tModLoader

tModLoader

Storm's Additions Mod
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Update: 6 Dec, 2023 @ 8:24am

v2.5.0.1
Changes
  • The Cryogenic Set bonus now only requires 75 mana to use
  • The Painbringer core post revive immunity increased from 2 seconds to 5
Bug Fixes
  • The Cryogenic Set bonus damage is no longer increased twice by magic buffs

Update: 4 Dec, 2023 @ 9:18am

v2.5
Additions
    Weapons
  • Added the Icicle Scepter, crafted from the Icicle Staff and Evil material
    - Left clicking rapidly fires out damaging icicles, right clicking fires out a large spinning icicle that pierces 4 times. Right click fires slower an consumes more mana
  • Added the Shattered Dagger magic weapon, dropped from heartless souls
    - Summons 3 daggers around the cursor that travel inwards, has a limited range
  • Added the Cursed Spear Shotgun weapon, found in Locked Dungeon chests and rarely dropped from any Dungeon enemy
    - Left clicking uses it as a spear, and right clicking uses it as a shotgun with low spread, uses bullets in shotgun mode
  • Added the Motorized Pizza Cuter melee weapon, dropped from Pizza Delivery Snowmen
    - Functions like a mechanical tool with decent reach, and summons larger pizza blades upon striking enemies that homes in and ignore 15 defence
    - Has 90% axe power
  • Added the Stick of Judgment, crafted from a Clayman and Spooky wood
    - Left clicking judges enemies in front you of, right clicking judges a specific point more thoroughly
    - Everyone will be judged
  • Added The Crescent Rifle weapon, dropped from Blue, Rusted, and Hell armoured bones
    - Left clicking uses it as a large scythe, with a damaging aura that pierces 30 enemy defence
    - Right clicking fires it as a slow firing high damage rifle that has strong recoil if not on the ground
    - Rifle mode requires bullets and converts musket balls to high velocity bullets
    - Direct Reference to Crescent Rose from RWBY
    Accessories
  • Added the Santank Power Core, rare drop from santa-Nk1s in expert+
    - When taking lethal damage you will be revived for 10 seconds, during which you are immune to damage and deal an extra 25% damage
    - After 10 seconds if you are below 33% life you will die of a heart attack, otherwise you will live and there will be a 5 minute cooldown between revives
    - Heart Shock and Heart Burnout are the buff and debuff used to show revive time and cooldown respectively
    Enemies
  • Added the Pizza Delivery Snowman, spawns in hardmode blizzard
    - Is a snowman enemy that hops along the ground and when ready to attack stays in place, opens the pizza box its carrying, and launches a spinning pizza at you that curves in mid flight
    - Can drop the Snow Globe, Pizza, and the new Motorised Pizza Cutter
  • Added the Snowman Bomber, a new member of the Frost Legion
    - Snowman enemy that hold a bomb, it hops along the ground, and if it gets to close to player player or a certain amount of time has passed then it’ll ignite it bomb while staying stationary and chuckling, before exploding into multiple snowballs that obey gravity
    - The explosion deals high damage, while the snowballs deal half, and the explosion can damage other enemies
    - Killing it prevents it from exploding, if it does explode it dies without dropping anything
    - Drops bombs, snow, and rarely the new Flat Cap
    - A reference to the unused Dynamite Frost Legion member
    Misc
  • Added the Stabby Knife pet item, rarely dropped from Misty Stabby
    - Summons a Mini Stabby pet that hops along the ground and tries to stab you, but it’s not very good at it
  • Added the Flat Cap, vanity hat dropped from Snowman Bomber, or purchased from the Cothier once the Frost Legion has been defeated
  • Added Emotes for the 3 bosses in the game
  • Added a new recipe for the Shroomerang, Lihzahrd Temple traps, and the Snow Globe
Changes
    Weapons
  • The Icicle Staff sprite has been updated
  • Tidal Wave has been renamed to Tidal Blast
  • The Tombstone staff damage increased from 17 to 20, and the ghosts can now pierce twice
    - Ghosts now deal 75% the damage of the tomb, and lose 10% damage each pierce, but always spawn when the tombs break instead of just on enemy impact
  • The Soul Staff now has a limited range, but still fairly large
  • Aura Swords impact particle now has random variant over the enemy instead of always being centred
    Armour
  • Snowfall armour no longer grants any damage buffs
    - The set bonus now only lasts for 2 seconds, or 1 second when holding up
  • Star warrior Armour has been moved earlier in progression, and is now crafted with Evil bars instead of Meteorite bar
    - Damage buffs reduced from 15 to 10%
    - Set bonus star damage reduced from 40 to 30
  • Cryogenic Armour has been moved to late hardmode, and is now crafted with Insulated Cloth, Ice Blocks and Bones, and is a mage set
    - Now grants +14% magic damage, + 10% magic crit chance, +60 max mana, and the set bonus cloud has been nerfed and has limited range, and no longer makes sentries inflict Frostbite
    - Cloud icicle damage reduced from 30 to 25, and fires at a slower rate, but can be moved every 2 seconds
  • Twilight Armour teleportation range limit is now a perfect circle instead of a rectangle
    Enemies
  • The Fallen Warrior now plays an animation when summoning projectiles, and the projectiles will disappear if the enemy is killed
  • Vanilla Frost legion enemies no longer spawn during a hardmode blizzard
    - Additionally the Snow Balla now throws a custom projectile that doesn’t leave behind a snow block when destroyed
  • The perfectly Normal Derpling now fires out Shadow Derplings if the player gets too far away, or if the player is behind a wall but at a faster rate, but this is perfectly normal right?
  • Ancient Husk sand blast projectiles in phase 2 now explode if they get close to the player
    - The falling sand attack now has telegraph lies, but one extra projectile now always appears directly above the player
  • Added some For the Worthy Changes for some bosses
    - Ancient Husk now inflicts the player with Mighty Wind when alive
    - The Overloaded Scandrone now has an aura around it, if the player is within the aura they are inflicted with the Marked for target debuff until they leave, which removes all defence
    Misc
  • The Mysterious Skull now drops if the player simply has ThePain or Clayman in their inventory
    - The drop chance is lowered once the Painbringer has been defeated
  • Updated the Painbringer Relic Sprite
Bug Fixes
  • The Flail Locker is now correctly considered to be a Flail for Thoirum
  • The Sticky Mines and Spiky Bomb Launcher no longer launches the Old Ones army portals or Crystal
  • The Painbringer Core now removes all debuffs that can be removed via the nurse on revive
  • Fixed dust being off centred for some projectiles
Localisation
The mod now has Chinese Localisation by “jianjingqiao201314”
- Note some minor text is not currently translatable due to not being in the localisation file

