new Rubble Golem unique saddle.
-Summoner God and Anima minions are now the correct tier.
-Fixed minion buff load time issues.
-Mud Cake spawned dinos are now effected by the max wild level miracle.
-Unique Bloodpithecus has been renamed to Morbius.
-Helmet Slot added to Jerboas (existing ones will not likely update).
-Mek Modules are now equipped in the Costume slot, allowing them to be trapped in soul balls. (Not sure what will happen to current ones).
-Jackpot no longer deals passive damage on No-Tame.

**Items:**
-War Chicken saddle text is no longer red.
-Removed any old remnants of +Armor imbues from the imbue system to cut down on file size for item CID (This is NOT for "Armor When Equipped" bonuses).
-Paragon Breakers are no longer prevented from being cheat spawned.

**Structures: **
-Fixed a bug allowing Soul Magnets to pull Omega souls from Soul Compressors when tryign to pull boss/god souls.
-Soul Compressor can now snap to other Storage Cubes.

**Other: **
-Omega Soul, Boss Soul, God Soul, Group God Soul spawners added to the Admin Panel.
-Localization issues with various boss mechanics fixed.
-Loot chest settings changed through the Admin guide are now save-game variables and should persist through a server restart.
-Ancient Rank on No-Tame now displays the correct bosses to be killed and functions correctly.

**Misc: **
-Imbue System is now handled through a function library, improving speed and reducing object references, and making future additions very easy.
-Unique Dino info is now kept in an interfaced-accessed struct that makes it globally available without any additional object references.
-Unique Saddle info is now kept in an interfaced-accessed struct that makes it globally available without any additional object references.
-Converted lootset structs on summoning structures to temporary variables, removing memory stores for them.
-Spawn System lag reduced 20%.

**-Unique Saddles Added:** Alpha Karkinos

Update: 3 Jul, 2022 @ 1:08am

**Ark Omega V2.95d Patch Notes:**

-Bosses no longer show that they can take torpor (client side bug).
-Zodiac\'s Infinite phase is no longer resistant to Infinite dino\'s attack damage.
-Potion dinos no longer feed potions to babies or corpses.
-Rolled back the Ghost skin to fix issues caused with Nightmare and Slimer skins.
-Male clones can no longer be mated.
-Cloning costs reduced slightly.
-Potion buff validity check is done before removing a potion from the potion dino\'s inventory.
-Fixed issues with Ferox mating (small ones only, large ones cannot mate).
-Utility Group variant now uses the new HUD icons for is tracker function.
-Background texture on the Admin panel is now a base game file and not the Lost Island file.
-Soul Compressor added. Caches Omega Souls in its inventory.
-Meganeura unique saddle (Apache) damage increased 500%, is now 100% of attack damage per hit.
-Unique Saddles Added: Compy, Moschops, Eurypterid, Griffin, Dimetrodon, Otter, Managarmr, Magmasaur, Rubble Golem, Maewing, Baryonyx, Diplocaulus, Dilophoboa.
-Egg Collectors now require a foundation, and cannot be placed away from a base.
-Omega Soul icons are now teal, Boss are Red, and God are white.
-Greatly reduced the particle effect on Blizzard for increased performance.
-Replication problem fixed with unique saddles that doesn\'t show clients things like changed projectiles.
-Barrage projectiles fixed, now collide with terrain instead of only dealing damage on direct impact.
-Barrage is now a 4x variant instead of 3x. Stamina cost increased from 20% to 50%.
-Barrage radius reduced from 6000 (20 foundations) to 3000 (10 foundations).
-UGG Soul can now be dropped onto a Mek Module to make it Ancient.
-Rubble Golems no longer auto-target enemies when throwing the rock.
-Rubble Golems and Rock Golems all have crosshairs when mounted regardless of variant.
-Soul Magnet can now hold 1000 items, and will no longer try to pull items once its inventory is full.
-Egg cracker can now stack to 1000.
-Defense Unit can now permanently roll.
-Chromatic Carnivore saddle now has 200% ability damage, and the movement speed bonus is replaced with 50% damage reduction.
-Fixed an issue preventing Pygmy Bosses from dropping Boss Souls.
-Structures in the dimensional transfer network can now decay.
-Put in a system to allow Unique Group God kills to count towards the Ancient player rank up quest in No-Tame.

Update: 27 Jun, 2022 @ 5:19pm

**Ark Omega V2.5c Patch Notes: **
-Fixed reference errors with S+ that were causing massive object pileups.
-Fixed an issue causing the loot chest cost multiplier setting to force them all to become free.
-Fixed an issue with the Eviscerators sometimes failing to load the textures properly.
-Reference cleanup on the dynamic buff for improved setup speed.
-Meks can no longer spawn at the Beacon.