Starbound

Starbound

Galaxy in Conflict [v3.2.5 - Cold April]
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Update: 25 Nov, 2022 @ 11:06pm

Boss-Rush: Replay specific bosses. Accessed at the Gazrian Portal Lab after Chapter 2 has been completed, these are unlocked by handing in augments (quests) dropped by their normal non-flawless entities to unlock the opportunity to flawless them repeatedly.
- Erchius Warrior & Erchius Crystal Coordinator
- Scatter-Spear Sicario
- Occasus Assassin
- Greenfinger General
- Greenfinger Daimyo
- White Wolf of the Wildlands
- Knight of Nights
- Armored Protector & BIRB
- Ex-Cultist
- False Protector
- Glitch-Hunter Captain
- Crusade Champion


Equipment/Items:
- Added Augmentyr Armor.
- CBRN Suit - Fixed clipping issues specific to GiC races.
- Challenger Skirt - Fixed clipping issues.
- Mule Shock Grenade Bandolier - Disabled from crafting as the actual grenade type has been disabled.
- EMCP19 - Now scrappable at Scrap Workbench.


Melee Gear:
- Added Javelin of the Dying Desert - Chapter 2 Flagship Defense flawless drop.
- Peasant's Pitchfork - Fixed missing audio sound files which would cause it to break the weapon if attempting to parry with it.
- Miner's Manual Pickaxe > Maverick Mining Pick - Description update.


Ranged Weapons:
- Added Augmentyr SMG.
- Added Augmentyr Suppressor.
- VSS-7 - Fixed category text overflow.
- Fuel-Sprayer - Minor text update.


Armor:
- Challenger Armor - Updated chestpiece and status icon.
- Ex-Cultist Hat - Now augmentable.
- Fairy Wings - Now provides same jump bonuses as Jump Kits.
- Old Adventurer's Armor Set - Now provides a flat HP bonus when worn. Removed resistances.
- Old Assassin Armor Set - +15% Movement Speed when bleeding. Removed resistances with exception of headwear.
- Added Gene-Cultist Shaman Plate - Nearby enemies receive 1.25x FIRE damage - Agricola Boss regular drop.
- (Synthetic) Cat Ears - Moved forward by one pixel.


Augments/Attachments:
- Hot Shot Barrel - Nerfed via addition of +25% miss chance penalty.
- Added Scorch Rocket Pod - Fires a classic homing rocket - Scorch Boss regular drop.
- Added Augmentyr's Beckon - Summons a Service Skull that last 60s each - Scorch Boss flawless drop.
- Added Basha's Bloodied Boots - Procs additional bleeding on nearby enemies afflicted by BOSS-BLEED - Agricola Boss flawless drop.
- Added Iron Sentinel - Summons a small turret (twigun variant) - Ultra Sheriff flawless drop.
- Earth Remnant Barrel - Reworked. Miss shots will count as hits, but only deal 25% of the bullet's damage.
- Added Defender's Boots - Replaces Hero's Boots spawn in Afflicted Expedition. Complex mechanics based on intentional self-damage for net-bonus healing.
- Hero's Boots - Moved to Undercolony Workshop Merchant, costing the Aggressor's Bane's Boots.
- Added Devouring Barrel - Miss shots have a 15% chance to proc a crit shot - Obtained from the Wasteland Merchant in Chapter 2 Part 3A.
- GP-168 Grenade Launcher - AltAmmo set to 0 to prevent infinite ammo exploit.
- Triage Fairy - Icon updated.
- Added Boots of Perfection - +40% EWS stats | -50% HP - Crafted at Undercolony Workshop Merchant for Silver Bullet Earring.
- Bloodseeker's Earring (minor tweak) - EWS bonus +20% hit > +30% hit | -100% > -50% Bleed Resist.
- Railgun Accelerator Barrel - Reworked. No longer alters element. Scales up bullet damage by 1.25x of base damage every 0.1s.


Mech:
- Palash-2 APS - Given mech sprite.


