Divinity: Original Sin 2

Divinity: Original Sin 2

Improved Hotbar
157 Comments
nokab25 22 Jul @ 7:09am 
all we need is the hotbar
N A Y N ! 21 Jul @ 1:49pm 
i checked Epip and its awesome! thanks so much!
Hitilit 16 Apr @ 3:34am 
@Pip
Don't minimize your role. I gave my partners a choice, your mod or Epip. I like what Epip has, but there's a lot of things there that neither I nor my partners need. In this case there is a choice and that's a good thing.

I have long been looking for a mod that adds new panels, because by default I do not like to flip them here and there. But the developers have not deigned to make a panel on the sides or come up with a convenient circular panels that are in Epip / tToEE.
In the end, 5 panels is the most comfortable for the eyes because you look at the whole picture.
Pip  [author] 16 Apr @ 2:31am 
Installing Epip is now as easy as with any other mod since extender v60 is out now, so I highly recommend switching to it if the extra install steps were a problem before.
Hitilit 15 Apr @ 9:25am 
1) Subscribe to the mod.
2) Jump to the link on Github - Norbyte's Script Extender.
3) Download and put the file where it says.
4) Enable the mod in the game in the mod list.
That's it.


Thanks to the author of the mod everything works perfectly. :steamthumbsup:


@WIZBASKY
WIZBASKY 18 Feb @ 9:41pm 
can someone please do a step by step loading instruction to make "IMPROVED HOTBARS" work on a PC, i am confused
SPACE TRIP 7 Dec, 2024 @ 6:10am 
И вот зачем было все так усложнять. Оставили бы старую версию для тех кто не хочет 10 часов разбираться с вашей ГЕНИАЛЬНОЙ установкой. :steamthumbsdown:
阿樹 20 Jul, 2024 @ 6:45pm 
不兼容终极版
Commissar Adrian 14 Jul, 2024 @ 9:35pm 
Hey, just wanna say your EPIP mod was pretty useful. I won't be making use of all the settings, but there are some things here I had wished was present in DSO2 right from the get-go. As for those who are having issues, the website for EPIP has a section called "Download" under the Table of Contents. Read what is has to say and follow the instructions. As for EPIP itself, well it's a pak so it goes into the mod folder for DSO2 like any other mod. It really was simple to setup. Right now playing with another 20ish mods and I haven't spotted anything funky after 3-4 hours. Looks good :D
Master Yi 23 Jun, 2024 @ 3:12am 
Hi would love to use Epip v.1070 from your website but inspite of following the installation guide (I put the ScriptExtenderUpdateConfig.json in DefEd/bin where the DXGI.dll of the ScriptExtender is located) the Script Extender won't update to v.60 and an error message occurs that the Epip mod could not be loaded because it requires Script Extender v.60. The Script Extender version in the bottom right of the welcome screen also reads v59 so it does not get updated. What am I missing? Your help would be much appreciated.
Kreldin Starfeather 15 Jun, 2024 @ 10:47pm 
I would disagree that the existence of Epip makes this mod obsolete - Epip isn't on the steam workshop, and I'd prefer not to have to install it manually, especially since:
A) NOWHERE on the Epip page does it actually tell you where to put the .pak file you download, and,
B) it seems to need a specific version of Norbytes Script Extender, which may or may not be the version on the steam workshop, may or may not be the version any of the other mods I have from the workshop rely on, and requires a specific .json file to be placed... somewhere, since I also don't know how to find where steam installed NSE in the first place.

Not having an easy to find, concise walkthrough of how to manually install a mod, for those of us unfamiliar with manually modding D:OS2, is an immense oversight, especially for a project that seems as well developed as Epip.
Yorae 22 Apr, 2024 @ 1:52pm 
Til now i have had no problems with inproved hotbar, i use extender together with it dunno if has anything to do with it or not, or if is a later problem but i used it for a while now and have noticed no problems yet, if i do then i check out epip, thanks a lot really for your work and making every divinity 2 player life easier :)
Pip  [author] 20 Apr, 2024 @ 1:45am 
@Yorae note that Epip works without Epic Encounters now. Improved Hotbar is obsolete and has many issues that have been fixed in Epip since then.
Yorae 19 Apr, 2024 @ 11:30pm 
You saved me friend :) thanks so much for this, I downloaded epic encounters but didnt need it as much and was causing issues with some mods, just needed really the hotbar anyways really good! :)
Thủy Akabane 14 Apr, 2024 @ 2:40pm 
I love it, thank you!

