ARK: Survival Evolved

ARK: Survival Evolved

Ark Omega
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Update: 7 May, 2022 @ 12:05am

**Ark Omega V2.91c Patch Notes:**

-Phoenix is no longer stuck to the ground while being ridden.
-Mythical minions will no longer revive when killed.
-Custom colors for the damage number system are now functional.
-Being in a tribe alliance will no longer make your damage numbers display red with the custom damage number system.
-Default float speed on custom damage numbers doubled, with an INI setting added for adjustment.
-Rage group is now immune to Psychosis.
-Fixed an issue causing the Boomstick to be missing the main part of its FPS mesh.
-Structure destruction radius on Beacon, Altar, and God Egg reduced from 5000 to 3300.
-Outdated "Indexing" system used for paragon souls and every token crafted from them removed, fixing lots of problems.
-Gene Splicing paragon shard cost cut in half (rounded up to the nearest whole number).
-Comet and Meteor can now break the damage cap.
-Changed the Liopleurodon custom tag to prevent it from being tagged as wild when it reinits tamed.
-Added the new Liopleurodon tag to the Saddle Armor to allow it to be worn.
-Removed a fast ticking client side function from the Equus and Unicorn as it is no longer needed for KO tames.
-Fixed some material functions for Hybrids that could have them lose their materials if the reference wasn\'t valid.
-Revamped the way custom skins are handled so that they don\'t attempt to make server side changes.

Update: 4 May, 2022 @ 7:54pm

**Ark Omega V2.92 Patch Notes:**

-Unique Saddles no longer count as a unique saddle on dinos that are able to equip that same saddle type.
-Fixed an issue with Paragons for the new hybrids showing as blank souls.
-Fixed an issue with the Godlike/Unique version of supernova not dealing much damage.
-Piranha max pack bonus is now 5 instead of 8.
-Eurypterid\'s now use a tail sting as their right click torpor attack.
-Eurypterid ability damage and left click attack damage increased from 7 to 12.
-Eurypterid can now gain a pack bonus up to 3.
-Lucky Kibble is now handed out by Jackpot in the same manner as souls/essence, in an AoE instead of on he ground, 3 per tier.
-Spyglass tags for Lucky variants updated to show kibble requirements.
-Fixed an issue with God Potions now being cooked in.
-Fixed an issue with Godlike/Unique Supernova not dealing damage correctly.
-The unique Featherlight saddle can no longer proc starfires off of fire damage.
-Heartsong won\'t even attempt to apply siren to targets already affected.
-Fixed various spyglass tag issues with Lucky variants.
-Cleaned up residual damage left over on the variants/projectile explosions that were made to break the damage cap on the last patch.
-Taming wild paragon dinos will remove their paragon levels.
-Animate minions now get paragon levels.

-New damage number system added as a TEST.
To enable the new system, Show Damage Numbers needs to be turned OFF.
Then add DamageSystem=True to the INI settings.
A wild dino wipe MUST be performed afterwards, as well as cryo/soul trap all of your dinos or it will not apply.

Update: 4 May, 2022 @ 12:06am

Accidental test mod upload onto the main mod.

