Divinity: Original Sin 2

Divinity: Original Sin 2

Improved Hotbar
Showing 1-10 of 20 entries
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Update: 7 May, 2023 @ 4:54am

The mod will now be automatically disabled if Epip is loaded.

Epip no longer requires EE as of v1065, and as such it should be used instead: https://www.pinewood.team/epip/

Update: 25 Jul, 2022 @ 2:11am

Fixed issues with skills that had an explicit "None" memorization requirement. Additionally, the whole hotbar should no longer break if any skill or action button runs into an error while rendering.

Update: 16 Jul, 2022 @ 10:19pm

Fixed issues with musketeer mod, removed unintentional extra controls menu

Update: 16 Jul, 2022 @ 1:56pm

Updated with fixes to item AP costs and requirements being incorrectly calculated, as well as tag requirements for skills (ex. Luminary mod)

Update: 14 Jul, 2022 @ 12:14pm

Update: 14 Jul, 2022 @ 12:04pm

Update: 14 Jul, 2022 @ 2:31am

Update: 13 Jul, 2022 @ 9:49am

Update: 12 Jul, 2022 @ 10:41pm

Update: 24 May, 2022 @ 7:41am