Insurgency

Insurgency

The Co-Op Experience | TCE v4.2
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Update: 21 Nov, 2023 @ 6:59am

- Changes:
* Darkened G36c's texture.
* Darkened 416c's texture.
* Removed Muzzle Upgrades for Desert Eagle.
* Removed Muzzle Upgrades for SAI GRY. Both the Deagle and GRY have their built-in compensators. (Too lazy to edit them now.)
* Removed Secondary Slot bonus on Standard Backpack.
* Removed Explosive Slot bonus of Light Camelbak.
* Removed M16A4 Devgru.
* Suppressor Scaling Tweaks.
* Player Movement Tweaks.
* Weapon FOV Tweaks.
* All 1x Optics now share the same FOV with ADS.
* Locked Glock 18 to Secondary Slot 1.
* Locked SIG MPX (Specialist) to Secondary Slot 1.
* Locked Steyr Aug 9mm (Marksman) to Secondary Slot 1.
* Locked Minibea PM9 (Support) to Secondary Slot 1.
* Locked SIG SG552 (Recon) to Secondary Slot 1.
* Changed M45 Animations to radpas's revamped anims.
* Changed Underbarrel Launcher slots from Explosive to Primary.
* Changed Underbarrel Launcher Min. Carry from 0 to 2.
* Changed Underbarrel Launcher Max Carry from 9 to 6.
* Changed weight reduction of Grenadier's Camelbak from -84 to -20.
* Changed Claymore price for Grenadier from 2 to 1.
* Changed AT4 price for Grenadier from 5 to 4.
* Changed Lasersight Price from 2 to 1.
* Changed PEQ-15 Price from 3 to 2.
* Moved MINI14 from Rifleman to Specialist.
* Moved G36C from Specialist to Rifleman.
* Adjusted Primary Weapon prices for Classes to adapt to the changes.
* Minor Theater re-structuring for better organization.

- Added:
* Added FN Scar-L for Specialist.
* Added Colt M605 for Rifleman.
* Added Typhoon F12 for Breacher.
* Added SOG Tomahawk for Breacher.
* Added XM21 SWS for Marksman.
* Added IMI Uzi for Recon.
* Added Jagdkommando Knife for Recon.
* Added B&T APC9 for Grenadier.
* Added Kalashnikov AK-12 for Support.
* Added McMillan CS5 for Sniper.
* Added TacFire Muzzle Brake.
* Added M3X Flashlight for M45 and USP45. (With world model).
* Added World Model for L85A2 M320 Launcher.
* Added World Models for Pistol Flashlights/Lasersights.
* Added 16 Custom Weapon Sounds.
* Melee Sounds! Picks over 7 different Grunt/Swish sounds in rng.

- Fixes:
* Fixed Missing Textures on RC2 Suppressor world model.

Update: 19 Oct, 2023 @ 7:26am

- Changes:
* Tweaked TR-1 FOV.
* Tweaked M60 FOV.
* Locked the M18 Smoke to Specialist, Recon, and Sniper only.

- Added:
* Added Minibea PM9 for Support Class.
* Added QDS NT4 Tan.
* Added Surefire RC2
* Added Flashlight upgrade for TR-1.
* Added Laser Sight upgrade for TR-1.

- Fixes:
* Fixed missing Aimpoint CompM4 for TR-1.
* Fixed issues with the TR-1 viewmodel thanks to Pyatosin!

Update: 2 Oct, 2023 @ 6:34am

- Changes:
* Changed Juggernaut helmet to Atlyn.
* Price Changes for Rifleman.
* Price Changes for Designated Marksman.

- Added:
* Added DEVGRU M16A4 on Rifleman.
* Added TE TR1 on Designated Marksman.

- Fixes:
* Fixed Missing Description on Kobra Sight.
* Fixed Missing MagOut Sounds on SG552.

Update: 13 Sep, 2023 @ 9:08am

- TCE Playlist bot adjustments.

Update: 13 Sep, 2023 @ 8:19am

- Adjusted Minimum SP in TCE Playlist from 12 to 17.
- Adjusted Maximum SP in TCE Playlist from 30 to 35.
- Adjusted Post-Round Timer in TCE Playlist from 15 to 25.
- Insurgent Loadout tweaks.

