Barotrauma

Barotrauma

The Nesasio
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Update: 24 Oct, 2022 @ 7:29am

Update: 24 Oct, 2022 @ 7:27am

Update: 24 Oct, 2022 @ 7:22am

-Made the Airlock and dock in the same room. This improves survivability, and just makes more sense.
-Removed the auto turret functionality. It was very buggy and caused lots of lag.
-Cleaned up lots of wires and circuits.
-Set the sub to tier 2. I feel like with all the advanced stuff and manuverability it is worth tier 2, but isnt enough fire power to be tier 3.

Update: 6 May, 2022 @ 3:02am

Okay this one actually took/updated properly, enjoy! sorry for the update spam.

Patch notes:
Changed reactor out for a smaller one
Added more detail
Adjusted a few back end wires
Added a RAM when boosting, this should damage any monsters on the front preventing them from getting stuck

Update: 6 May, 2022 @ 2:55am

Got it

Update: 6 May, 2022 @ 2:51am

Attempt 3

Update: 6 May, 2022 @ 2:46am

Test Two

Update: 6 May, 2022 @ 2:18am

Getting used to new update system, as well as adding more detail!

Update: 29 Mar, 2022 @ 1:15pm

Fixed the terminal so you can now use Quarter, Half, Ahead, and full as inputs. Fixed the vertical thrusters. Improved some looks and minor improvements.

Update: 28 Mar, 2022 @ 12:10pm

Adjusted some of the doors for better flood control and flow. Reinforced the nose since it often shatters from either going too fast, or one llarge monster, as well as lightly reinforcing the bottom and engine room. Set up a terminal system for engine power. It currently works with 1/4,1/2,3/4, and 100 as inputs. Added vertical thrusters for more manuverabillity, but their power level requires more testing.