Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Field Defense
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Update: 5 Mar, 2024 @ 12:25pm

Field Defense 1.6.4

- Added russians to Field Defense 2 map
- Removed redundant units on maps
- Fixed minor bugs

Update: 1 Jun, 2023 @ 11:00am

Field Defense 1.6.3

- Updated reinforcement icons, to show up correctly again

Update: 14 May, 2023 @ 9:06am

Field Defense 1.6.2

- Made paratroopers only available when both radio stations are taken

Update: 14 May, 2023 @ 8:12am

Field Defense 1.6.1

- Edited Mod info file to avoid "outdated-error"

- Fixed in-game texts (hints, objectives etc.) for Field Defense 2 map

- Added no-pass-areas to certain buildings

- Added crew to ISU122s ISU152

- Attacking ISU122s and ISU152 behaviour reworked to avoid disembark

Update: 2 Mar, 2023 @ 3:15pm

Field Defense 1.6.0

- Fixed the spawn-related issue on the old maps

- Added the new "Field Defense 2" map (only with germans as playable team for now)

Update: 15 Sep, 2022 @ 1:34pm

Field Defense 1.5.2

- Re-enabled Co-op for all maps

Update: 29 Apr, 2022 @ 6:35am

Field Defense 1.5.1

Field defense maps:
- Replaced groups of broken barrels with correct entities for correct collision detection

Update: 29 Apr, 2022 @ 6:10am

Field Defense 1.5.0

- Hill Defense winter added

All maps:
- Cleaned up inactive code

Hill defense map:
- Moved leftover reinforcement spawn points, that were in the map center for testing, out of map borders

Update: 17 Apr, 2022 @ 6:06pm

Field Defense 1.4.4

Hill defense map:
- Adjusted radio operator spawn to avoid early control by player, leaving the last waypoint and the connected scripts untriggered

Update: 16 Apr, 2022 @ 11:32am

Field Defense 1.4.3

All Maps:
- Changed script for ammo crate air drop to avoid spawning two crates onto the same position when called consecutively

Hill defense:
- Revamped south-east trench to make aiming downwards easier
- Adjusted 4x50Kg air-to-ground script to avoid two planes spawning at once