Update: 13 Sep, 2023 @ 3:52am

- Tweaked Acceleration values.
- Tweaked Friction values.
- Price Changes:
* MK3A1 Concussion Grenade on Breacher Class have -1 on cost.

Update: 12 Sep, 2023 @ 9:59am

- Fixed incorrectly scaled MAS-APX sight on Insurgent Side.

Update: 12 Sep, 2023 @ 9:40am

- Fixed missing envmap

Update: 12 Sep, 2023 @ 5:14am

v1.6
- Finally found a way to tweak Character Stats without editing the gear. This means I can directly tweak Bot stats without manually editing all their gear stats.
* Re-done all Insurgent Gear to have vanilla stats, directly tweaked Bot Stamina stats instead for better implementation and easier editing in the future if needed be.
- Added Class-Specific Traits.
* Specialists can slide - albeit with a slightly nerfed version of Vanilla Slide.
* Recon can sprint much longer, and recover stamina significantly faster compared to other classes.
* Rifleman and Breacher can move faster in all movement modes except prone compared to other classes.
* Support can recover from suppression and is more resilient from it compared to other classes.
* Snipers can focus significantly better through efficiency and duration compared to other classes.
* Designated Marksman move faster in prone position compared to other classes.
* The Grenadier is left untouched as they have their own identity of having better offensive options.
- Added back ADS Freeaim from previous iterations of the mod. This is kinda janky, so I'm still testing it extensively to see which causes the issue of bullets seemingly phasing through targets sometimes.
- Added MK3A2 Concussion Grenade.
* Accessible through Specialist and Breacher.
- Added M18A1 Claymore.
* Accessible through Sniper and Grenadier. As there’s no Proximity Trigger by default, this works just the same as a real-life claymore mine: It is remotely triggered! Less Damage and AOE compared to C4, but you can carry a maximum of 4 mines.
- Added GP-25 (CS Gas) to Grenadier.
- Added CS Gas Grenade to Insurgent. (Uses RDG5 model by Rymd.)
* Sounds and Particle provided by Pyatosin.
* I haven't completely pre-cached the particle file in a way that it will not cause a possible conflict. So if you have mods that need to be listed in the particle_manifest, it might conflict.

- Balance Changes:
- Removed Explosive Slot lock on M203 Launchers. This will greatly buff the Grenadier as he can now have more grenades all the while having an underbarrel launcher.
- Added GP-25 (Smoke) to AKM accessible by Grenadier. Making it the only weapon in the Grenadier class to have access to a smoke-loaded underbarrel launcher.
- Player Acceleration Tweaks.
- Player Deceleration Tweaks.
- Player Stat tweaks to make adjustments for Class-Specific Traits.
* Adjusted Stamina Regain from 24.0 to 8.50.
* Adjusted Sprint Stamina Take from 2.20 to 6.60.
* Adjusted Weapon Sway Speed from 0.70 to 0.90
* Added Stamina Regain while Crouched: 15.00.
* Added Stamina Regain while on Prone: 24.00.
With this change, the previous Stamina Regain is only accessible while on Prone Position, with the Recon Class having significantly increased values in these areas as well.
- Upgrade Changes:
* Changed RVG Sway Speed from +10% to -35%
* Changed VT Ultra Light Sway Speed from +20% to +10%
* Changed TangoDown Sway Speed from -20% to -10%
* Changed Bipod Grip Sway Speed from -40% to -50%
* Changed Mako Sway Speed from +20% to -30%
* Changed Fortis Sway Speed from +20% to -30%
- Pricing Changes:
* Changed .338 Lapua HP Rounds price from 3SP to 2SP.
* Changed 50BMG HP Rounds price from 2SP to 1SP.
* Changed 50BMG AP Rounds price from 3SP to 2SP.
* Changed 50BMG Explosive Rounds price from 4SP to 3SP.
- Fixes:
- Fixed Missing Burnt/Blownup textures for 6B26 Goggles.
- Fixed M4A1 foregrip_fire jittery bug.

Update: 6 Aug, 2023 @ 8:44pm

- Spas 12 max range fix.
- Player Deceleration Tweaks.