NPCs:
- Added Augmentyr Recruit.
- Added Augmentyr Soldier.
- Added Augmentyr Suppressor.
- Added Augmentyr Ordinal


Monsters:
- Captured Denizen (Summon) - Now drains 13hp per second, lasting approximately 2 minutes if no damage is taken.
- Added Augmentyr Service Skull.
- Added Augmentyr Suicide Skull.
- Added Old War Turret (small twigun variant).
- Added Augmentyr Scorch Boss.
- Added Gene-Cultist Impaler.
- Added Gene-Cultist Slinger.
- Added Gene-Cultist Agricola Boss.
- Skydancer Drone Assault - Small-Arms Resist 90% > 60%.


Objects:
- Protectorate Embassy - Minor text fix.
- Added Gazrian Village Merchant.
- Added Gazrian Wasteland Merchant.
- AutoMarket Terminal - Minor text update.
- IED Mortar, Artillery, and Heavy Artillery updated to larger tooltip.
- Human Grocer - Removed vanilla canned food.
- Docking Bay 75 Storyboard indicator updated.
- Enit Docking Bay 75 - Now has a line of dialogue when near.


Dungeons:
- Undercolony Abandoned Sector - Added ladders to Sicario Flawless indent.
- Chapter 1 Docking Bay 75 teleporter - Esther vessel "core hubworld" > "contingency"
- Chapter 1 FNG - Minor adjustments.
- Added Chapter 2 dungeons.


Other:
- Fixed blood explosions having the power of a mortar shell and the hitbox of a flak shell.
- Boss Bleed is now a stat.
- Added Gazrian Desert biome.
- EWS/GiC Guide codices updated for large tooltip.
- Replaced "static" chat bubble with new sprite.
- Esther Cutscenes - Adjusted sounds as needed.
- Flashbangs now cause -75% EWS statistics penalty on afflicted players.
- Namazu Hovertruck FNG reward assigned to replace Assassin's Sword quest reward.
- Added more sounds from Remnant: From the Ashes.
- Erchius Shard physics arrow > laser.


GIC Music:
- Added (Remnant: From the Ashes) Rhom Miniboss Theme and Boss Death Jingle.

Update: 7 Nov, 2022 @ 12:17am

v2.1.3

Scrap Workbench and Recipes:
- Added "Manuals" to the Scrap Workbench's 5th tab. These items allow players to learn recipes for vanilla crafting mats early.
- Can now be used to scrap all bomb types into an intermediate "Bomb Parts" item. Hand over to an Undercolony Hacker for remote explosives crafting, or a monetary reward.

Equipment/Items:
- Fish Hunting Spear - Crafting disabled.
- Fuel Canister - Converted system to allow yielding 100x oil on-the-spot via interaction.
- Bandit's Hearty Stew and Withered Peach - Title text now colored.
- Added Bundle of Oil Bottles - Purchasable at a Crusade Black Market, replacing the individual purchases.
- Added Bundle of Rope - Obtainable at a Crusade Black Market, replacing the individual purchases.
- Added Crate of Bombs - Obtainable at a Crusade Black Market.

Ranged Weapons:
- Oil Bottle - Descriptor updated.
- Molotov - Descriptor updated.
- Fuel-Sprayer - Descriptor updated.
- The Hydra - Fixed offset.

Armor:
- Shock Bandit Carrier - Now purchasable at a Colonial Spaceport for 20 Credits.

Augments/Attachments:
- Defender Doll - Updated status descriptor to no longer claim it reduces HP.

NPCs:
- Removed a few unused NPC files.

Objects:
- Munitions Workbench, Scrap Workbench, and Currency Exchange Machine - Converted to gic_largebase tooltip.
- Crusade Black Market - Assigned new bundles. Removed Lantern Stick. Added oil bottle.
- Human Restaurant - Update UI to use vanilla-style. Removed GiC-specific foods.
- Undercolony Black Market - Major item and function reorganizations. Now sells computer parts for exorbitant prices, but also accepts Bomb Parts for money.

Other:
- Added a couple of sounds from the Highfleet library.
- Esther Revelations Cutscene - Added new sounds.
- Ark Beyond Cutscene - Added new sounds.
- Enit Meeting Cutscene - Updated 2 images and added a few more sounds.

