Call to Arms

Call to Arms

Tank Combat Improvement
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Update: 2 Oct, 2021 @ 9:16am

Intermodal Port Map
-Fixed another issue with my spawn points. Wonder if it works now.

Update: 30 Sep, 2021 @ 1:04pm

Intermodal Port Map
-Discovered a bug in the conquest mode.

I think I fixed it, ill have to get the map again in game and see. I didnt set the see to all and instead had it set to none.

Update: 21 Sep, 2021 @ 4:01pm

Update: 21 Sep, 2021 @ 2:05pm

...actually fixed the invincibility bug........

Update: 21 Sep, 2021 @ 1:37pm

Bug Fix....

Turns out in my bid to change what vehicles are labelled as in game(Heavy Tank, IFV, MBT etc...), I wound up making alot of the vehicles invincible. So, ive since fixed that issue, vehicles are no longer invincible. I also changed the tags to read: Armored Fighting Vehicle, which even Main Battle Tanks are, so I guess it still fits, while not looking as goofy as calling a BMP3 a Heavy Tank.

Update: 21 Sep, 2021 @ 1:00pm

MBT Changes
-Reduced Engine side, rear and top armor from 80mm to 52mm so that Howitzer HE is more effective against it.

SPG Changes
-Increased Minimum Damage from 155 to 285-300.

Update: 21 Sep, 2021 @ 8:34am

Added more assets to the map as well as made the ship playable. There is a ramp up onto the ship. MIght work on making it a cap zone at some point.

Update: 18 Sep, 2021 @ 11:00am

-Changed in game vehicle tags.

Now, vehicles like the BMP, Bradley, ACV-15 and so on, are labelled as "IFV". Vehicles like the M1, Leopard and T-80s are all labelled as "Main Battle Tank".

Update: 16 Sep, 2021 @ 12:32pm

Added Map: Intermodal Port to Conquest mode as a T2 map.

Thanks to !_Aussie_! Makes Maps for helping me figure out how to get troops and other obstacles on containers and ships.

Update: 16 Sep, 2021 @ 12:23pm