Sid Meier's Civilization VI

Sid Meier's Civilization VI

Odo's Extended Harvest
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Update: 15 Aug, 2021 @ 4:49pm

Version 1.00
- Initial version of Odo's Extended Harvest.
- Luxury resources and strategic resources are harvestable via a builder. Amount harvested is proportional to the yield changes that the resources provides to the tile.
- Antiquity sites and shipwrecks are harvestable, providing culture.
- Sea resources require Celestial Navigation to be harvested or removed.
- Amber requires Mining to be harvested or removed, even when on the coast.
- Oil requires Plastics to be harvested or removed.
- Mod loads late in order to make it compatible with other mods such as Sukritact's Oceans.