Griftlands

Griftlands

Arint's Last Day
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Update: 31 Aug, 2021 @ 10:54am

v0.7.13

CARDS

- Good Faith: Corrected a typo in the flavor text.

BOG EXPEDITION

- Ensured that Fellemo, Kalandra, Rook, and Flekfis are "in hidiing" so they don't appear in Grout Bog by random chance.
- Boss Fights: Tweaked stage directions. Added fallback dialogue in case for whatever reason the Spark Baron Professional character isn't validated correctly.

Update: 30 Aug, 2021 @ 6:23pm

v0.7.12

BOG EXPEDITION

- Optional boss missions spawned in phases 3 and 4 are now technically distinct side missions, to make it more clear they are part of the 3 out of 4 requirement. They also now reward shills and a non-boss graft draft. A Spark Baron Professional character has been added to both versions of the boss fight mission, and the intro dialogue is slightly randomized.
- Hold the Line: Added a boss graft reward to defeating Oolo or Nadan.
- Various typo and stage direction fixes.

Update: 30 Aug, 2021 @ 1:58pm

v0.7.11

BOG EXPEDITION

- Defeat the Boss: Various dialogue tweaks. Added missing victory dialogue.
- Bonus Convo: Added a unique dialogue for if both of your bonus options are to remove a card.
- Boss Bonus Convo: Changed gameplay-effect summaries to be gray text boxes.
- Protect Rise Turncoat: Added NO_BURRS flag to fight due to indoor location.
- Altered brawl quest generation functionality so that if a quest fails to spawn it will make multiple attempts to spawn a new one.

Update: 29 Aug, 2021 @ 11:08pm

v0.7.10

CARDS

- Circuits, Tenacity, Well Rested: Addressed issue where non-fatal errors would occur due to descriptions involving potential pluralities (card/cards, etc.) with values that could be boosted by Overdrive.
- Assessment: Reduced Overdrive cost from 3 to 2.

Update: 29 Aug, 2021 @ 10:00pm

v0.7.9

MECHANICS

- Overdrive: Temporary experimental buff! Now affects Defense and Abilities!

CARDS

- Beam Barrage: Properly added Detonator and Cannon Ops properties under the hood, not just in the description.

BOG EXPEDITION

- Added Wordsmith flag to all possible negotiations with Flekfis in the penultimate encounter of the expedition, making him use his Sluggish daily negotiation behavior.
- Restored Flekfis's health to its normal value for this campaign. (It doesn't actually matter if he can't really die on your side.)
- Made further changes to brawl questgiver casting functionality to attempt to prevent anyone with a work position getting cast as the questgiver and potentially getting moved back and breaking the quests.
- Added a Spark Baron force captain character to the Bog Expedition who represents the leader of your Baron Forces and will help you in negotiations.
- Reduced the starting charges of each card in Baron Forces by 1.
- Flekfis will help out in the final boss negotiation if present.
- Added new dialogue to The Edge of the Bog.
- Tweaked dialogue of first encounter (monsters).

CAMPAIGN

- Cleanup Duty (Midboss): Added Wordsmith flag to ally recruitment negotiation with Flekfis, making him use his Sluggish daily negotiation behavior.

Update: 27 Aug, 2021 @ 8:18pm

v0.7.8

BOG EXPEDITION

- Added an additional bonus system to the brawl! After clearing the boss of each phase, you will get one of four bonuses, unlocked in random order:
Frizz available to modify beam charge cells at the Automech Factory
Phroluk available to sell pets to you at the Black Market
Neutral Zone (Rise Tinker Shop) open to sell Spark Baron and Rise items
Automech Factory administrator opinion goes up (discount on all items and services)
- Protect Rise Turncoat: Changed quest location.

AUTOMECH FACTORY

- Updated factory map marker description to reflect that cards instead of Spark Baron items can be bought there.

Update: 26 Aug, 2021 @ 3:35pm

v0.7.7

BOG EXPEDITION

- Added NO_BURRS battle flags to all potential fights with Fellemo of the Bog, hopefully preventing a crash where the game attempts to spawn a bog burr in an invalid team formation position.

Update: 25 Aug, 2021 @ 4:25pm

v0.7.6

CHARACTERS

- NPC Smith: Restored his new bio as an in-place string because apparently localized strings aren't able to be referenced in the context of character properties.

BOG EXPEDITION

- Protect Vital Supplies: Fixed the negotiation option referring to the giver rather than the target agent.
- Acquire Bogger Intel: Changed the quest giver from a Spark Baron Taskmaster to a Professional to further prevent instances where being the proprietor of a Grout Bog location pulls them away.

AUTOMECH FACTORY

- Added the ability to convince the factory proprietor to sell you full Spark Baron automechs. Modified negotiations so that they can be attempted multiple times per campaign, but you can only undertake one negotiation per difficulty change. Negotiation difficulty also scales with current base difficulty.

Update: 24 Aug, 2021 @ 5:22pm

v0.7.5

BOG EXPEDITION

- Evacuate Digsite & Survive Rampant Mechs: Addressed an issue where there is no guard on site at night at the worksite locations, leading to inconsistent backup. A Spark Baron Security Guard will be generated as backup if there is no guard present.
- Evacuate Digsite: Modified enemy generation function so that it won't create more than one "hard" monster (Krills and Grawkits) on difficulty 4.

CHARACTERS

- Fellemo of the Bog: Now has behavior unique to fighting Arint rather than Smith!
Roar summons either Feral Autodogs or Combat Drones.
Corrosive Bile prevents Arint from gaining Defense from empty cells.
Sapping Bile temporarily removes all Beam Charge and prevents you from playing Cannon Ops cards.
Noxious Bile removes half of your current Trance whenever you play a Martial card.

Update: 23 Aug, 2021 @ 8:56am

v0.7.4

CARDS

- Added 2 new item cards:
Unidentified Artifact, Unique Item (1) Gain 1 Relic. Hatch 6 (Hatches into Ancient Graft Piece)
Ancient Graft Piece, Unique Item (1) Remove a random debuff. Gain 2 Relic.

CAMPAIGN

- Side: The Pearl's Prodigal Son - Replaced the item you can convince Tei to relinquish to you at the end. Was Predictive Blast, is now Unidentified Artifact.

BOG EXPEDITION

- Added debug options to all the stages of the Bog Expedition (BOGSTORY_EXPEDITION) so that all possible encounters and variables can be tested directly from the Quest Debug menu.
- Fixed an issue where the female bogger build was applied to Fellemo instead of Kalandra in the final encounter.
- Changed The Last Stand marker description to point out that you can hire patrons to assist you.
- Moved patron hiring conversation from arint_bogbrawl to arint_bogstory_living_at_bar. Changed hiring dialogue option to reflect that hired patrons may help for more than one quest.
- Added collect_agent_locations functions to all Brawl sidequests to more thoroughly ensure that the questgivers don't move during phase changes.
- Inspire Employees: Changed description to be a little more clear that you will be expected to convince a crowd.
- Break Up Worker Scuffle: Changed description to be a little more clear that you will have two negotiation targets.
- Changed Brawl objective structure so that the quest objective overlay now counts down the number of jobs left to complete before the boss phase.
- Defeat the Boss: Added a small dialogue reference to the boss arena location for flavor.
- Added and modified various dialogue-skip summaries.

CHARACTERS

- Added functionality to allow boss preview animations to be flipped horizontally!
- Adjusted PC Arint's and NPC Boss Rook's boss preview positions to face the correct way(!) and be more in line with their current base game counterparts.