Update: 31 Oct, 2022 @ 7:25pm

v2.1.2

Missed a thing :(

Update: 31 Oct, 2022 @ 5:42pm

v2.1.1

A few things were not in the right place.

Update: 31 Oct, 2022 @ 4:43pm

v2.1.0

See the discord for the full update log.

Update: 15 Oct, 2022 @ 8:03am

v2.0.0 Death Before Dishonor Major Update

Sorry chief, but we can't really state every change for 2.0. The entire update took months to make.

Update: 6 Mar, 2022 @ 9:04pm

v1.9.2 Shinmyoumaru Patch

Monsters:
- White Wolf of the Worlds - Knockback reduced 60 > 40.

Objects:
- Denizen /+ Sword Corpse - Fixed rogue 254 opacity pixel that would tell the Fullbright Mod to force that pixel into fullbright.

Dungeons:
- Wildlands Arboretum - Removed that starting fence so players can actually walk back and leave if they do not wish to fight the boss on-the-spot but they lack something like a pulse jump or spike sphere.
- Unidentified/Unitan Frigate - Added more pathways, hopefully making it slightly easier to avoid cameras and minimize mandatory combat scenarios.

Update: 5 Mar, 2022 @ 9:18pm

v1.9.1 Sinking Castle Patch

Items:
- Floran Shinobi Katana - 3rd phase attack now grants enemies "rage", causing them to deal higher damage (if they use non-EWS weapons).

Monsters:
- Knight of Nights - No longer yields an explosion on death.

Objects:
- Added Retro Tape Recorder.

Dungeons:
- Wildlands Ranger Outpost - Retro Tape Recorder is now the primary object used to mark important non-briefcase codex-related spawns.
- Ark Beyond Mission - Ditto.
- FNG Mission - Ditto.
- Daimyo-Hunt - Reduced spawns below the Daimyo's arena, and added "ladders" to climb the secondary inner wall to the Castle Tower.

Update: 4 Mar, 2022 @ 9:26pm

v1.9 Shining Needle Update
The abilities for the races will NOT need new characters, and should take effect immediately.

Extrasolar Human Racial Rework:
- Immediate 10HP recovery for each normal GiC food consumed (not rations or canned food | SEE BELOW).
- When suppressed, gain a +25% bonus to accuracy and hit chance.

Floran Liberator Racial Rework:
- HP Bonus +200 > +50.
- Removed weight penalty nullification.
- Removed debug status effect icon.
- Updated descriptors for Gunfire Speed bonus ability.
- Cleaned up some code.

Extrasolar Human Food Bonus
A variety of GiC food items have been updated to grant immediate health recovery when consumed by a GiC Extrasolar Human. All healing is the same, but only applies to "normal" colony foods. Military Rations and Canned Food will not provide any instant health recovery for GiC humans, in order to incentivize packing standard food items over rations. The following foods have been updated:
- Packaged Cracker Box
- Packaged Mixed Meal
- Packaged Small Chips
- Cheese Sandwich
- Full Burrito Pack
- Meat Burger
- Mexican Pizza
- Mexican Pizza Slice
- Microwave Burrito
- Pearl Jam Sandwich
- Pearl Peanut Sandwich
- Vegetable Burger
- XL BLT Sandwich

Items:
- Fixed Metro Shambler's messy code in terms of stats, muzzle flash, attachment usage etc.
- Katakama Spear corrected descriptor.
- Pistol of the Old Watch now ejects slug casings when reloading.
- Witch's Broom-Handle Foregrip - Descriptor updated.
- Munitions Workbench Weapons Guide added to "Intro Skip" quest pool.
- Civilian Technical Document - Icon updated.
- Canned Yakitori - Minor descriptor fix.
- Updated firing sound of COPSC Pistol, SMG, and Shotgun.
- Updated firing sound of T60 Tabor.
- Added World Walker's Boots - Craftable at the Undercolony Workshop Merchant, providing the same benefits as the World Walker's Ring, but in boot form.
- Added Shining Needle Rapier - Craftable at UWM. Rapier moveset + Katakama Spear's throwing ability.
- Hakkero Laser System now costs 1x Cracked Red Sun per reload, rather than 1x Healing Flask | Updated crafting recipe at UWM.
- Fixed Transheya-12 + NPC Slug-Only variant not emitting gunfire noise when fired.