Update: 3 May, 2022 @ 11:41pm

**Ark Omega 2.91b Patch Notes:**

Update: 1 May, 2022 @ 10:35pm

**Ark Omega 2.91 Patch Notes:**

**Dinos: **
-Astrocetus per-stat level nerfs for both wild and tamed levels removed.
-Astrocetus gearing mechanic removed and they not have a flat speed boost of about 300%.
-Astrocetus moved from group 7 to group 2.
-Astrocetus is now raid torpor.
-Lamprey main attack now causes bleed ticks.
-Piranha now have a pack bonus.
-Edward is now Metal/Paragon. The old ones are now Legacy uniques.
-Colossus now descales itself with the buff is deactivated (for upgrading to mythical, or certain unique saddles).
-Jackpot now drops 1 paragon breaker per tier.
-Fixed an issue where the recent major spawn chance overhaul reverted back to normal.
-Lucky variants can now be KO\'d, but give no rewards once knocked out.
-Mass Egg feeding on Breeding variants should no longer cause a buffer overflow since it is no longer ran client side.
-Melee swing radius on Liopleurodon doubled.
-Base targeting desirability on the Broodmother more than doubled to keep bosses from ignoring them during fights.
-Dinos that can wear helmets will now benefit from the Indestructible imbue, preventing the item from breaking.
-Deinonychus/Unicorn % based bleed now shows up on Awesome Spyglass\'s buff list as Uber Bleed.
-Warp variant should no longer lock the camera rotation is the multicast to turn it off fails.
-Utility group variant can now cache fertilizer in its inventory.
-Mermaid\'s fairy ability is now on the C key.
-Cnidaria attack now has a 0.5s cooldown to prevent increased server ping.
-Alpha Reaper King\'s tail balls now scale with melee.
-Alpha Surface Reaper King is now just Alpha Reaper King.
-Deleted an old fireball reference for the breath attack on the beacon boss dragon.
-Beacon Boss Megapithecus main attack knockback cut in half.
-Velos are now piggybacked in on Ankys instead of Allos.
-Poop creatures now harvest for poop and fertilizer.
-Phoenix (dino, not the variant) movement speed increased 33%, and attack/ability damage increased from 14 to 23 to match harvesting damage.
-Swapped the Argy wing mesh on the Argentovis to the normal Argy to cut out 50 MB on file size.
-Lucky variants can now be knocked out, but give no rewards once KO.
-Jackpot now drops Lucky Kibble when killed, can be used to tame the Lucky variants.
-Name tag on most hybrids updated.
-Antimatter ability cooldown and cooldown buff timer both increased to 90s.
-Attack interval on unridden defense units for the slam attack cut in half.
-Defense unit slam attack damage doubled and the radius increased by 50%.
-Unique dino spawn rates "tweaked".
-Health loss from the Nuclear variant cut in half.
-Custom version of the mesh used for the Defense Unit removed to cut down on file size.
-Fixed an issue allowing one of the Tornado debuffs to apply to dinos inside of absorbent bubbles.
-Taming and Utility variant torpor will now give souls/essence to dinos that are knocked out the same time they are killed.
-Armored variants now take damage equal to 1.1 * their health percent to allow you to outpace the damage reduction.
-Spinego goes from 30% DR to 50% DR while in quadruped mode.
-Spinego gets 35% increased damage while in biped mode.
-Many miracles removed from No-Tame.
-Ethereal Manta should no longer kill itself when leaving the water.
-Added a valid location check to unridden teleporters to prevent them from teleporting to an invalid hit location.
-Jackpot step height and walkable floor angle cut in half.
-Zombie and Necromancer will now force a corpse to drop its items before destroying the corpse.

**Structures: **
-Gene Splicer updated to use file path references to avoid loop reference crashes.
-Reaper Queen/King no longer costs paragon shards to mate in Gene Splicer.
-Reaper Queen/King cannot mate in the Gene Splicer unless the Queen is female and the King is male.
-Reduced the Altar Shake by 50%.
-Beacon custom material swapped out for an existing base game one to reduce mod size by 24 MB.
-Paragon souls can be merged in the gene splicer.
-Fixed the unlock cost on hoarder chests not displaying correctly.
-Fixed an issue allowing eggs to occasionally hatch as a hybrid if one of the parents isn\'t found.

**Items: **
-Fortune now applies 1 "hidden" damage before dealing passive damage to make sure that boss despawn is prevented.
-Legacy Zytharian Critters Paragon souls removed.
-Fortitude potions are fixed.
-Fixed an issue preventing magic find imbues from spawning on charms.
-Swapped out the mesh for the Boomstick to save 16 MB on mod size.
-Godlike potion can no longer be stacked with Basic through Omega healing potions.

**Other: **
-Fixed a no-tame bug where player kills required for a rank would go negative and bug out the rank.
-Poop Egg INI setting now gives a 5% chance to poop eggs instead of 1%.
-Steps taken to break through Ark\'s integer damage cap on projectiles, being trialed on Supernova, Explosive, Detonate, and Self-Destruct variants.

**-12 New Hybrids Added.**
Bloodscout: Bloodstalker/Scout
Tek Stegodaria: Tek Stego/Cnidaria
Trilachy: Trilobite/Pachy
Phioneura: Phiomia/Meganuera
Carbopleurodon: Carbonemys/Liopleurodon
Bronkylosaurus: Brontosaurus/Ankylosaurus
Galliprey: Gallimimus/Lamprey
Giganticorn: Gigantopithecus/Unicorn
Piranhadon: Piranha/Pteranodon
Yutyzinosaurus: Yutyrannus/Therizinosaurus
Reapermane: Reaper King/Shadowmane
Astro Wyvern: Astrocetus/Tropical Crystal Wyvern

Update: 25 Apr, 2022 @ 6:25am

**Ark Omega 2.9B Patch Notes:**

-Heartsong now checks for the siren cooldown buff before adding a new siren debuff.
-Argentovis can now wear saddle armor.
-Skin inheritance problems on Carnice Wyvern fixed.
-Carnice Wyvern wing flap removed.
-Jackpot step height reduced 37%.
-Jackpot's roar damage reduced by 50%.
-Jackpot's roar shock debuff now only applies to flying dinos.
-Jackpot's walkable floor angle reduced from 84% to 60%.
-Fixed a loophole with my Random Location function for various spawning mechanics that would flip the Z to negative if the tracing hit any object on the terrain.
-Miracle no longer says Soul in Awesome Spyglass.
-Fixed a server-only check on the Utility variant that changes their equipment slots to that of the original dino.
-Function added to remove the custom skin on a dino that has had its skin replaced via variant (will NOT likely work on Hybrids). Hold E on any tame and choose the option.
-Uniques can no longer use Group God souls.
-Resource Variants are no longer immune to Freeze.
-Fixed a bug causing cloned dinos to instantly get destroyed (although I am very anti-cloning...).
-Warp Bow can now fire with only Knockout Arrows in your inventory (you will have to select them from the wheel though).
-Fixed the erratic dino spawns coming from the Beacon when using a Unique Token.
-Fixed the way beacon spawns are trimmed out when it is placed.
-Tameable Zodiac will now function correctly when summoned from the trophy.