Update: 16 Nov, 2023 @ 10:57am

v2.4.6.6
Changes
  • The Infernal Soul Flare now summons flames one at a time, but at a much faster rate
    - usetime reduced from 30 to 10, damage increased from 40 to 55, and mana cost reduced from 12 to 5
    - Flames move slightly faster
  • The Mini Drill and Mega Drill now mine slightly slower
  • Granite, Gladiator, and Shroom tools now require fewer ingredients to craft
  • Heavy Boots are now found in gold chests, and lack the rocket flight ability
    - Rarity reduced from green to blue
    - Can also be purchased from the Goblin Tinker
    - The upgrade to the Heavy Horseshoe Boots now requires rocket boots, and they have been renamed to “Heavy Horseshoe Rocket Boots”
  • Reduced the acceleration bonus on the Bloody treads and the Soul Strider
  • Soul Striders now require amphibian boots in the recipe and inherit its abilities
    - Now only requires 10 hallowed Bars instead of 15
    - They now no longer provide rocket flight
    - The Pirate will Sell Amphibian Boots so fishing is not required to obtain them
  • Added a config to disable the Temple curse from occurring, but the weapons and armour will still inflict the damaging debuff if used/equipped
  • Pain and Clay slimes should now spawn less often
Bug Fixes
  • Tidal Wave smaller water projectiles are now correctly magic

Update: 12 Nov, 2023 @ 10:05am

v2.4.6.5
Updated Mod Icon
Changes
  • The Rubber Duck Sprite has been updated
  • The Duck Fracture and Quackture have been resprited
    - Duck Fracture hallowed bar requirement lowered from 25 to 15
    - Projectiles now only pierce twice instead of thrice, and max speed has been lowered
    - Duck Quackture Fragment count lowered from 15 to 12 of each
    - Vortex Ducks no longer deal extra damage, and max speed slightly lowered
    - Nebula Duck speed has been increased
    - Stardust ducks now split much earlier than before
Bug Fixes
  • Fixed an issue where the laser sight from the mechanical Rifle and Storm Diver Shotgun was incorrect in certain conditions

