Age of Wonders III

Age of Wonders III

Corruptor Class AI
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Update: 22 Aug, 2021 @ 5:39pm

Update: 22 Aug, 2021 @ 5:21pm

This update is mainly targeted at replacing the remaining Necromancer spells with original ones, as well as fixing some tags and descriptions.

-The Stiffen Limbs combat spell is replaced with Vengeful Spirit, which grants a unit a wide variety of status effects it can inflict. Note that, if you don’t update the Corruptor Class mod, this will instead be a damage reflection spell.

-The Dark Gift combat spell has been replaced with Blood Revival, which resurrects a non-machine unit as a vampire under your control. It dies permanently after the battle.

-The Animate Dead combat spell has been replaced with Moonrise, which summons a tier 1 or 2 werewolf every turn.

-The Whispers of the Fallen strategic spell has been replaced with Chiroptera Network, which increases your units’ vision range and lets your Harrier Bats summon Feral Bats in battle.

-The Enemy of the Faith strategic spell has been replaced with Unresting Army, which gives your units a small HP buff and fully heals them every turn and after every battle.

-The Brothers in Darkness Hero Upgrade has been replaced with Vicious Strikes, which allows your units to slightly decrease enemy Resistance with their attacks. Note that, if you don’t update the Corruptor Class mod, this will remain a stack mind control immunity effect.
(“Hmm, what does this class with a major mind control theme need? I know, it needs to add a bunch of heroes that give their stack mind control immunity! Because I’m smart.”)

-Fixed some Curseweaver heroes not having the correct number of spells.

-Frostling Vessels, Spiritwalkers and Whisperers are now considered women for Frostling Royal Guard purposes.

-Vessels, Spiritwalkers, Offerings and Skinshifters have new descriptions that don’t refer to abilities they no longer have.

Update: 8 Aug, 2021 @ 7:01pm