Sid Meier's Civilization V

Sid Meier's Civilization V

Carthage (Hannibal)
Showing 11-20 of 29 entries
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Update: 6 Jul, 2014 @ 7:06am

Fixed an issue where Shellfish could spawn beneath Ice

Update: 1 Jul, 2014 @ 5:35am

Update: 1 Jul, 2014 @ 3:45am

Update: 30 Jun, 2014 @ 4:55am

Update: 28 Jun, 2014 @ 7:11pm

Update: 28 Jun, 2014 @ 2:43am

Update: 28 Jun, 2014 @ 12:51am

Fixed an issue where the message about a Hannibalistic Shophet being near to one of your cities was being displayed infinitely (by fixed I mean: I disabled it)
Tidied up some of the internal code, using Whoward's proposed method of restricting events to fire when the civ is not play, which should save some performance (especially when you're using many mods)
Conflicts between this mod and the Revised Civilisation Pack should be reduced.
Added better support for Tomatekh's Historical Religions. Hopefully this fixes issues for anyone where Hannibal was not taking Canaanism
Added support for Sukritact's Decisions

Update: 19 Jun, 2014 @ 7:09am

Fixed an issue where Shellfish would spawn on the map outside of Dido's range.

Update: 14 Jun, 2014 @ 2:41am

Update: 8 Jun, 2014 @ 12:21am

Volumne standardised.