Update: 5 Nov, 2023 @ 9:31am

v2.4.6.4
Additions
  • Extra Granite, marble, and Mushroom chests can now spawn within their respective biome, has the same loot but doesn’t need a biome house.
    - Every biome isn’t guaranteed to have one, and more than one can spawn in the same biome.
    - Can be disabled via config in case of mod conflicts
Changes
  • The Equinox Dark Blade explosion no longer inflicts knockback
  • Frozen Spirit Staff damage reduced from 26 to 25, and the minion projectile spread slightly increased
  • Soul Flame Staff Damage reduced from 50 to 45, and the minion fires projectiles at a slightly slower rate
  • Santa’s Staff of Command damage increased from 23 to 24
    - The Rockets now deal double knockback
  • Updated the trail of the Blazing Star
  • Soul Flame Wings now emit particles when in regular flight, and more when using the fast assent
  • Soul Striders no longer require Spectre Boots to craft, hallowed bar requirement increased from 6 to 15
  • Fallen Warriors spawn rate reduced
  • The Lunar Derpling attacks are no longer interrupted when attacked

Update: 31 Oct, 2023 @ 11:31am

v2.4.6.3
Updated to work with the November Stable
Changes
  • The Gladiator’s Bow now fires arrows in a burst of 3 with only the first arrow consuming ammo
    - Damage reduced from 16 to 13, but shoot speed increased
  • Increased the velocity of the eyeball projectiles from the Eye Sored
  • The Blade of the Sea damage increased from 15 to 16, and use time reduced from 22 to 20
  • The Tidal Wave main projectile now has 5 armour penetration, and the smaller ones have 10
  • The granite Armour set bonus now only cools down when the set is being worn
  • Updated the Hell Flame Wings, Soul Pickaxe, and Soul Hamaxe sprites.
    - Hell Flame Wings have been renamed to “Soul Flame Wings”, and the Soul Pickaxe and Hamaxe have been renamed to “Soul Flame Pickaxe/Hamaxe”
  • The Soul Blade has been renamed to “Infernal Blade”
  • The Spectre Dagger has been resprited, and the daggers now move faster
  • The Spectre Scepter has been resprited, and the projectiles now travel faster
  • The Spectre Artifact now has a limit of 12 projectiles, which now only pierce up to 9 times
    - Usetime increased from 10 to 12
Bug Fixes
  • Fixed an oversight that made all world items emit light in the world

Update: 29 Oct, 2023 @ 11:23am

v2.4.6.2
Changes
  • Granite Armour Set bonus reworked again
    - Now pressing the hotkey will activate the Granite barrier buff for 5 seconds, during which the player is granted 50% damage reduction, and a thorns effect on top of knockback immunity.
    - The player’s movement and jump height is reduced less than before.
    - Has a 20 second cooldown between activations
  • All Hell Soul gear has had their sprites updated.
    - Hellsoul Flames have been renamed to “Infernal Soul Flames”,
  • The Inferno Soul Armour has been renamed to “Infernal Soul Armour”, and its buff to “Infernal Storm”
    - The armour stats have been rebalanced:
    - Chestplate: 7% damage removed, crit chance increased from 6% to 10%, defense redcued from 17 to 14
    - Greaves: 6% crit chance removed, damage increased from 5%->10%, defense reduced from 13 to 10
    - Mask: 14% damage removed, crit increased from 5% to 15% and now gains 15% melee speed, defense reduced from 21 to 18, set bonus no longer grants +20% melee speed
    - Helmet: Defence reduced from 10 to 7, damage reduced from 10% to 5%, crit chance increased from 8% to 15%, set bonus no longer reduces ammo consumption by 25%
    - Hood: Defence reduced from 7 to 4, damage reduced from 12% to 5%, crit chance increased from 6% to 15%, mana increase from 60 to 80, set bonus no longer grants mana reduction
    - Crown: Defence reduced from 2 to 1
  • The Hellblaster has been renamed to “The Soul Blaster”, The Hell Fury has been renamed to “Infernal Fury”, and the Hell Flare has been renamed to “Infernal Soul Flare”
    - The Soul Blaster now fires 4-5 soul bullets instead of just 1, and no longer fires regular bullets, use time reduced from 34 to 30
  • The Soul Cauldron Staff has been renamed to “Soul Flame Staff”, and the minion has been completely resprited and renamed to “Soul Flame Minion”
    - The minion’s projectile now travel much faster, making them more likely to hit moving enemies
  • More seeds drop when destroying grass with the Flaming Seed launcher in your inventory
  • The Witch Doctor always “sells” seeds (for free)

