Arma 3
91st MRC - Auxilliary Mod
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Update: 22 Aug, 2022 @ 2:39pm

Update 4.0 - 91st Aux Mod? More like MRC Aux Mod
Good evening everyone. The Mod update is live and alongside it comes a rewrite for the entire mod. As you've been warned throughout the weekend, all of your kits are breaking due to this mod. Take this as an opportunity to make sure you're following Gear guide :)
You won't notice many changes with the rewrite on the front-end. This is mostly a back end change for the mod to be more stable in the future.

Alongside this change, we have a couple updates you will notice.

Helmets
- Added Avalanche BARC
- Added Oni BARC
- Added Qal BARC
- Added Larkkit
- Added Nuclear
- Added Frog
- Updated Wagnar
- Updated Dante

Vests
- Added Trauma
- Updated Frasier
- Updated Arcanist

NVGs
- Added Avalanche
- Added Odin
- Added Trill

OPFOR
- Added colored backpacks to the rest of the droids that didn't have one
- Changed AA Droid to purple
- Fixed Officer Uniform being invisible in ACE Arsenal

Misc
- Fixed an overwrite that broke LS LAATs
- Fixed the incorrect text for the Bacta bag in the Medical Menu
- Added support for the ACE Arsenal Category Framework for our medical

New Client Side
Alongside this update, we're releasing a new mod that will begin the series of new QOL updates we wish to offer to the unit. Today, the Ace Arsenal Category Framework is released. Loading this mod will move all medical items into their own category. In the future, you can expect the list to be refined. This mod is also created to work outside of the 91st. You can use this inside and outside of starsim and the mod will continue to function, moving your medical into a different side category.

For mod makers, this mod is created with you in mind. In the description of the workshop page you will see how you can easily create and add items to your own category. This mod is completely clientside, adding the support to your mod will not cause issue for people who do not load this framework alongside your mod.
You can download the mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2850254784

Update: 9 Aug, 2022 @ 2:55pm

Update: 8 Aug, 2022 @ 3:58pm

Update 3.9
**__Nova__**
- Updated Night LAAT Nextures
- Replaced 501st HUD Changer with a 91st Version
- Replaced 91st Magclamp with a 91st Version
- Replaced LAAT/LE weapons with Plasma Cores

**__Beskar__**
- Added DC15L ATRT Variant

**__Medical__**
- Added 91st Bacta Bag IV - Reskined Plasma

**__Helmets__**
- Added Wedge Helmet
- Added Woost Helmet
- Added Bardok Helmet
- Updated Hex Helmet

**__Vest__**
- Added Hex Vest

**__Uniform__**
- Added Hex Uniform

**__NVGs__**
- Added Jericho NVG

**__91st OPFOR__**
- Added some new textures to the B1s.
- Added rockets to the AT droid kits.
- Added rockets to the AA droid kits.

Update: 3 Aug, 2022 @ 4:18pm

Hotfix
- Fixed issue where Saber's couldn't be used to ride on the side

Update: 25 Jul, 2022 @ 5:48pm

Update 3.8
Helmets
- Added Hallowed Helmet
- Added Odin Helmet
- Updated Charred Helmet
- Updated Leer Helmet

Vests
- Updated Doc Custom Vest

Nova
- Added Night LAATs to Skin Selection
- Added LAAT/LE

91st OPFOR
The distant droid factories continue to churn out droids as new legions are formed to combat the Republic Advances...

Finally, the 91st Aux is happy to announce our own fleshed out CIS Faction. With this update we will release a full set of B1s, B2s, BXs, Tactical Droids, Droidekas and Magnaguards. Additionally, groups now exist for Zeuses to use for operations. More groups and droids will come in the future.

B1s
- Added B1 Rifleman
- Added B1 AT
- Added B1 AA
- Added B1 Commander
- Added B1 Flamer
- Added B1 Grenadier
- Added B1 Heavy
- Added B1 Shotgun
- Added B1 Sniper

B2s
- Added B2
- Added Flamer B2

Droideka
- Added Static Droideka
- Added Mobile Droideka
- Added Static Sniper Droideka

Spec Ops
- Added BX Commando
- Added BX Commando Commander
- Added Magana Guard
- Note: All BXs carry the Melee functionality of Webknights Droids.

