RimWorld

RimWorld

Geological Landforms
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Update: 13 Jul @ 1:22pm

Update 1.7.5

- Rivers will now use biome-specific terrain added in 1.6
- Fixed mountains not generating correctly on river tiles
- Fixed errors on startup for some mod-added biomes
- Fixed world generation error after changing planet size
- Fixed error that sometimes occured when generating maps with caves

Update: 11 Jul @ 11:32am

Update 1.7.4

- Initial support for RimWorld 1.6 (unstable)

Update: 27 Feb @ 9:16am

Update 1.7.3.1

- Updated translation (submitted by @dodther)

Update: 22 Jan @ 7:46am

Update 1.7.3

- Added Russian translation (submitted by @dodther)

Update: 13 Jan @ 4:21am

Update 1.7.2

- Fixed compatibility with the 'BetterLoading' mod

Update: 12 Jan @ 7:02am

Update 1.7.1

- Fixed noisy/ugly areas and improved overall look of biome transitions
- Fixed compatibility with the 'Configurable Maps' mod
- Fixed an issue that caused inaccurate previews in the 'Map Reroll' mod
- Fixed rivers generating incompletely on very large maps (500x500+)
- Added new inputs to the 'Terrain Patches' node in the landform editor

Update: 28 Sep, 2024 @ 6:43am

Update 1.7.0

- Added new landform 'River' (replaces vanilla rivers)
- Added new landform 'River Confluence'
- Added new landform 'River Source'
- Added new landform 'River Delta'
- Added new landform 'River Island'
- Added new landform 'Glacier'
- Added new landform 'Gorge'
- Reworked world tile requirements UI in the landform editor
- Added various new nodes for the landform editor
- Added new condition that checks whether a certain world object is nearby
- Fixed biome grid errors that could occur during load/save
- Fixed compatibility issue with Research Reinvented

Update: 14 Aug, 2024 @ 11:07am

Update 1.6.11

- Fixed incompatibility with Vanilla Factions Expanded Insectoids 2

Update: 28 Jun, 2024 @ 3:58pm

Updated the internal Map Preview version to 1.12.15

Update: 28 Apr, 2024 @ 2:24pm

Update 1.6.10

- Fixed an error that occured when clicking "Any" or "Any POI" in the landform search
- Adjusted Surface Cave landform to ensure there is enough unroofed area for quest spawns
- Fixed landform filter in "Prepare Landing" not being saved in presets
- Fixed compatibility with "BiomesKit" which has been annexed into "Regrowth Core"
- Fixed false positive in patch conflict detection for "Biomes! Caverns"
- Adjusted logging for compatibility with the new Harmony enhanced stacktraces
- Added debug action that regenerates the BiomeGrid of the current map