Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Field Defense
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Update: 15 Apr, 2022 @ 3:42pm

Field Defense 1.4.2

- Fixed fun-switch. Resources will now rise, as long as the conditions are met (spotter in radio-trench, attack started and fun-switch active)
- Added paratroopers for ger and rus, brought in via plane
- Added cinematic intro, to give a better explanation on how the map concept works

Update: 12 Apr, 2022 @ 3:23pm

Field Defense 1.4.1

- Fixed win-condition to prevent both continue-buttons from popping-up

Update: 12 Apr, 2022 @ 12:45pm

Field Defense 1.4.0

Field Defense maps changes:

- Potential false arty spawn for ml20 152mm fixed
- Script for supply hints changed, to hopefully reduce CPU-load
- Script to unlink ammo-trailer altered, to avoid unlinking two trailers simultaneously
- Win-condition changed to avoid loosing, even if the officer is still alive

Added new map "Hill Defense"

Update: 6 Mar, 2022 @ 4:12pm

Field Defense 1.3.3

- Trigger event for attacking SU100Y changed.
Wrong event was called, when playing as germans, resulting in a friendly SU100Y-spawn. Will now call the correct event and spawn the attacking SU100Y

Update: 6 Mar, 2022 @ 4:07pm

Update: 6 Mar, 2022 @ 2:07pm

Field Defense 1.3.2

- Various no-pass areas updated and objects deleted to prevent ai from passing and prevent user controlled vehicles being spawn-blocked
- Supply road terrain in "Field Defense Winter" changed to make vehicles travel faster. Supply trucks should now arrive without being blocked by supply trailers
- Fixed missing russian air-drops in "Field Defense Winter"

Update: 6 Mar, 2022 @ 10:55am

Field Defense 1.3.1

- Fixed preview screen of Field Defense Winter
- Standard environment will now be activated from the start, to combat water-flickering

Update: 6 Mar, 2022 @ 10:54am

Update: 6 Mar, 2022 @ 10:10am

Version 1.3.0

- Winter version of the "Field Defense" map added
- Environment settings added, available prior to phase 1

Update: 3 Mar, 2022 @ 3:15pm

Version 1.2.2

- Revamped spawns of german attackers. Still challenging, it is now possible to defend on heroic without the fun-switch-menu
- Removed the doubled mines-icon, that was showing up when playing as germans