Tactical Droids
- Added T-Series Blue, Red, Green and TV24

Groups
- Squad (Normal) - 1x B1 Commander, 2x B1 Rifleman, 2x B1 AT, 1x B1 Sniper, 1x B1 Shotgun, 2x B1 Heavy
- Squad (Heavy) - 1x B1 Commander, 3x B1 AT, 1x B1 Grenadier, 3x B1 Heavy, 1x B2
- Fireteam (Assault) - 1x B1 Commander, 1x B1 AT, 1x B1 Shotgun, 1x B1 Grenadier, 1x B1 Heavy
- Fireteam (Flame) - 3x B1 Flamer, 2x Flamer B2
- Fireteam (Urban) - 1x B1 Commander, 2x B1 Shotgun, 2x B1 Heavy
- Fireteam (Rifle) - 5x B1 Rifleman
- Fireteam (AA) - 3x B1 AA
- Command Team - 1x T-Series TV24, 4x Magna Guard
- Command Team (Red) - 1x T-Series Red, 4x Magna Guard
- Command Team (Green) - 1x T-Series Green, 4x Magna Guard
- Command Team (Blue) - 1x T-Series Blue, 4x Magna Guard
- Commando Team - 1x BX Commander, 4x BX
- Security Team - 5x Magna Guard

Weapons
- Added 91st B2 Gun
- Added 91st B2 Flamethrower
- Added 91st CIS GL
- Added 91st E60R - AA Launcher
- Added 91st E5 Special

Update: 18 Jul, 2022 @ 2:33pm

Update 3.7
Helmets
- Added Haze Custom

NVG's
- Fixed Sound Custom
- Fixed ACEX NVG Customs

Misc
- Added 3AS Jetpack Capabilities - Under no circumstances should this be used - Cross, see Arcanist

Update: 11 Jul, 2022 @ 3:49pm

Update 3.6
**__Helmets__**
- Added Misery custom

**__Uniforms__**
- Added Charred Custom

**__Vests__**
- Added Charred Custom
- Added Fraiser Custom

**__NVG's__**
- Added Sound Custom

**__Vehicles__**
- Added Unarmed 'Scout' ATRT

**__Misc__**
- Added Officer Vest to ARF Camo selection - Kappa, please see Arcanist regarding details.

**__91st OPFOR__**
Added pretty colors to AATs

**__Stun Round Update__**
The Stun round within the last few updates had some tweaks to it (It does a cool animation now :)) and works!.. mostly. Currently, when you stun an AI it will go unconscious, however they instantly die. This lies with our ACE Settings. C4, C2 and C7 are aware of this and actively working on a solution alongside Legion Studios. For those that use mods like the Knockout Mod, this means any AI you attempt to knock out will also instantly die.

For the time being. In order to capture a droid, you must run up to it and cable-tie them. Putting the AI into an unconscious state will lead to their death.

Update: 27 Jun, 2022 @ 4:04pm

Update: 15 Jun, 2022 @ 2:33pm

Patch 3.3.1
Hotfix Server issues

Update: 13 Jun, 2022 @ 4:26pm

Update 3.4
**__Helmets__**
-Added the following
Dark
Happy
Leer
Oni
Perry
Saga
Sound
Xetor

**__Uniforms__**
- Added the following
-Munka-
CSP
CLC
CP
CS
CSS
WO1
WO2
WO3
WO4
WO5
-Jade-
CSP
CLC
CP
CS
CSS
WO1
WO2
WO3
WO4
WO5
-Marshal Commander-
Rat Marshal Commander

**__Vests__**
- Added Rat Kama

**__NVG's__**
- Added Leer Custom

**__Backpacks**__
- Added Munka CDV

**__Weapons__**
- WestarM5 Full Auto Fire-mode reduced by 35%
- Fixed DC15x class name
- Removed the Westar SPR due to preformance issues