Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Kings and Conquerors (cap 3) Imperivm Invictvm
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Update: 21 Nov, 2023 @ 2:43am

Update: 16 Nov, 2023 @ 11:30am

Update: 16 Nov, 2023 @ 11:24am

Update: 13 Nov, 2023 @ 11:06pm

Update: 13 Nov, 2023 @ 11:01pm

Update: 25 Oct, 2023 @ 8:36am

Update: 18 Oct, 2023 @ 6:26am

Update: 18 Oct, 2023 @ 1:54am

KCE3 II updated with files fixed in KC1.
- KC2 is to follow suit.
- Fixes to Gold will follow suit.

Update: 15 Oct, 2023 @ 7:01pm

Update: 14 Oct, 2023 @ 6:17pm

So we started fixing some bugs with Kings & Comnquerors. But what is still holding us up?

GODOT
- WTCQ, SeiHek have no maps and no terrain.
- We were supposed to do campsites and such but no progress has been made - missing items: what does a post-Bronze Age campsite look like?

Well,

- Very few ceramics
- Rudimentary tools, only one or two.
- Rudimentary shelters. Tents may exist but sheds and whatnot are also not uncommon.

We need duel compbat maps for the folliowing:

- China
- Central Asia
- Tibetan Alpine
- Himalayan snow
- Pakistan rainforest

ITCH.IO
- No marketing for most items.
- Only rudimentary links to linkvertise.

RON
- Warbirth is not done
- KC3 II is not complete.
- Hammurabi is stilel pending new graphics for default (Akkadian/Semite) u8nits.

STL?
- Cehck GODOT. A lot of the items being developed for Greek/Minoan dungens are also required for Sei-Hek.

STARBOUND
- Doen't know where to begin, too many items to count.