Griftlands

Griftlands

Arint's Last Day
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Update: 22 Sep, 2021 @ 12:31pm

v0.7.23

BOG EXPEDITION

- Fourth Encounter: The "Other" encounter now has finished dialogue. (5 of 8 complete!)

Update: 21 Sep, 2021 @ 4:57pm

v0.7.22

BOG EXPEDITION

- Fourth Encounter: The "Flekfis alone" encounter now has finished dialogue.
- Fourth Encounter: Fixed issue where Flekfis has inconsistent levels of backup in different encounters.

Update: 20 Sep, 2021 @ 9:26pm

v0.7.21

BOG EXPEDITION

- Fourth Encounter: The massively branching and variable-dependent "Ask about" questions for the main 7 of 8 encounters now has finished dialogue!

Update: 17 Sep, 2021 @ 4:02pm

v0.7.20

BOG EXPEDITION

- Fourth Encounter: Finished dialogue for the "Rook alone" encounter. (The last one that's relatively easy to copy and paste and edit. The other sections will need all-new dialogue.)

Update: 16 Sep, 2021 @ 5:10pm

v0.7.19

NEGOTIATION

- Implemented a method to flip argument icons!
- Cool Under Pressure: Arint's core argument icon now faces outwards.
- Rejoinder: Flipped argument icon to point right.

BOG EXPEDITION

- Fourth encounter: Finished dialogue for "Kalandra alone" and "Fellemo alone" encounters. (These two are the simplest and are largely copy-pastes of their 2nd-Encounter events, but with added conditional dialogue if you have picked up a party member along the way.)

Update: 15 Sep, 2021 @ 10:54am

v0.7.18

CARDS

- Dynamo Beam: Fixed the card not truly having the Detonator or Cannon Ops properties.

BOG EXPEDITION

- Fight a Boss / Defeat the Boss: Changed potential-ally casting function to make sure that they don't have ANY negotiation memory tokens (to try and further prevent situations where you cannot enter negotiation with them because you've already done so previously that time segment). Also implemented missing "not currently working at an existing location" check that was added to other microquests.
- Second Encounter: Fixed a typo on a voice delivery tag during Fellemo's event.
- Evacuate Digsite: Addressed stage direction bug during post-battle dialogue.

Update: 14 Sep, 2021 @ 6:05pm

v0.7.17

BOG EXPEDITION

- The second encounter (expedition loser), the rest stop, and the third encounter (Boggers) all now have finished, non-placeholder dialogue!
- Rewrote intro questions with Hebbel to be slightly more clear about the gameplay effects of Rook or Flekfis being alive, plus how the Boggers will be stronger the more time you take.
- Rescue Spark Baron Hostage: Fixed possible incorrect pronoun during Jakes intro due to referring to the enemy agent rather than the captive.

Update: 13 Sep, 2021 @ 6:28pm

v0.7.16

MECHANICS

- Renamed "Counter Point" to "Rejoinder."

BOG EXPEDITION

- Protect Vital Supplies: Fixed issue where "Slick" would pull up a codex reference that didn't apply.
- Bogger encounter: Now spawns an additional Bogger patrol squad to back up the first, whose strength is based on the number of time segments passed. Any sentient members of this backup squad will also be hinders in the intimidation negotiation.
- Final encounter: The Bog Monster's Well Fed condition now alternates between adding 1 Power and 50 health per stack, to an effective minimum of 1 Power and 0 health and maximum of 3 Power and 100 health, based on the number of time segments passed.

Update: 2 Sep, 2021 @ 2:46pm

v0.7.15

BOG EXPEDITION

- Penultimate boss: Added NO_BURRS flag to battle with Nadan/Oolo in case burrs have unpredictable effects on their AI behavior.
- Final encounter: Ensured that Flekfis is added to your battle allies in case simply being in your party isn't enough to make it happen automatically.

Update: 1 Sep, 2021 @ 4:35pm

v0.7.14

BOG EXPEDITION

- Bonus round! If you accept or refuse Rook's help during the bog expedition without convincing or fighting him, he will betray you right after the Bog Monster, resulting in one final encounter!