Scrap Mechanic

Scrap Mechanic

SM Auto Racers
Showing 51-60 of 86 entries
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Update: 4 Mar, 2023 @ 3:34pm

Drivers
- Increased speed of grey and white engines
- Improved dynamic down-force calculations


Track Scanner
- Bug fix
- added much more robust debug system for potential error fixes
- Crouch interact to turn on debug mode

Update: 1 Mar, 2023 @ 1:58pm

ADDED:
-Tail Light Unit that connects to driver and tail lights


BROKE:
- Track scanning for certain tracks

Update: 11 Feb, 2023 @ 11:59pm

IMPROVED:
- Greatly improved the track scanning system
-Scanner can now scan and detect banked turns
-Scanner now has more debugging features


BROKE:
- Scanner might not work in tight tunnels anymore (workaround is to edit tile to add tunnels after track is scanned and saved to world
- Banked turns are not in car's AI system yet, they will treat them like inclines

Update: 5 Feb, 2023 @ 11:56pm

ADDED:
Added Official Camera as separate tool (no game folder modification needed!)
Added Race Control Data logging and python script that reads keyboard shortcuts to control race remotely
Re-added engine noises with dynamic RPM and gear changing sounds

Fixed:
fixed small bug when resetting car where mass could not be found
fixed logic input control for race control


TO FIX:
Multiplayer client bug when switching from and to user control mode (seat sitting detection)

Update: 4 Feb, 2023 @ 12:04pm

ADDED:
Many more camera specific features. Stay tuned for updated controls.
Added Formation Lap and Caution flag functionality (steam deck/hotkey only)

Fixed:
Automatic torque adjustments for heavy vehicles
Adjusted Collision Detection


TO FIX:
General start and stop functions using switch on RC
Multiplayer client bug when switching from and to user control mode

Update: 9 Sep, 2021 @ 5:37pm

ADDED:
User control!
Instructions:
* Connect any Drivers seat to the SMAR Driver block
* Press 1 (or whatever number seat toggle is mapped to) in order to toggle user control.
User control allows you to draft and get handicap just like any other opponent! (I am working on balances to make races more difficult while in user control mode)
I am also working on getting the button to actually show up on the UI. (any tips?)


Car Resets
Whenever a car is stuck for a long period of time, they will attempt to automatically reset by being placed on a lift at their last known location. If their last known location is unknown, they will be sent to the beginning of the lap

I am working on a button to turn off this feature, as this may get annoying and is not perfect.


Fixed:
    * Car AI and Decision making* Padding and forgiveness of walls* collision avoidance bugs and optimizations* Car "nudging" algorithm to cause less spontaneous car flights

Update: 30 Aug, 2021 @ 1:06pm

AI Behavior fix to adjust to new engine speeds
Chat output now also shows the best lap each racer had along with their finish and split

Update: 30 Aug, 2021 @ 9:39am

Another Driver fix and Race line generator fix

Added debug prints for better bug reports

Update: 30 Aug, 2021 @ 8:23am

Quick Bug fix on Track generator that caused the first segment to not be read properly.
In the middle of debugging, print statements galore,
Fixing some car problems

Update: 30 Aug, 2021 @ 7:31am

Quick Fix:

Fixed Pesky Sandbox violation when resetting racers