Sid Meier's Civilization VI

Sid Meier's Civilization VI

NuDDen's Tweaks for Warfare Expanded Lite
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Update: 14 Oct, 2022 @ 7:50am

V 3.0.4
- fix broken release

Update: 14 Oct, 2022 @ 7:02am

V 3.0.3
- many small tweaks
Highlights:
- more than 10 new buildings for most of the districts (see Civilopedia for more details)
- most religion and most great ppl now have a lifespan. When it ends they die.
- because of that the Heroes & Legends mode is now a dependend to play this Mod (No worries though: The Heroes have been balanced)


Update: 6 Oct, 2022 @ 12:22pm

V 3.0.2
- mostly text fixes

Update: 30 Sep, 2022 @ 12:07pm

V 3.0.1
- cost increase for districts
- keep: +25% XP for melee, ranged and anti-cav
- changed most Recon Promotions
- changed some unit stats
- Reworked AI bonuses
- another buff to some Pantheons

Update: 23 Sep, 2022 @ 11:59am

V 3.0.0
- you now need the following Mods: Walls of Babylon, Walled Quarter, DPurdy's Spartan
- Courser moved to Stirrups
- added "Bear's Governor Overhaul"
- AI should build Preserves less often now
- it's now very unlikely that the capital flips to loyalty
- all Firesupport units now correctly get their +10 CS when defending districts
- Sentry promotion nerfed from +6 CS to +4 CS
- nerfed defensive strength of walls
- nerfed skirmisher --> -5 CS/RS

Update: 4 Jul, 2022 @ 7:59am

V 2.9.9
- added support for the latest update to "Sukritact's Oceans"

Update: 1 Jul, 2022 @ 7:43am

V 2.9.8
- added support for "Re-District"
- raised cost for Military Engineer: 620 P --> 720 P, 6 G --> 8 G
- text fix
- small fix for Extended Eras

Update: 8 Apr, 2022 @ 4:01am

V 2.9.7
- changed most values from Air units
- HP increase for City Center (+50HP)
- Wall HP nerf (-50%) / Urban Defense nerf (-25%)
- changed some Combat values
- buffed Army Strength (from +17 to +20)

Update: 1 Apr, 2022 @ 10:14am

V 2.9.6
- increased cost for civil units
- further increasing resource cost for all units
- further cost increase for religious units
- lesser Aid requests from AI
- longer Emergencies
- buffed some CS, BS and RS for late game units (late game cities are a bit too strong atm) --> need some more testing
- buffed some promotions

Update: 25 Mar, 2022 @ 10:45am

V 2.9.5
- further increasing the Co2 Limit for each map type.
- tweaked some AI bonuses