Insurgency

Insurgency

The Co-Op Experience | TCE v4.2
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Update: 23 Feb, 2024 @ 4:46am

- Added Lod for all Attachment world models.
- Fixed world model physics on weapons.

Update: 3 Feb, 2024 @ 5:33pm

- Ordnance Carry fixes

Update: 2 Feb, 2024 @ 11:18pm

- Fixed suicide bomber chest rig being improperly called in the theater

Update: 2 Feb, 2024 @ 10:53pm

- FOV Tweaks

Update: 1 Feb, 2024 @ 6:40am

Complete Re-write

Update: 23 Dec, 2023 @ 7:18pm

- Reduced Bomber count in the sourcemod theater.
- Spaced out bomber spawns in the sourcemod theater.

Update: 23 Dec, 2023 @ 5:53pm

- IED damage radius changed from 1200 to 720 to balance the bombers.

Update: 23 Dec, 2023 @ 6:10am

- Changes:
* Playlist Tweaks.
* Changed all Min. Carry of all weapons to 0 instead of 3. This means having no rig will make it so you have no spare magazine.
- Added:
* Added Integration for Suicide Bomber Plugins.
Note: I also have an edited version of the bomber plugin,
since I did it in an altered way. (The Suicide Bombers does not throw an ied entity, but rather just triggers the attached ied on their chest.)
* Added Suicide Bombers for Listen Servers though they perform significantly less efficient than their Sourcemod Counterpart.
- Fixes:
* Fixed Typo on Enemy Pool causing errors on spawning Insurgent Specialists.

Update: 17 Dec, 2023 @ 8:55pm

Removed HP Ammo Upgrades.

Update: 21 Nov, 2023 @ 8:36pm

- Changes:
* Assigned Thirdperson Prefix for every weapon. (Kinda clunky how it works, but just gotta cover all grounds, thanks Dimitri)