The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Godmode Achieved [[[BETA]]] [REP] [RGON optional]
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Update: 5 Apr, 2022 @ 11:00am

Bubbly Plum will now use her submerge attack at the next available opportunity when below 50% health, and the chance to use it between other attacks is now capped at 50% at 0% hp (before it was 100% at 0% hp, so she will effectively be half as likely to use it)
Call of the Void has been debugged, will now prioritize broken heart projectiles first as before and should despawn after firing all projectiles
Added 3 new Door Hazards! Spooked, Wired and Spiked.
The Fallen Light will now spawn a chest as well as a small chance to create a void portal when killed without the Vessel of Purity, as intended
Replaced the White Fireplaces in The Fallen Light arena with a new Papal Flame variant to prevent turning into a ghost on arrival
Papal Flames in the Masked Angel Statue room will now extinguish instead of giving items, and will be extinguished after the final wave of enemies is spawned

Update: 31 Mar, 2022 @ 7:43am

Fixed bug with Bubbly Plum rooms when StageAPI is not enabled
Bubbly Plum now submerges below 50% health, rather than squishes bubbles out
Bubbly Plum now is not attackable while the appear animation is playing (each splash increases its collision rule: first none, then first splash makes it player only, then second splash makes it all entities)
Creep spawned by Bubbly Plum's submerge attack lasts a little longer to compensate for it being a later attack in the fight

Update: 28 Mar, 2022 @ 9:19pm

Converted Secret Lights, Red Coins and Heart Containers to pickups internally so their persistence is identical to basegame, leading to less bugs!
Added unimplemented item for Bubbly Plum, no effect yet

Update: 26 Mar, 2022 @ 1:17pm

Bubbly Plum's vs. screen portrait now has larger eyes
Bubbles spawned by bubbly plum now have a slightly oily sheen to them, making them slightly easier to tell from tears spawned
Bubbly Plum's fourth attack now launches bubbles upwards, with large bubbles falling to the ground swiftly
All bubbles spawned by Bubbly Plum now will make contact with the ground when they pop, and if a bubble is high enough the player will not collide with it
Bubbly Plum no longer pops bubbles while bouncing, but rather passes through them
Added another achilles heel item for Bubbly Plum
Bubbly Plum's fourth attack will now spawn 4 large bubbles and roughly 5 small bubbles

Update: 25 Mar, 2022 @ 3:07pm

Bubbly Plum's fourth attack now summons more big bubbles, and the big bubbles that spawn do not home anymore
The big bubbles that don't home will fall to the ground slowly, indicating their lifetime
Bubbly Plum's wall bouncing attack now is much faster
The health of small bubbles is now set to 5, and big bubbles 10 (unless you have the secret achille's heel item, same reaction as before just more noticeable)
Bubbly Plum's attack to blow 1-3 big bubbles now has an extra effect added to help with distinguishing it
Small bubbles are now smaller to help tell the difference between big and small bubbles
Bubbly Plum's vs. portrait has been immensely polished, much cuter and more accurate to ingame!

Update: 24 Mar, 2022 @ 12:24pm

Added new MemBrain variant, Infested MemBrain
Added Infested MemBrain as an alt to MemBrains
Hostess now spawns an Infested MemBrain after death
Added new boss, Bubbly Plum!
Bubbly Plum appears in Downpour and Dross (currently has a basic vs sprite and no dross reskin, will be addressed in a future update)

Update: 23 Mar, 2022 @ 1:21am

Fixed bug where Intestines would get Nest boss rooms
Fixed bug with fly spawning in Intestines
Hostess now has a different attack in phase 2, and other attacks in phase 2 are overall nerfed slightly
Unholy orders now transfer the entity that spawned them to the laser they create, allows for easier checks internally
Big Dippers now create a squirt and two dips on death

Update: 22 Mar, 2022 @ 9:54pm

Hostess is now a much different fight, gained a new phase as well as a new attack mechanic
Major overhaul of most of Hostess attacks.
Holy Chalice will not lose charge when damage does not penalize devil chances anymore
Added a new variant of Nerve Cluster

Update: 22 Mar, 2022 @ 9:02am

Drifters are now internally their own AI, rather than being based off of Flaming Hoppers
Fixed bug where Ivory Palace would be replaced by The Nest at times
Added 10 new boss rush layouts

Update: 21 Mar, 2022 @ 10:54am

Fixed bug with Finger! and Uncommon Cough generating constant tears going right
Fixed bug with Intestines where flies would only spawn in the top left corner
All Godmode stages now replace a stage close to where they are intended to be, i.e. Intestines is now internally Utero (very visible with the shader), Nest is now internally Necropolis, this is to make the stage layout more closely mirror the other stages
Ivory Palace mural now will place itself correctly without being able to be pushed around
Fixed a fatal error where Hovers were not loaded with the correct entity id in the Intestines
Shops, libraries and arcades now should display their doors correctly
Curse rooms should play the bg music of the stage in Godmode stages now