Me and my friend love it. thank you for going out of your way to help and make a temporary patch for me.
Pip  [author] 14 Apr, 2024 @ 8:38am 
@Eiri there's a potential fix for those Fashion Sins armors in the next version, you can try it early with the pak from https://www.pinewood.team/epip/nightly/ if you want.
Pip  [author] 13 Apr, 2024 @ 8:57am 
@Eiri I've looked into this and there is indeed a bug in Epip's Vanity feature that prevents Majora's full-body armors from working correctly. I will try to get it fixed for the next version, thank you for the report!
Thủy Akabane 12 Apr, 2024 @ 6:58pm 
Minor Problem:

I am still doing more research on this.
The mod (Epip Encounters) Worked perfectly but once it did Majoras: Fashion Skins stopped.
perplexed by this I searched for others with the similar issues so I looked on both Fashion Skins and this for any similarities. I Haven't found any nor have a great guess of what the issue could be.

Once it started working all Fashion skins that change the character's Model cease doing so and made the character Bare. Looking on the Site said it supported The Majoras: Fashion mod but seems to not for me.

any info is greatly appreciated as I am left clueless.

I love the Mod, 9/10, Definitely a must have!
UnDeadPuff 6 Mar, 2024 @ 12:09pm 
Unfortunate, but good to know. Thank you.
Pip  [author] 4 Mar, 2024 @ 11:18am 
@UnDeadPuff sorry for missing your message earlier, but the mod works exactly the same on steam deck as it does on a normal setup - that meaning that there is no support for the controller UI :p
If you change the input bindings so the steam deck is KB+M, you can use the small +/- buttons by the bottom left of the hotbar to add/remove bars as usual.
Pip  [author] 4 Mar, 2024 @ 11:16am 
@Dranix Epip can be added & removed at any point, same as with Improved Hotbar. If by "doesn't work" you mean that you get the story compilation error I would appreciate if you sent your mod list, as I am not currently aware of any incompatibilities. I'm also unsure what "old save" and IHB are.
Dranix 4 Mar, 2024 @ 3:58am 
ugh this epip thing doesn't work with old saves. so its kinda useless. Why is IHB gone again?
UnDeadPuff 6 Feb, 2024 @ 2:57pm 
Hello. How would this mod's extra toolbar rows be added/removed on a steam deck?
Pip  [author] 13 Jan, 2024 @ 10:44am 
@DeBlue you can use the #epipeline channel on the EE discord for Epip discussion. It's linked in the FAQ on the website iirc.

There have never been any reports of skills moving around as a result of this mod. I'm not 100% sure what "the third row of the first skill collum" refers too; note that ctrl+3 will activate the third skill on the third visible bar from bottom to top, not the third skill of the row labeled #3 by the game.
Pip  [author] 13 Jan, 2024 @ 10:40am 
@Generic just like in vanilla, not all 27 slots of a row can be displayed in resolutions that are more vertical than 16:9, simply due to lack of space unless the UI is sized down. Nonetheless the hotbar in both cases works fine. You can use the "Hotbar Groups" feature in Epip if you need additional slots.
Generic 11 Jan, 2024 @ 7:50pm 
Good mod, but not compatible with 16:10 desktop resolution and part of the hotbar goes off screen. Is it possible to get a compatible version or is there a way to edit the mod files to fix this?
DeBlue 8 Jan, 2024 @ 5:36am 
I'm not sure if there's a way to contact you via the Epip mod because I forgot to clarify that that's the mod I'm having this issue with.
DeBlue 6 Jan, 2024 @ 8:19am 
Hey pip, recently i've noticed that some skills or slots not sure change slot. And another thing which has been consistent for a long time is: using ctr + the third row of the first skill collum simply doesn't register.

