Darkest Dungeon®

Darkest Dungeon®

The Innocent Class Mod
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Update: 5 Sep, 2023 @ 12:14am

Don't know why it took me so long to have the idea considering the flavor, but I added a decent chunk of self-stressing to Eclipsed to help push through it! Don't worry, clarity of mind is just a phase ;)

Update: 11 Apr, 2023 @ 4:11pm

Added REDLil4c's updated Korean(A) translation! Tysm for your work~!

Update: 25 Mar, 2023 @ 9:45am

oh god no why did nobody tell me no lord please why this has to have been an issue since I put those barks in and nobody TOLD me why no it's been like a year and a half gaaahhh----

Anyways, I uh, fixed the issue where a few of her barks in response to bosses were, uh, just general barks for anyone to use, instead of just for her. Oh god I'm so embarrassed eugh >//<

Update: 24 Mar, 2023 @ 1:51am

I decided to make the Innocent a bit more accessible to the masses, and bumped her power level up from around the same as the base heroes to hopefully not too far above. The focus is to better reward those who use her properly, as well as those who just want to transform her and let her play with everything.

"Soothing Verse": Lullaby: +1 Sheal, Buff: +22% At all ranks

"Gentle Aroma": Heal scaling slightly nerfed, gains 1/1-1/2 Regen. Only Cures Horror from Target.

"With Herbs & Spices": Hand: +66% Regen Amount
Tea: +66% Regen Duration, -8% Crit

"In Shining Armor": Knight Buff Split +33% Any +67% Hide Me!

"Shock Factor": Transform stress from 3->1, -17% Stress dealt for her next attack

"Extra Toothy": Playtime: -15% Less DMG, +1 bleed, +10% Base Bleed Chance (from vs Marked)
Biscuit?: +5% DMG vs Marked
Papa's Monocle: +5% DMG & 1% Crit vs Marked
(Keep in mind that she gets a free mark on transform, which makes her mark synergy more like a guarantee)

"Building Excitement": +6% DMG, +1% Crit, 4% Stress Dealt for each attack made in Play mode (7rds)
"Nitpicking": Dmg statistic refactored, standardized to Biscuit +0% (Actual damage dealt mostly unchanged)

"Famished": Added barks in response to the Tofu child :)
"My Word Means Nothing it Seems": And some... others. A few. ,_, Too many that I missed for me to leave alone, especially when I'm doing this much for her. I also removed a lot of excess party names, and boosted their base flavor.
Party Name x2 Horror Reaction x6
Accelerated Stall x3 Far Too Difficult x1
SI Endless Wave x1 Tofu Reaction x3
Tofu Kill x2 Camping Reactions x30
Quirk Act-Outs x24 Mod Quirk Act-Outs x55
Also added [TRANSLATOR TAG]s, to help clarify some specifics and to bring attention to any strings that need new translations for languages that were previously complete. I am... sorry. Thank you for your hard work >m<

Update: 17 Feb, 2022 @ 5:08pm

Localizations:
A few months late, but updated the KoreanA Localization, courtesy RedLil4c. Thank you, and sorry for redoing things so often '>-<

Update: 8 Aug, 2021 @ 1:23am

Bugfixes:
Added Riposte Animation
Reorganized and cleaned Hide Me! Tooltip

Localizations:
Added Swine Prince, Fuseman, Prophet, and Countess reaction barks that I completely missed somehow. I've double- and triple-checked that that's everything, now, and I'm going to hold myself to it.


Update: 20 Jul, 2021 @ 11:34pm

Added in the final few strings for Sunward Isles, the Ringmaster, and the Apostate! This should be the last of the strings added to the Innocent; updates henceforth should be bugfixes and/or new languages only.

Update: 20 Jul, 2021 @ 2:59am

Added a slew of strings to customize her lines while afflicted with the Crimson Curse and while Refracted, as well as adding responses to the Fanatic and Miller's attacks, and the quirk "Imposter Syndrome". Also added strings for reactions to other mods -- specifically, KCC and Here Be Monsters. Will add strings for Sunward Isles and the Ringmaster shortly; This should be the last set of changes to her Loc files.

Reorganized her Localization file, which has no effect on the game but hopefully it's nicer to pore through now if necessary.

Additionally, she now has two more tags for interactions ("the_innocent" and "darksun_child"), and one new party name.

Also, thank you Docckylle for pointing out a small typo! It should be fixed now ^-^

Update: 24 Jun, 2021 @ 1:17am

Korean Localization updated, courtesy of RedLil4c. Thanks~

Update: 22 Jun, 2021 @ 12:13pm

The Innocent is now considerably more prone to act out while Hyper, and slightly so while Irradiant. As compensation for this and her interaction increase, being Hyper now *increases* her Dodge by 5, instead of decreasing.

Also updated her blight damage barks, various Eclipsed Overstress barks, and added five new barks -- one crit bark, one wounded bark, and three Eclipsed stress barks.