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Apacchii's Classes: Reborn
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Update: 1 Jan, 2023 @ 12:42pm

Version 1.2.1 has been published to Stable learn more @ https://discord.gg/G4TwQCAdxf
[1.2.1]
I'm back!
Happy new year!

__General__
- Fixed Ultimate Costs being able to go below 0.

__Runes__
- Fixed doubled rune text not displaying properly if you had more than 1 doubled rune in a single draw.
- Removed [Magical] Increases max mana by x%.
- Added [Prodigy] Increases class banner stats by x%. (Replaces [Magical])

__Relics__
- Fixed Mana Bag not working properly.

Update: 1 Jan, 2023 @ 10:11am

Version 1.2.0.2 has been published to Stable learn more @ https://discord.gg/G4TwQCAdxf
[1.2]

--- New Class.

__GENERAL__
-/ Rune Fragments are now a bit more common. (New worlds only)
-/ Lost Rune's recipe is now 2 Rune Fragments instead of 3.
-/ Fixed 'Class Book' not opening the Class Menu.
-/ Being hit no longer decays your ultimate charge.

__CLASSES__
NEW: Crusader [Melee Support]
Stats:
+ Melee Damage
+ Healing Power
+ Defense
- Max Health

Passive: [Tenacity]
Reduce damage taken by 3%.
This effect is increased by an additional 4% while under the effects of a healing buff.

Ability 1: [Protection]
Apply a healing buff to all players that slowly heals them each second.
Players regen health at a rate of 1% of their max health per second.

Ability 2: [Hallowed Hammer]
Throw a hallowed hammer towards your cursor, the hammer will damage all enemies in its path.

Ultimate: [Guardian Angel]
A guardian angel watches over everyone, granting all players a reduction to the damage they take for 10s.

Commander
-/ Fixed ultimate not applying to other players in multiplayer.

Scout
-/ Health lost per level decreased from 0.45% to 0.33%


Vanguard
-/ Defense per level decreased from 0.92% to 0.7%.

__Relics__

Derelict Cactus Ring
-/ Removed: Being hit no longer decreases current ultimate charge.
-/ Added: Increases max health by 2%.
-/ Healing power increased from 10% to 12%.

Update: 24 Nov, 2022 @ 7:23am

Version 1.2.0.1 has been published to Stable learn more @ https://discord.gg/G4TwQCAdxf
[1.2]

--- New Class.

__GENERAL__
-/ Rune Fragments are now a bit more common. (New worlds only)
-/ Lost Rune's recipe is now 2 Rune Fragments instead of 3.
-/ Fixed 'Class Book' not opening the Class Menu.
-/ Being hit no longer decays your ultimate charge.

__CLASSES__
NEW: Crusader [Melee Support]
Stats:
+ Melee Damage
+ Healing Power
+ Defense
- Max Health

Passive: [Tenacity]
Reduce damage taken by 3%.
This effect is increased by an additional 4% while under the effects of a healing buff.

Ability 1: [Protection]
Apply a healing buff to all players that slowly heals them each second.
Players regen health at a rate of 1% of their max health per second.

Ability 2: [Hallowed Hammer]
Throw a hallowed hammer towards your cursor, the hammer will damage all enemies in its path.

Ultimate: [Guardian Angel]
A guardian angel watches over everyone, granting all players a reduction to the damage they take for 10s.

Commander
-/ Fixed ultimate not applying to other players in multiplayer.

Scout
-/ Health lost per level decreased from 0.45% to 0.33%


Vanguard
-/ Defense per level decreased from 0.92% to 0.7%.

__Relics__

Derelict Cactus Ring
-/ Removed: Being hit no longer decreases current ultimate charge.
-/ Added: Increases max health by 2%.
-/ Healing power increased from 10% to 12%.

Update: 9 Oct, 2022 @ 8:02pm

Version 1.2 has been published to Stable learn more @ https://discord.gg/G4TwQCAdxf
[1.2]

--- New Class.

__GENERAL__
-/ Rune Fragments are now a bit more common. (New worlds only)
-/ Lost Rune's recipe is now 2 Rune Fragments instead of 3.
-/ Fixed 'Class Book' not opening the Class Menu.
-/ Being hit no longer decays your ultimate charge.

__CLASSES__
NEW: Crusader [Melee Support]
Stats:
+ Melee Damage
+ Healing Power
+ Defense
- Max Health

Passive: [Tenacity]
Reduce damage taken by 3%.
This effect is increased by an additional 4% while under the effects of a healing buff.

Ability 1: [Protection]
Apply a healing buff to all players that slowly heals them each second.
Players regen health at a rate of 1% of their max health per second.

Ability 2: [Hallowed Hammer]
Throw a hallowed hammer towards your cursor, the hammer will damage all enemies in its path.

Ultimate: [Guardian Angel]
A guardian angel watches over everyone, granting all players a reduction to the damage they take for 10s.

Commander
-/ Fixed ultimate not applying to other players in multiplayer.

Scout
-/ Health lost per level decreased from 0.45% to 0.33%


Vanguard
-/ Defense per level decreased from 0.92% to 0.7%.

__Relics__

Derelict Cactus Ring
-/ Removed: Being hit no longer decreases current ultimate charge.
-/ Added: Increases max health by 2%.
-/ Healing power increased from 10% to 12%.

Update: 27 Sep, 2022 @ 10:54am

Version 1.1.3.5 has been published to Stable learn more @ https://discord.gg/G4TwQCAdxf
General
-/ Fixed Blood Mage's passive proc'ing on all classes.

Update: 27 Sep, 2022 @ 10:49am

Version 1.1.3.5 has been published to Stable learn more @ https://discord.gg/G4TwQCAdxf
General
-/ Fixed Blood Mage's passive proc'ing on all classes.

Update: 26 Sep, 2022 @ 12:03pm

Version 1.1.3.4 has been published to Stable learn more @ https://discord.gg/G4TwQCAdxf
--- Blood Mage reworked. Healing rate fixed for higher values of max health.

General
-/ Fixed the mod being in russian.

Update: 26 Sep, 2022 @ 11:46am

Version 1.1.3.3 has been published to Stable learn more @ https://discord.gg/G4TwQCAdxf
--- Blood Mage reworked. Healing rate fixed for higher values of max health.

General
-/ Fixed the mod being in russian.

Update: 26 Sep, 2022 @ 11:44am

Version 1.1.3.2 has been published to Stable learn more @ https://discord.gg/G4TwQCAdxf
--- Blood Mage reworked. Healing rate fixed for higher values of max health.

General
-/ Fixed the mod being in russian.

Update: 26 Sep, 2022 @ 11:41am

Version 1.1.3.1 has been published to Stable learn more @ https://discord.gg/G4TwQCAdxf
--- Blood Mage reworked. Healing rate fixed for higher values of max health.

General
-/ Fixed the mod being in russian.