Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

[DISCONTINUED] The BETA Integration Project
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Update: 29 Dec, 2022 @ 9:22am

Added:
- Peadot German Hosen and smocks (implemented for BETA SP German ws_smock humanskins).
- Panzerjaeger tank crew uniforms.

Removed:
- Ahistorical versions of German tanks from previous GOH versions. (not that many differences that justify an entire new vehicle)

Update: 20 Dec, 2022 @ 6:27am

Added Soviet naval infantry pilotka (this is the only content addition IIRC).
Removed maaany duplicate humanskins (Legacy breeds NOT updated yet! (BETA ones are fine)), and many headgear (mostly German field caps, but also duplicates from both German and Soviet categories).

Update: 24 Nov, 2022 @ 7:50am

Just a compatibility patch for the new DLC.

Update: 8 Nov, 2022 @ 2:54am

Some additional textures, BETA vehicles and moved several vehicle texmods to the base package.

Update: 19 Sep, 2022 @ 6:47am

I dub this update... The pants update!

Changed:
- Implemented German Splinter-camouflaged pants to several humanskins (so far they were only used by the Volkssturm humanskins, and they were in 99% covered by the greatcoat).
- German SP WSS smock humanskins now use late war tunics to accompany their late pants.

Update: 19 Sep, 2022 @ 3:06am

Approximate changelog:

Added several new German tunics and associated humanskins, Soviets received branch-specific commissars.
Changed names of several humanskins, and also some of the textures they use.
Several minor improvements to the original Petrovka mission.
Removed Grossdeutschland Panzergrenadier-Jaeger abominations and the textures were split into the new additions.

Update: 15 Sep, 2022 @ 3:45am

Hotfix that doesn't really fix anything

Added:
- Separate German medic's helmet in winter paint.
- Non-smock German BETA snipers (the sniper's unique tunic wasn't visible under the smock).

Improved:
- Several smaller improvements for the original Petrovka mission.

Removed:
- A file left over after packing the .paks.

Update: 14 Sep, 2022 @ 8:27am

Added:
- LSSAH texmod for the BMW R71 motorcycle (taken from v1.021 of the game).
- Old infantry animations for the standing position (pre-v1.021 of the game).

Changed:
- All the different German service branches officers use the correct uniform textures (note: no new textures added, just re-used the non-officer tunics because they look almost exactly the same).

Fixed:
- Small texture improvements for the Kavallerie uniform texture.

Update: 5 Sep, 2022 @ 7:05am

A lot of work done on textures, most prominently on expanding the Luftwaffe headgear and Waffenfarbe. Some other changes which I forgot too (I think?).

Update: 25 Aug, 2022 @ 8:47am

Added:
- Reworked old Sturmartillerie headgear.

Changed:
- Some texture tweaks.

Removed:
- main.pak and unused.pak were moved to the new dependency mod.
- Duplicate Sturmartillerie officer's cap.
- Some unnecessary files that had no effect on the game.


Note:
The BETA Integration Project - Base Package is now a depndency of this mod, and contains textures for some of the headgear and humanskins.