Update: 25 Oct, 2023 @ 12:09pm

v2.4.6.1
Changes
  • The Pointy Wooden Stick now fires a leaf projectile every stab that deals 75% the damage of the stick and slows down in fight
  • The Gladiator Staff now fires an even spread of 3 sword beams that have a shorter ranage
    - Damage receded from 20 to 12, usetime increased from 25 to 30, and mana increased from 5 to 10
  • The Magical Feather Minion now fires feathers at a slightly faster rate
  • All modded meteor gear sprites have been updated
  • The Turtle Pike use time has been reduced from 28 to 20, and knockback has been doubled
    - Each stab a faded extension of the spear will appear increasing the range of the spear.
    - Sprite updated
  • The Beetle Lance now summons 2 additional spears every stab that also summons a beetle that retain the velocity of the spear, but can still home in like before
    - Additional spears increase the damage angle of the spear
    - Damage has been reduced from 100 to 75, and usetime reduced from 26 to 24
    - Sprite Updated
  • The Thorax has been resprited
  • The Giant Beetle Shell has been resprited
  • Lunatic Spear of fire now fires an even spread of 5 fireballs each stab which deal 60% the damage of the spear
    - Damage reduced from 100 to 85
    - Sprite updated
  • Lunatic Spell of Ancient Light sprite updated
  • Chaos orbs and Chaos Arrows rarity has been lowered from pink to light red
  • Snowfall Mask sprite updated
  • Granite armour set bonus now works in the air, but greatly lowers your jump and assent speed
    - Set Bonus is now toggled instead of being held
  • Pain and Clay Slimes will no longer attack the player unless they’re attacked first or during the night
    - Their ranged attacks cannot be interrupted, but are now slightly slower
Bug Fixes
  • Fixed drop rates for the Frozen Queens’s Staff and the Santa’s Staff of Command