Update: 23 Apr, 2022 @ 1:44am

**Ark Omega V2.9 Patch Notes**
Re-upload to fix 2 files.

Update: 22 Apr, 2022 @ 11:56pm

**Ark Omega V2.9 Patch Notes**

-Stamina drain on stormbringer fixed, it is now 4% or 40 Stamina per second, whichever is more.
-Variant spawn chances all recalculated for more consistent variety.
---Elemental Ball spawn chances all reduced by 50%, storms are untouched.
---Utility variants are now 35% more common and all have the same spawn chance.
---Nature Variant spawn chances increased by 20%.
---Cosmic Variant spawn chances increased by 40%.
---Uncontrollables are 100% more common.
---Many other variants tweaked marginally to bring the group as a whole inline with its rarity.
-Fixed an issue where Summoner and Unstable were flipped for rarity on Player rank up quests above Beta (No-Tame only).
-Fixed an issue where the Beta rank up quest for players only required 10 Guardian kills and not the intended 100. (No Tame Only).
-Fixed the description on the Unique microraptor saddle.
-Magmasaur per-level stats greatly increased (using vanilla modifiers instead of their nerfed modifiers).
-Magmasaur is now raid torpor.
-Alpha Mating Potion removed from the mod.
-Vampire Potion deactivated, will be used for a new purpose soon.
-Logic added to the Omega Altar to start the new progression system (not activated yet).
-Rebound replaced with Resilient.
-Perfect Zodiac can no longer be damaged by Zodiac variants.
-Summon message for Perfect Zodiac added.
-Zodiac's overlord minions are now Indestructible and not Infinite.
-Cosmic's comet rain and Nature's permanent thunderstorm now check for buff prevention before firing.
-Tornado will no longer try to pick up dinos inside of an absorbent bubble.
-Godlike potions fixed and added.
-Cross Breeding structure added that allows reaper kings and queens to mate.
---Other combinations added, allowing dinos of different species to mate.
-All sets with "Healed for % of X Damage Taken" bonuses increased to 20%.
-Broken functions on all set items fixed.
-Magic Find armor imbue added.
-Fixed a bug where Element Shards could sometimes not trigger the Disruption debuff.
-Bosses no longer have a speed multiplier on No-Tame.
-Remapped the Breeding variant's AoE effects to be more reliable.
-Babies that are growing faster as a result of an AoE bonus have a multiplier value displayed above their head.
-Lucky God added (only summoned at Altar via god souls, is not a random spawn).
-Tameable Zodiac can now be spawned by placing a Perfect Soul in the Zodiac Trophy (Trophy will be destroyed).
-Reaper Queens are now all female, and Reaper Kings are now all male.
-Godlikes and Ancients can now mate, as long as they are not group variants or 7th variants. Babies will not be higher than Omega tier.
-Blink now deals bonus damage per target hit instead of stunning targets.
-Fixed issues with Blink still having a cooldown, and not gaining bonus damage unless used with Hollow.
-Scrambler functionality finished, yoked debuff is now permanent also.
-Utility Group variant now retains its original equipment slots the way Crafting does.
-Warp Bow now scales with player melee % at a rate of 25%, and 100% in no-tame.
-Magmasaur moved from group 4 dinos to group 1.
-Frenzy is now 50% increased damage per stack instead of 100%.
-Turdanodon and Cnidiarrhea no longer spawn at the Omega Beacon.
-Dilo spit now scales with melee.
-Hoarder chests can now spawn Gifted set pieces and Mercenary unique Fortunes.
-Zodiac can no longer be a minion.
-Unique Gacha is now Treasure/Crafting
-Beacon spawn level miracle fixed, no longer rounding the bonus value down to the nearest whole number BEFORE multiplication.
-Undead Sword heal on hit fixed.
-Fixed a loophole preventing secondary variants on UGG variant tames from having their secondary variant able to detect the Tier.
-Unique Dunkle renamed to Dread.
-Mesopithecus movement speed doubled.
-Unique Vulture abilities split between X/C.
-Scout ability damage increased from 15 to 25.
-Ammonite ability damage increased from 8 to 24.
-Ammonite now has 30% damage reduction.
-Monkey poop throw scales with melee damage, and unridden ones will have better aim when throwing at moving targets.
-Boss passive health regen doubled, but it is removed as long as the boss has been damaged in the last 10 seconds.

Update: 5 Apr, 2022 @ 11:22pm

**Ark Omega V2.8z Patch Notes**

Update: 3 Apr, 2022 @ 12:34pm

**Ark Omega V2.8z Patch Notes**