Thanks
Matchet 4 Jan, 2024 @ 5:37pm 
This is a must-have for modded DOS2, even if not willing to go indepth to get epip
JJOtterBear 16 Dec, 2023 @ 10:50am 
Note to all: if you are playing on Geforce Now, the script extender will not work. it only works when playing directly from steam.
Pip  [author] 26 Nov, 2023 @ 2:33am 
Feel free to post the log for the story compile and your mod list in the discussions section so I can take a look at what could cause it. Anyways, my advice is to use Epip instead. Most hotbar-related Osiris scripting has been removed there so the chances of a conflict are even more abysmal.
JJOtterBear 22 Nov, 2023 @ 2:01pm 
does not work, throws up a story compilation error and none of my other mods do. i have the script extender and it was ticked in the mod menu.
Pip  [author] 14 Oct, 2023 @ 10:50pm 
This mod does nothing on the controller UI. On the steam deck though you can just change the control scheme to a mouse+keyboard one and use the regular UI.
Agaki!! 14 Oct, 2023 @ 6:26pm 
This mod doesn't work when I use gamepad mode. I mean when I play this game on steam deck. help me pls
One Air 25 Sep, 2023 @ 12:48pm 
@Pip ,Hey Pip can i propose u an upgrade for ur mod ? after playing i think for the hotbar put maj or ctrl or alt , maybe maj + alt for take spell and not clic on it ( sorry for the explication my english is not really worked)
DeBlue 25 Sep, 2023 @ 10:18am 
@Pip Hey thanks Pip, it works now. I was afraid it wouldn't work on my ongoing save game but it did, thanks!
One Air 23 Sep, 2023 @ 5:40am 
Guys !! Thank you and u put marker point at the board, is open in organisation REALLY LOVE YOU !! Kiss from france !
Pip  [author] 22 Sep, 2023 @ 3:44am 
@DeBlue The 21/09 version was uploaded after your first message so it's likely you have an older v1066. Please try updating from the link on the beta page.
Load order is largely irrelevant for Epip as basically no other mod does the same things it does.
DeBlue 21 Sep, 2023 @ 12:45pm 
Could there be a load order thing? As of now I have it at the very bottom
DeBlue 21 Sep, 2023 @ 12:45pm 
@Pip I saw now that I actually have v. 1066 already
Pip  [author] 21 Sep, 2023 @ 11:26am 
@DeBlue it's on the beta page like all the other versions for v60 of the extender: https://www.pinewood.team/epip/beta/
DeBlue 21 Sep, 2023 @ 8:30am 
@Pip I can't seem to find it, the latest I can see is v1065 - 07/05/23 on https://www.pinewood.team/epip/patchnotes/
Pip  [author] 21 Sep, 2023 @ 2:50am 
@DeBlue I vaguely remember fixing something like this a few days ago, can you check if it still occurs with the latest version I just uploaded (21/09/23)? If it still does you can add me here or contact in the epip discord channel (linked in the FAQ) for further troubleshooting
DeBlue 20 Sep, 2023 @ 2:45pm 
@Pip Hey pip, are you the or one of the developers of the Epip mod? I would guess so with your name... So I've come across a rather bad bug with the hotbar part of the mod.

Printscreen
https://ibb.co/cF3zsm2

I was making loadouts and stuff then the UI of this part got messed up so I can't click on my saved loadouts. I've tried scrolling, restarting, disable the mod and re-enable but I can't get it work.I even tried on a entirely fresh game load, and still the same
Pip  [author] 13 Sep, 2023 @ 10:56pm 
As the site and FAQ states, you're not required to use everything Epip offers and the vast majority of it is disabled by default. For this reason and others stated there, splitting the mod up into 100 small ones is impractical and undesirable for everyone. You may also continue using the old Improved Hotbar mod even if it is ever removed from here.
SOI Sweeeet 13 Sep, 2023 @ 6:11am 
I second qfvbkn0z's comment. Just an improved hotbar... not a ton of other stuff.
qfvbkn0z 12 Sep, 2023 @ 7:01pm 
We just want the multiple skillbar,Not whole bunch other stuff.
FnkyTwn 10 Sep, 2023 @ 10:50pm 
To get the new version of this hotbar installed I downloaded the Script Extender and updated it with the json file as Epip requires, but I couldn't figure out where to put the EpipEncounters_v1066.pak. It doesn't go into /bin with Script Extender, you've gotta back out one file level and place it into /Data, but not the 'mods' folder. - This little bit of information doesn't seem to be covered on the Epip website or in the literature, and i'm new to the game, so I didn't know where mods and .pak files went, so I just tried placing it places until it worked.
Pip  [author] 9 Sep, 2023 @ 3:12am 
@DeBlue a way to use slots in other bars with shift/ctrl/alt + number keys was added in the latest Epip version: https://www.pinewood.team/epip/beta/#v1066-080923-upload
Ayatan 8 Sep, 2023 @ 7:30am 
모드가 적용이 되질 않아요..... ㅜㅜ