Update: 22 Oct, 2023 @ 9:55am

v2.4.6
Additions
  • Added the Feather Command Staff, crafted from Feathers and Evil bars
    - Summons a magical feather minion that flies towards enemies and slowly fires spinning feathers that home into enemies and hit up to 3 times
  • Added Space Feather Knives, crafted from Meteor Bars
    - Each use throws out 3 to 4 Fire Feather Knives in a spread that inflict the On Fire debuff
  • Added the Cursed Skull Staff, found in Dungeon chests and also rarely dropped from dungeon enemies
    - Summons a spinning cursed skull minion that launches bouncing and piercing cursed bones at enemies.
  • Added Santa's Staff of Command, dropped from the Santa-NK1 or crafted from Mechanical Scrap
    - Summons a mini Santank minion that flies towards enemies and rapidly fires bullets and slowly launches homing rockets at them.
    - The bullets ignore 12 defence, the rockets deal double damage
  • Added The Frozen Pendant, generates in ice chests and can also drop from any enemy in the ice biome
    - When in an ice/snow biome, it creates a small blizzard aura around the player that slows down any non-boss enemy that enters it
    - Also always grants immunity to chilled
    - If a Wooden pendant or Mandible Pendent is also equipped, then this accessory’s effects also get applied in the Forest/Desert biome and vice versa
  • Added the Mandible Pendant, generates in desert chests and can also drop from any enemy in the underground desert
    - When in a desert hitting an enemy with any weapon has a chance for a damaging spark to fly out of them
    - Also always grants immunity to Mighty Wind and suffocation
    - If a Wooden pendant or Frozen Pendent is also equipped, then this accessory’s effects also get applied in the Forest/Snow biome and vice versa
Changes
  • The Proto Launcher plus Ammo, Cursed Skull Staff, The Eye of the Dungeon, and the Strange Twilight Hood all now share a generation chance for Dungeon chests, meaning only one will always spawn
    - Also applies to golden lockboxes
    - The Eye of the Dungeon is no longer a Cursed Skull exclusive drop, and the Prototype Launcher can no longer be crafted
    - All enemies in the dungeon now have a 1 in 200 chance to drop any one of the 4
  • The Feather Thrower, the Feathered bow, and the Feather Scepter have been resprited
    - The Feather Thrower has been revamped, it no longer moves fast but instead launches feathers at enemies when held out
    - The Feathered Bow damage increased from 17 to 18
    - The Feather Scepter projectile velocity has been increased, and use time reduced from 30 to 27
  • The Space Spear has been nerfed
    -It now only summons 1 fragment on enemy impact that deals 75% the damage of the spear instead of 2 that deal full damage
    - Damage has been increased from 25 to 27
  • The Arid Staff of Command Minions have had their speed increased
  • The Captain’s Cannon buy price has been reduced from 75 Gold to 60
  • The Spinning Tortoise now summons 8 projectiles in a perfect pattern when held out, as opposed to 4 in random directions
    - The projectiles now only pierce once and last for slightly less than before
  • The Derpling minions hit slightly less often
  • The Lihzahrd Flamer projectiles now have longer immunity frames, making them less likely to hit the same enemy twice
  • The Asteroid Staff damage has been reduced from 55 to 50, and the minion attacks slightly slower than before
  • The Nebula Storm has been slightly reworked
    - Its dust projectile now splits into the smaller homing bolts when it reaches the location of the cursor when it was fired
    - The main dust projectile now pierces infinitely, but loses 10% damage each time
    - The velocity and range of both projectiles have been increased
    - The homing projectiles don’t deal damage for a few frames after being spawned
    - Use time increased from 20 to 22, and damage reduced from 84 to 75
  • The Predictor brain damage has been increased from 78 to 80
    - The projectiles now pierce 4 times instead of 2
  • All modded yoyo now have a faster throw out speed
  • The Granite Core damage buff nerfed from 50% to 30%
  • The Enchanted Mushroom buffs have been nerfed for each tier
    - Above 75% life no buffs are given, 75-50% the buffs are reduced from 2 to 1, 50%-25% 4 to 3, and <25% 6 to 5
    - As a result the tier 3 buff now has the tier 4 icon, and tier 4 itself is removed
  • Biome Core inherits the nerfs of the above accessories, and now requires 20 bones in place of 3 Broken hearts
  • The Heavy Boots and the Tinker now grant a large jump boost immediately after stomping on the ground
    - Jump boost affects wings as long as you’re ascending with them
  • Tweaked the Santank Mask sprite
  • The Eyeball Hook shoot speed, pull in speed, and range has been slightly nerfed
  • All modded minion staff now have a brief description on how the minion behaves in their tooltip
  • All modded bosses now have 1 HP during their death animation as opposed to full health.
Bug Fixes
  • When using the Shroomite launcher Scope with the Snowman’s Tommy gun, the laser sight now aligns with the aim of the gun.
  • Standing on the underside of Asphalt in reversed gravity no longer make the Bloody treads and Soul Striders give a massive speed boost

Update: 13 Oct, 2023 @ 11:31am

v2.4.5.1
Changes
  • The Equinox has been reworked
    - The Left click aura size has been reduced to the point that it does not increase the reach of the sword, the damage of the projectile has been slightly reduced but the homing speed has been increased
    - The right clicking no longer fires a projectile, instead the large aura creates an explosion on the first struck enemies that deals 50% the damage of the sword and inflicts the Essence of Dark debuff
    - usetime reduced from 22 to 20
  • The auras from the hardmdoe swords now have a limit to how many enemies they can hit per swing
    - Equinox and Soul Blade can hit up to 4 enemies, Derpling Sword up to 5, and Asteroid Blade up to 6
  • The Captains cannon bullet spread has been slightly reduced, along with the bullet velocity
  • Golden Tombstones are now made with the non-golden equivalent in place of 50 stone.
    - Shimmering the golden variant now gives you only the non-golden variant but increases coin luck by 100,000, the same as 10 gold coins
Bug Fixes
  • The Eye of the Derpling and the Eye of the Jungle now correctly increase your luck
  • The Captain’s Cannon cannonballs no longer get destroyed immediately if the player is standing on a slope.