Monsters:
- Re-aligned Knight of Nights spirit-grab projectile.

Objects:
- Frontal Rock Grinder - Sprite updated.

Dungeons:
- Abandoned Ranger Outpost - All guaranteed codex spawns are now marked via a typewriter object.
- Wildlands Graveyard - Upped the spawns of enemy Denizens.

Other:
- Fixed FAL mags costing 30 bullets instead of 20 in the Munitions Workbench.
- Suppression status effect is now also a stat | Minor descriptor update.
- Updated ability icons for Florans | Subsequent icon changes also apply to new human racial abilities.
- Boss Denizens now only have a 25% chance to drop Healing Flasks, instead of 100%.
- Cave Den encounter now yields a guaranteed 10 Healing Flasks | Corpse with flamethrower no longer has a guaranteed buckler shield and sword, as that fight is meant to be ended in less than 30 seconds.
- 5x Cracked Red Suns can now be found on every pre-boss corpse, in the event players fail to pick up Esther's Artifact first-up.
- Fixed Rude Awakening quest duplicating items by adding an intermediate quest turn-in step.
- Added a few in-house weapon firing sounds.
- Sound-balanced a few sound-files.
- Dungeon Instance Worlds should now properly auto-delete after 8 hours. Theoretical, as the timer for auto-delete seems to be in some unit that isn't in seconds.
- Fixed Hakkero Laser despawning if the spawner projectile was touched.
- Reverted all Ping Marker codes to an older projectile-based system, fixing the pinging system failing to work on players with more than 60FPS, at the cost of also causing all shields in a small radius to make the "blocked" effect every ping.
- Created new revolver-shotgun script for the Polis Duplet to allow for proper ejection of shells when reloading.
- Fixed typo in mundane revolver code for reloading animations. Repaired all existing revolver reload animations, but is not an issue code-wise.

Update: 1 Mar, 2022 @ 2:00am

v1.8.1 Mini-Hakkero Patch

Items:
- Fixed Vengeful Third Eye displaying incorrect name when installed into a helmet.
- Nagashino Matchlock - Increased miss/hit chance from 50/50 to 20/80 | Did you know it runs off older code and doesn't actually have a crouch bonus? This is fine, because there are usually no ironsights on muskets, especially those of the Matchlock-era.
- Fixed High-Speed Combat Pants (also fixed descriptor) and Paras Soldier Pants rogue/missing pixels causing Extrasolar Humans to clip through the pants.
- AT7 Backpack added missing pixel and completely re-aligned to prevent violent sprite jostling when moving.

NPCs:
- Further reductions to resistances and health for Razed Floran NPCs.

Significant nerfs to "Rogue Protector" NPCs:
A major shift to their resistances. All Rogue Protectors no longer have any elemental resists for both vanilla and GiC elements. Additionally, their anti-bleed resists have been removed, encouraging players to now instead cause them bleeding (which scales with health, making it more effective against their high-health tankiness). They also now take an additional 2x damage from "Heavy-Arms" damage types, such as those from 12.7x108mm (.50 cal) or 18.5x70mm slug rounds. The only minor exception are the Helo-Deployed Protectors on Protected Colonies and Advisors on Wartorns, which still have all their resists removed, but still do not bleed.

Monsters:
- Floran Sword Master - Attack knockback significantly reduced | Melee strike attack power 250 > 150.
- Knight of Nights - Thrust Travelling Slash replaced electrical swoosh with Spirit-Grab (similar to Sicario's).
- Fixed Protectorate Bobcat Drone hitbox making it appear as if levitating above the ground.

Other:
- All "General Trash" RNG slots now have a very minor chance to spawn a commodity individually, allowing for more than 1 commodity to appear at once per container.
- Doubled "General Trash" spawns, such as those from garbage bags and standard trash cans.
- Quadrupled "Large General Trash" spawns, such as those from Dumpsters.
- False Protector now only drops the Partisan License, rather than the entire Vehicle + License spawner object.
- Cut off a single pixel from Extrasolar Human underwear to prevent clipping through most vanilla pants.