Rivals of Aether

Rivals of Aether

Señor (Senor)
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Update: 21 Aug, 2021 @ 10:16pm

v0.19

- Color tweaks
- Can no longer wall jump out of dspecial during the rapid spin animation
- Other Minor Tweaks

Update: 15 Aug, 2021 @ 8:41pm

v0.18

- Animation Improvements
- Fixed minor clipping bug

Update: 14 Aug, 2021 @ 8:35pm

v0.17

Nair:
- Late Hit KBS: .7 > .8

Up Air:
- Early angles: 361 > 70
- Early BKB: 7 > 5.5
- Early KBS: .7 > .8

Bair:
- Starting Frame: 8 > 6
- BKB: 6 > 5
- Damage: 10 > 8
- Angle: 150 > 145

Up Special:
- Additional SFX added to hitbox 1

Update: 14 Aug, 2021 @ 9:43am

v0.16

Update: 14 Aug, 2021 @ 9:39am

v0.15

Dash Attack:
- Fixed the broken animation introduced in v.14
- Reduced the slide-off window

Nair:
- Fixed the SFX not playing

Update: 13 Aug, 2021 @ 8:19pm

v0.14

Update: 13 Aug, 2021 @ 7:55pm

v0.13

- Adjusted some animations
- Fixed issues where Senor's projectile could remain tethered through death or in hitstun

Side Special:
- Grabbing an enemy or Senor's projectile with side special now refreshes double jump and wall jump
- Side special now has disjoint at the tip of the extended tongue
- Senor can now wall jump out of side-special early
- Side Special now offers a small vertical momentum boost to help with horizontal recovery

Update: 12 Aug, 2021 @ 10:34pm

v0.12

Jab:
- Hurtbox adjusted
- Sprite touched up

Up Air:
- Angle raised on vertical hitboxes (361 > 75)

Ftilt:
- Hurtbox adjusted

NSpecial:
- New hitbox added to the bug while still in Senor's mouth. This hitbox skips to the endlag window, bypassing the projectile.

Up Strong:
- Hurtbox adjusted

Dash Attack:
- Momentum moved to later windows to mitigate the challenge of dash-attacking on platformers

Idle animation touched up, stance widened to reduce the appearance of ledge overhang slightly

Update: 11 Aug, 2021 @ 7:14pm

v0.11

Update: 11 Aug, 2021 @ 6:54pm

v0.10

Up Air:
- Increased Hitbox Size
- Removed Sour Spots
- Merged Windows

Back Air:
- No longer adds vertical momentum

N Special:
- Bug projectile now bounces correctly off of walls instead of teleporting

F Special:
- Grabbing the bug projectile now positions it consistently in front of Senor

Up Special:
- Reduced KB Scaling on strong hits

Up Tilt:
- Hitbox sizes increased
- Now extends further behind on startup

Parameters:
- Wavedash Friction increased
- Jump and Double Jump Speed increased
- Weight Increased
- Prat Fall Acceleration increased
- Land Time increased