Call to Arms

Call to Arms

Tank Combat Improvement
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Update: 18 May, 2022 @ 9:27pm

Map: Intermodal Port

-Added wooden palettes to the various areas where we can get on the containers. Its a really buggy mess, im unsure how to make that whole platform thing work. The wooden palettes allow us to place sandbags on top of the containers, but only on the palettes....

-Moved and deleted a few other assets on the map to hopefully make it a little better to fight on. I noticed in the key areas where the AI like to attack through, the lines of fire are really wonky. One side seems to be able to just fire away, while one side got hosed.....

-Standardized the cap zones to 25, idk why one was 20 and one was 35.....guess I missed that one.

Update: 16 May, 2022 @ 11:35pm

Altered M242 Firing sound with a different gun sound...lets see if it sounds good.

Update: 16 May, 2022 @ 3:59pm

Vision Changes

In a bid to try and make my tanks less dumb im going to start messing with Vision settings. This is a minor alteration, increasing Uncover vision from 5 to 1 for top guns and a few other minor changes. Lets see what happens......

Update: 13 May, 2022 @ 9:46am

Custom Squads
-Removed M84 Stun grenades from all squads who had them(US and German). The AI was only using Stun Grenades to screw themselves over when assaulting recently cleared out capture zones, throwing them at all the dead bodies, subsequently mass stunning themselves.

-Altered US Assault Marine squad loadout slightly
--Moved AT4 from the Machinegunner to the Demolitionist
--Added 4 smokes and 4 frags to each of the assault, medic and heavy units within the squad

Update: 19 Apr, 2022 @ 6:58pm

NSVT MG
-Changed Magazine Capacity to 100 rounds, in line with the other .50cals

Its a rather annoying gun to use, since just as soon as it starts to have effect, its reloading, 50 rounds is not enough.

Update: 18 Apr, 2022 @ 5:42am

Conquest:
-Reduced max timer for player defense from around 45 minutes to around 36 minutes. (Removed 2 minutes off each level of timer increase). Base Defense timer remains at 15 minutes.

Update: 12 Apr, 2022 @ 5:54pm

PKMT MG- Increased RoF from 650 to 750RPM(Hopefully Russian tanks will suck just a hair less)

Added my custom squads to the AI spawn pool in Conquest(Time to see if they will actually spawn them)

Update: 19 Oct, 2021 @ 1:44am

Leopard 2A5 and 2A7
-Increased frontal Turret armor from 400 to 500m

(No, nothing should be going through the turret, esp with those wedges)
Mantlet and area under the gun remains at 340mm

Puma IFV
-Increased 30mm AC RoF from 250 to 300RpM

PKM
-Reduced RoF from 700 to 650
-Increased Damage from 41 to 43.

Update: 17 Oct, 2021 @ 5:17pm

Update: 15 Oct, 2021 @ 8:15am

-Moved German Lion Company squad on the tech tree so it is no longer sitting on top of the sniper squad.