Conquest of Elysium 5

Conquest of Elysium 5

MA Phlegra
Showing 21-30 of 33 entries
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Update: 16 Sep, 2021 @ 5:42am

Update: 11 Sep, 2021 @ 6:16am

Advocates had Aztec names
Buffed Alectoids
Slighty buffed freespawn rate

Update: 29 Aug, 2021 @ 6:29am

Testing Steam Workshop

Update: 26 Aug, 2021 @ 6:22pm

Armored Hurler required a cyclops warrior instead of cyclops hurler

Update: 26 Aug, 2021 @ 3:19pm

Added peltasts
Added Titanomancer to Gigante Prince's recruitment pool
Added Manto, a mid game demon summon
Reduced cyclops chief's price slightly and moved him to mid rank where he belongs

Update: 26 Aug, 2021 @ 8:30am

Added cyclops hoplites, armored hurlers, and hypaspists
Added advocates, humans who can farm slaves
Added sages, human who function as tier 2 mages
Very Slightly buffed ker freespawn rate

Update: 26 Aug, 2021 @ 6:16am

Fixed Helote Archers now use their bows and have shifted to mid range like other archers.

Update: 24 Aug, 2021 @ 2:58pm

Added an iron mine to start position
Added Iron costs to tower building rituals as the Tyrant doesn't use very much iron and needs an outlet.

Update: 24 Aug, 2021 @ 2:14pm

Fixed Gigas' spellweapon. Set to spellbonus to prevent favouring throwing rocks over casting, as he can now do both at the same time

Update: 24 Aug, 2021 @ 7:21am

Spartae were mindless, even though their description says otherwise.
Forgot class description.
Harpy Scout was a commander instead of unit
Forgot to rename Gigantomachia