Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Not working, use Conquest Enhanced v2
Showing 61-70 of 196 entries
< 1 ... 5  6  7  8  9 ... 20 >
Update: 17 Apr, 2022 @ 6:45am

Fixed planes being crazy
Enemy plane bombing run will now have between 2-5 planes, better bring AA
Fixed random starting AI barrage not working
New maps refined
Added tankmen squad for easier transfer of experienced tank crews
Fixed missing weapon bug
Added 2 new maps Gelid and Factory
Barrikady map has been disabled
Added new veterancy levels
Added all soldiers some info about themselves (special controls - tell about yourself), This is in testing
Added AI special artillery units that almost don't take any CP so that when AI buys artillery that takes minutes to move and use, AI is not bottlenecked for CP
Changed prices of AI defenses to be 1 so that you don't sell it for profit
Some other bugfixes

Update: 10 Apr, 2022 @ 10:43am

Easy difficulty has been revamped into "performance" difficulty. It should have better performance and have smaller scale of battle. Ai and player army sizes have been reduced accordingly
Heroic difficulty has been revamped into "Unfair" difficulty. It changes AI and player army to be smaller but keeps the heroic scripts, slower resource income and more punishing battles
Direct Control mod now has true First Person View. It's wonky and looks like CoD1 but if you don't like it you have a choice to use the vanilla one if you zoom out.
Soldiers can now tell you how many battles they've been to (special controls) and in the future more info will be given by soldiers about they campaign history
Three new maps has been added: Suburbs, Kursk and Warfare3
Slightly reduced cooldown between AI waves.
AI will now call in officers that in the future will be used for scripting
Reduced Player and AI army size a little on hard
Veterancy requirements have been lowered and the bonuses have been scaled down accordingly
Starting veterancy 8 units will have a special chevrons above their head for easier identification (won't work on old saves)
Plane attacks chance has been reduced, should see them not as frequent
Plane mobility has been changed so that their turns are more sharp so that they don't fly around when unable to adjust for the bombing run
Many bug fixes

Update: 5 Apr, 2022 @ 11:03am

Update: 4 Apr, 2022 @ 7:47pm

Update: 3 Apr, 2022 @ 11:23am

Disabled warfare3 map for further refinment
Adapted all maps to master scripts
AI will use more planes
New AI arty barrage has been introduced
AI army size increased a little on heroic and hard
AI smoke script has been disabled to test performance
Some map fixes
Supply trucks no longer regenerate supply
Added icons for new veterancy levels
Adjusted its perks
Fixed missing infantry weapons bug

Update: 2 Apr, 2022 @ 11:21am

Reduced starting and final waves wince they were lagging
made AI use plane attacks more
Added a new testing low casualty arty against the player

Update: 2 Apr, 2022 @ 3:54am

Removed 1st april
Fixed tank hull down
Changed resupplies. Now Supply trucks don't regenerate and ammo points on flags have bigger resupply amount
Reduced enemy army size
Recuded SP income
Fixed emplacements bug
Added up to veterancy 16

Update: 31 Mar, 2022 @ 7:48pm

Update: 31 Mar, 2022 @ 7:26pm

HaHa

Update: 28 Mar, 2022 @ 11:27am

Fixed AI deleting player crew